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Author Topic: WIP Workshop  (Read 4667757 times)
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Segtendo
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    « Reply #9465 on: March 29, 2013, 06:48:27 PM »


    G&W has one character slot, his 00 slot, with CLR0 animations for his body and outline.
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    Kage Ryu
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    « Reply #9466 on: March 29, 2013, 06:54:49 PM »


    G&W has one character slot, his 00 slot, with CLR0 animations for his body and outline.
    Yup. Trying to incorporate the same method on Ness's 00 slot, albiet reducing the CLR0 animations to one frame instead of seven for that slot.


    In other news, forgot to freeze transformations on the glasses, so they were floating above my character's head the entire time! Time to redo all the materials & shaders anyway! 8D
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    nanobuds
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    « Reply #9467 on: March 29, 2013, 07:13:02 PM »


    Mmm taste the rainbow





    « Last Edit: March 29, 2013, 07:22:55 PM by Nanobuds » Logged

    Kage Ryu
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    « Reply #9468 on: March 29, 2013, 07:18:28 PM »


    Mmmmm, me likey there, Nano. Me likey.

    ...Except for the fuchsia one. 'Tis ugly. Would look much better in pink.
    Buuuuut that's an opinion.

    Also note that, while you may not want recolors of your Shadow done by others, I will make one with pink and white all over if you don't.
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    Don Jon Bravo
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    « Reply #9469 on: March 29, 2013, 07:22:26 PM »


    need phazon shadow
    XD
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    Vaanrose
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    Moetwo

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    « Reply #9470 on: March 29, 2013, 08:18:08 PM »




    Still deciding whether I should keep the ducks color coded to the pikmin or not. Because I feel like it makes more sense for the red duck to go over the white pikmin, because creepy red eyes and poison.
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    Segtendo
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    « Reply #9471 on: March 29, 2013, 08:23:17 PM »


    Why not just give the white duck the red eyes? Tongue
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    Vaanrose
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    Moetwo

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    « Reply #9472 on: March 29, 2013, 08:28:57 PM »


    Cause in Duck Hunt the red duck has the red eyes.

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    Kingskull95
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    Beyond The Boundary

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    « Reply #9473 on: March 29, 2013, 08:33:00 PM »


    still working on mgs2 raiden but...... its showable

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    Vaanrose
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    Moetwo

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    « Reply #9474 on: March 29, 2013, 08:39:55 PM »


    Looks good. But you need a nude version because canon.
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    Kage Ryu
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    « Reply #9475 on: March 29, 2013, 08:56:54 PM »



    Still deciding whether I should keep the ducks color coded to the pikmin or not. Because I feel like it makes more sense for the red duck to go over the white pikmin, because creepy red eyes and poison.
    Sweet ducks!

    I would say fit the duck colors with the Pikmin based on the Pikmin's abilities rather than color. Whichever you think best suits each duck.

    'Course, the duck with red eyes could very well just be fired up like the red guys. (;
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    Kyouma
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    « Reply #9476 on: March 29, 2013, 09:59:11 PM »



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    Kage Ryu
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    « Reply #9477 on: March 29, 2013, 10:22:22 PM »


    Lulz~


    Almooooost...doooone.



    Went back to the texture method and different shaders. GW's shaders apparently don't like textures.

    Have to re-rig it, though. Somehow, a few verts got mapped to the RotX/Y and WaistNb bones. Animations got weeeeeird.
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    Vaanrose
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    Moetwo

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    « Reply #9478 on: March 29, 2013, 10:37:36 PM »




    Brilliant.
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    Iwvi
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    « Reply #9479 on: March 29, 2013, 10:54:54 PM »



    My body is ready  Im srs here
    not really, that's scary... but awesome
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