WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

Previous topic - Next topic

0 Members and 5 Guests are viewing this topic.

Alright then Sheik it is. I've never tried to do final smash eyes or metal but I'm going to do it with him and Robin.

Quote from: jrush64 on October 17, 2012, 10:28:40 PMAlright then Sheik it is. I've never tried to do final smash eyes or metal but I'm going to do it with him and Robin.
Final Smash eyes are easy to do and there's literally an auto-metal feature in BrawlBox.
NNID: Cha0sKnight     3DS FC: 4768-7680-2509

Alright then. Didn't know that. Thanks. There's a guide for final smash eyes.


Dude it ain't my model. You're free to do what you want.


October 17, 2012, 11:08:05 PM #5511 Last Edit: October 17, 2012, 11:22:26 PM by Albafika
Quote from: jokekid on October 17, 2012, 06:55:07 PM
kth, please tell me ur doing a better job on his rig than what you did with ace and sanji
This reminds me of something...

EDIT: Found it!
Sorry but you are not allowed to view spoiler contents.
Thanks for the constructive feedback you always give to these modders whenever you post anything about them. ;)

============================================================

EDIT 2: Next time this [censored] happens, report, and don't reply to the user. You're not helping, you're just spamming as he is. This goes for everyone. Next time this happens on this thread, I'll be warning every person that contributes to the spamfest. Back on topic.

October 17, 2012, 11:30:41 PM #5512 Last Edit: October 17, 2012, 11:35:18 PM by SJS
Quote from: Mr.MW on October 17, 2012, 10:52:51 PM
can i do this retexture for Robin when its out?
Sorry but you are not allowed to view spoiler contents.



Reminds me of this.
I broke the scary mod ice. You can all post again.
Look at my CSPs. While you're at it, come and help fix some broken hacks.. Don't stop! Check out LSTeam's cBliss recolor project.



So good this isn't a high poly model :srs:
3DS: 3780-9595-2194 Tumblr: http://oktavia-von-sekendorff.tumblr.com


Quote from: Flygon on October 18, 2012, 12:11:04 AM
Sorry but you are not allowed to view spoiler contents.

So good this isn't a high poly model :srs:

yummy yummy verts

Now see, are all those verts worth a sub-par model?

Don't get me wrong, I love melee trophies.
[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]


Quote from: Flygon on October 18, 2012, 12:11:04 AM

So good this isn't a high poly model :srs:
wait a sec, he's over Pokemon Trainer right? Since he is a low-vertexed model, are you sure that the game will allow Oak to be that detailed? If not them quickly rig him to one bone (if you haven't started the rig yet) make a dae, import him into BB, add his textures, them load him ingame. You should find out if he is too much for the game to handle over PMT.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

October 18, 2012, 02:14:25 AM #5517 Last Edit: October 18, 2012, 02:16:21 AM by Flygon
Quote from: StupidMarioFan1 on October 18, 2012, 01:26:39 AM
wait a sec, he's over Pokemon Trainer right? Since he is a low-vertexed model, are you sure that the game will allow Oak to be that detailed? If not them quickly rig him to one bone (if you haven't started the rig yet) make a dae, import him into BB, add his textures, them load him ingame. You should find out if he is too much for the game to handle over PMT.

Sorry but you are not allowed to view spoiler contents.
3DS: 3780-9595-2194 Tumblr: http://oktavia-von-sekendorff.tumblr.com


Quote from: Flygon on October 18, 2012, 12:11:04 AM

So good this isn't a high poly model :srs:
You can get the same result with ¼ of the faces. Optimize it manually. (Is there even a tutorial about that? Tell me, I'll make one if there isn't.)

Quote from: Segab on October 18, 2012, 02:15:37 AM
You can get the same result with ¼ of the faces. Optimize it manually. (Is there even a tutorial about that? Tell me, I'll make one if there isn't.)
http://forums.kc-mm.com/index.php?topic=48280.msg984765#msg984765