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« Reply #11595 on: September 04, 2013, 02:09:48 PM » |
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Rigged to StickN, visibility bone to StickM.
Remember: N bones are the normal bones, M bones are visibility bones.
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« Reply #11596 on: September 04, 2013, 02:14:38 PM » |
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ok, i'll keep that in mind
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« Reply #11597 on: September 04, 2013, 04:52:40 PM » |
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See. I can be fast at stuff when I want to be. In regards to the character, I really have no idea. In the pool being Mario, Luigi, Ness, Lucas, and a few others with Size mods.
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« Reply #11598 on: September 04, 2013, 04:58:41 PM » |
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Ok so who wants to rig this lil [censored]. I already T-posed it, and I'd rig it and import it myself, but OOPS I DON'T KNOW WHAT I'M DOING. Okay so I tinkered around with his proportions a bit so they would match Ganon's better (new is on the right old on the left)...not sure if I like or not. Like, I think I like the leg, but the arm is questionable. I know it's silly to say this, but seriously, if I could get some feedback here about the modified proportions (original are on the left, new are on the right) I'll start rigging.
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« Reply #11599 on: September 04, 2013, 05:05:16 PM » |
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I know it's silly to say this, but seriously, if I could get some feedback here about the modified proportions (original are on the left, new are on the right) I'll start rigging.
Just doit You can't even tell the difference at first glance. See. I can be fast at stuff when I want to be. In regards to the character, I really have no idea. In the pool being Mario, Luigi, Ness, Lucas, and a few others with Size mods. This is a very good thing.
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« Reply #11600 on: September 04, 2013, 05:23:13 PM » |
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I know it's silly to say this, but seriously, if I could get some feedback here about the modified proportions (original are on the left, new are on the right) I'll start rigging.
I'd say, use the right, BUT, modify the upper body to be bigger. Maybe have some wider shoulders. Because the arm really looks too long there. Ideally though, use the left.
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« Reply #11601 on: September 04, 2013, 05:36:32 PM » |
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See. I can be fast at stuff when I want to be. In regards to the character, I really have no idea. In the pool being Mario, Luigi, Ness, Lucas, and a few others with Size mods. I would do Mario, honestly.
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« Reply #11602 on: September 04, 2013, 05:38:47 PM » |
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See. I can be fast at stuff when I want to be. In regards to the character, I really have no idea. In the pool being Mario, Luigi, Ness, Lucas, and a few others with Size mods. That Beck.
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« Reply #11603 on: September 04, 2013, 06:38:37 PM » |
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Holy crap, that Beck...
You plan on finishing the rest of it polygon-wise, of course?
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« Last Edit: September 04, 2013, 06:40:48 PM by Velen »
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3DS Friend Code: 2895-6640-9302
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« Reply #11604 on: September 04, 2013, 07:30:31 PM » |
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I think I've settled on either Mario, Ness, or Fox. Because I like Fox. Holy crap, that Beck...
You plan on finishing the rest of it polygon-wise, of course?
Of course. I'm not done with the helmet yet. All I've got of it is that right headphone at the moment. Trying to keep this somewhat of a template so that I can reuse parts for it.
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« Reply #11605 on: September 04, 2013, 07:33:16 PM » |
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Mario would fit beck the best I think. Ness is too small., and I imagine Beck is taller than Mega Man.
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3DS Friend Code: 2895-6640-9302
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« Reply #11606 on: September 04, 2013, 08:17:11 PM » |
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« Reply #11607 on: September 04, 2013, 08:25:20 PM » |
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Me likey. I think I've settled on either Mario, Ness, or Fox. Because I like Fox.
Of course. I'm not done with the helmet yet. All I've got of it is that right headphone at the moment.
Trying to keep this somewhat of a template so that I can reuse parts for it.
Fox is the best choice imo. But I still kinda want a Ness version, just for a MM alt for SC's PSA.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #11608 on: September 04, 2013, 08:56:11 PM » |
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Mega-zard, Batman, and Beck! Oh My!
Cool stuff goin' on here all around, I see. Looking good guys, I patiently awaited the finished stuff.
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I'm no longer around. If you really need to get my attention, send a PM
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« Reply #11609 on: September 04, 2013, 09:45:21 PM » |
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of course, it still has more work to do. there is really no CLEAR design for the sword.
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« Last Edit: September 04, 2013, 09:46:48 PM by Optimuskirby »
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