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« Reply #8415 on: February 02, 2013, 05:51:31 PM » |
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 I'm pissed off.
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« Reply #8416 on: February 02, 2013, 05:56:59 PM » |
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Boygos, divide and conquer doesn't work with models. Vertex Weld, you must.
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« Reply #8417 on: February 02, 2013, 06:06:52 PM » |
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Boygos, divide and conquer doesn't work with models. Vertex Weld, you must.
All I did was edit the normals so the eyes worked ;_; He's all one mesh, except the eyes and mouth, which I made separate for expressions
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« Reply #8418 on: February 02, 2013, 07:05:55 PM » |
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Ignore the textures for now, I exported this model from Daz Studio 4.0 (Cause I'm lazy like that) instead of tediously going to extract stuff from X box games.... soo....opinions. Just shape wise. Does this  Look like This:  I'm going to borrow a characters hair from a Naruto game and retexture that.
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 I've come to play, just deal with it~
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« Reply #8419 on: February 02, 2013, 07:09:38 PM » |
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^ Boobs need to be a little smaller.
...
Did I really just say that?
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« Reply #8420 on: February 02, 2013, 07:13:24 PM » |
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^ Boobs need to be a little smaller.
...
Did I really just say that?
lol Oh no, someone said a Team Ninja Character needs smaller boobs *universe implodes on itself* Nah I thought they were a bit big thankfully I can easilly edit that in Daz 4  Seriously though, I thought about making my own model and that would've taken FOREVER to do. Plus it would've turned out Terrible.
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 I've come to play, just deal with it~
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« Reply #8421 on: February 02, 2013, 07:29:06 PM » |
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I'll never rig over bowser, NEVER!
Ha! Just two weeks ago I started aligning Feraligatr to Bowser's bones, but quickly gave up because Feraligatr's legs were too wide and I couldn't fix that without it looking really weird.
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« Reply #8422 on: February 02, 2013, 07:34:54 PM » |
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Ha! Just two weeks ago I started aligning Feraligatr to Bowser's bones, but quickly gave up because Feraligatr's legs were too wide and I couldn't fix that without it looking really weird.
I can't tell if you're boasting or making fun of him or whatever.
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 3DS Friend Code: 2895-6640-9302
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« Reply #8423 on: February 02, 2013, 07:43:37 PM » |
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I can't tell if you're boasting or making fun of him or whatever.
Sounds like he's laughing with him to me. And can't really call it boasting, unless someone's proud that they quit on something.
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« Reply #8424 on: February 02, 2013, 07:56:06 PM » |
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Mehhhh...  can't really tell without really zooming in on the model, but there's little blue specks all over the body, very tiny ones though..
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 I've come to play, just deal with it~
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« Reply #8425 on: February 02, 2013, 07:56:39 PM » |
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I am merely sharing a similar experience I had in being defeated by Bowser. 
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« Reply #8426 on: February 02, 2013, 07:58:34 PM » |
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Mehhhh...  can't really tell without really zooming in on the model, but there's little blue specks all over the body, very tiny ones though.. Those blue specks are the vertex points.
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« Reply #8427 on: February 02, 2013, 08:01:14 PM » |
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Those blue specks are the vertex points.
Um no....the blue specs are part of the texture XD See this is the texture. 
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 I've come to play, just deal with it~
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« Reply #8428 on: February 02, 2013, 08:38:00 PM » |
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so i heard you guys were waiting for this Machamp import.  yeah, finally getting his rig done. it's still rough in certain areas though.
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« Reply #8429 on: February 02, 2013, 08:39:34 PM » |
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 LET THE SQUEEING COMMENCE! XD MMZ is now flat colored. : 3 I'll probably change the base colors as needed for texturing.
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« Last Edit: February 02, 2013, 08:40:50 PM by Velen »
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