WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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His has that leg armor thingy on the sides though. And I'd be ok with him on DK.

Quote from: SJS on February 24, 2014, 01:29:20 AM
Wanted to try out some simple stuff in 3DS Max, so I've been working on this every now and then.

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Still working on the textures. I'm happy with the model. I'll probably dump it in a request thread once I'm finished.
Looks great, maaaan

what's up with all the other M ZSS?

So I imported a test version of Zack into BBox and I moved his leg. SUCCESS! I was able to rig the leg separately.

Then I noticed something odd

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my reaction

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Quote from: drogoth on February 24, 2014, 02:03:18 PM
So I imported a test version of Zack into BBox and I moved his leg. SUCCESS! I was able to rig the leg separately.

Then I noticed something odd

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my reaction

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I don't really know anything about 3ds max, but I think that all you have to do is to create a "face" with those vertices and then it should be all done

Or maybe set the cull to "none" in Brawl Box

It was a small rigging issue. It's almost perfectly fixed now.

And now onto the fingers!


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while you guys are more active than ever on this thread, I keep having this issue with 3DS Max 11...
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February 25, 2014, 01:43:55 AM #13342 Last Edit: February 25, 2014, 01:53:51 AM by the_randomizer
Yeah, so, I finally managed to get transparency for Leon's fur using Ike's cape materials (really, I have tried dozens of combinations, attempts and all of them have resulted in the game freezing). So, it looks pretty much normal, however, the lighting from the material makes it look like he's glowing.



So I guess he's  Brite Lite Leon? :laugh: ;D

Any way to tone down the brightness?

It's not the material, it's probably his color nodes

go to mdlo
look for colors
look for color nodes on the sides somewhere
change A,B,C to 100 instead of 128 and leave the fourth one as is, i think its 255

February 25, 2014, 02:40:50 AM #13345 Last Edit: February 25, 2014, 03:31:29 AM by the_randomizer
Quote from: Nanobuds on February 25, 2014, 02:04:08 AM
It's not the material, it's probably his color nodes

Oh! Well, I hope they aren't too hard to change lol

Quote from: Don Jon BravoEX on February 25, 2014, 02:07:55 AM
go to mdlo
look for colors
look for color nodes on the sides somewhere
change A,B,C to 100 instead of 128 and leave the fourth one as is, i think its 255

This is in Brawl Box 0.71 correct? Good to know!  ;D  I can release this hack tonight!

Edit: WTF? Those settings? Yeah, nonexistent.

Look for a folder called "color", inside there, there'll be an entry. That's a color node. Click it, it should have parameter called colors, click the arrow and it'll expand. Then you'll see the RGBA values, default is 100,100,100,255

February 25, 2014, 04:12:52 AM #13347 Last Edit: February 25, 2014, 04:18:41 AM by the_randomizer
Quote from: Iwvi on February 25, 2014, 04:06:12 AM
Look for a folder called "color", inside there, there'll be an entry. That's a color node. Click it, it should have parameter called colors, click the arrow and it'll expand. Then you'll see the RGBA values, default is 100,100,100,255

I did, but I didn't see any such feature, all I see is this

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Anyway, I'm very close to pulling my hair out over this. 0.71, 0.69 or 0.68 have no options to change them, that's all I see. I see no parameters for the color nodes in any feature. I think I'm SOL.  I know I probably sound crazy, but no matter where I look in 0.71, there are no options that have those settings.

Edit: Nope, no such settings exist.

Click the arrow next to colors, It'll show you. And on other news, I got bored enough to finish something, and I'm almost done.

Behold, the Ultimate sword.


Quote from: Iwvi on February 25, 2014, 04:41:31 AM
Click the arrow next to colors, It'll show you. And on other news, I got bored enough to finish something, and I'm almost done.

Behold, the Ultimate sword.



can you make a version where Fi's being held at the feet too? :P