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Author Topic: WIP Workshop  (Read 3511166 times)
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powerofthe17
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    « Reply #15660 on: July 26, 2014, 10:29:58 AM »


    Nice! Smiley the paulitana's Temple looks great so far
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    « Reply #15661 on: July 26, 2014, 10:44:41 AM »


    Rigged fingers and hair and planned rigged mouth, all the yes. lol It bugs me when Peach hacks just don't have a rigged mouth (unless it's a low poly model then I understand) and rigged hair since it's affected by wind and such, it just seems out of place to not be moving.

    The Rosalina model import doesn't have a rigged mouth at all, which is quite shameful.
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    « Reply #15662 on: July 26, 2014, 10:50:13 AM »


    The Rosalina model import doesn't have a rigged mouth at all, which is quite shameful.
    I agree. Just laziness. For the model for my PSA her mouth is rigged so I can animate it in moves like her up special where she smiles.
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    ShadowLuigi~NG~
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    « Reply #15663 on: July 26, 2014, 11:58:20 AM »


    FINALLY found a full body Pit model. All thanks to the "Dealer Pit" made by Pik. Now for the real work to begin.

    Sorry for taking soooooo long on this request. I...was caught up in anime.
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    StupidMarioFan1
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    « Reply #15664 on: July 26, 2014, 12:03:52 PM »


    The Rosalina model import doesn't have a rigged mouth at all, which is quite shameful.
    Yah that bugged me, same with a couple of Daisy imports, it seems like only the vertexes have rigged mouths when it comes to Daisy and Rosalina. Bright side to PMTTYD not using standard models, don't have to worry about a Shadow Queen with no rigged mouth. xD Also TTYD does use models, they're squares that do have rigging to rotate and stretch certain limbs. Just a fun fact. lol
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #15665 on: July 26, 2014, 12:08:16 PM »


    Wait, you have Shadow Queen from Paper Mario: The Thousand Year Door?
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    « Reply #15666 on: July 26, 2014, 12:14:24 PM »


    Yah that bugged me, same with a couple of Daisy imports, it seems like only the vertexes have rigged mouths when it comes to Daisy and Rosalina. Bright side to PMTTYD not using standard models, don't have to worry about a Shadow Queen with no rigged mouth. xD Also TTYD does use models, they're squares that do have rigging to rotate and stretch certain limbs. Just a fun fact. lol

    You know, I've just realized that you're usually the go-to guy on N64 Mario games, however, you are currently speaking of a GCN game. Well, aside from Pikmin and Luigi's Mansion.
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    Archer(AkenoS3)
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    « Reply #15667 on: July 26, 2014, 12:26:17 PM »


    FINALLY found a full body Pit model. All thanks to the "Dealer Pit" made by Pik. Now for the real work to begin.

    Sorry for taking soooooo long on this request. I...was caught up in anime.

    [MU HYPE INTENSIFIES]
    Wow! It looks really great! It was worth waiting all this time! Looking forward to give him a PSA!

    Anime is the stuff that makes you forget everything... lol :p
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    « Reply #15668 on: July 26, 2014, 12:26:50 PM »


    The Rosalina model import doesn't have a rigged mouth at all, which is quite shameful.
    I agree. Just laziness. For the model for my PSA her mouth is rigged so I can animate it in moves like her up special where she smiles.
    Yah that bugged me, same with a couple of Daisy imports, it seems like only the vertexes have rigged mouths when it comes to Daisy and Rosalina. Bright side to PMTTYD not using standard models, don't have to worry about a Shadow Queen with no rigged mouth. xD Also TTYD does use models, they're squares that do have rigging to rotate and stretch certain limbs. Just a fun fact. lol
    ... Yeah, it is shameful, and lazy, and it bugged you all. But none of you told me a thing about it.

    Rosalina's mouth was originally rigged (I know because I did rig and vertex her mouth a lot until it looked like it animated better in BrawlBox), but it seems it lost the mouth rig somewhere in the several re-touch ups that followed pre-release so it skipped my mind to re-check the mouth. Did you 3 consider this might have been what had happened...? No, you did not.

    Thank you for discrediting my work on Rosalina. Guess now you'll just have to get someone else to make a better one.
    « Last Edit: July 26, 2014, 12:27:53 PM by Albafika » Logged


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    « Reply #15669 on: July 26, 2014, 01:12:43 PM »


    I'm surprised you even bothered to rig the fingers
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    « Reply #15670 on: July 26, 2014, 01:28:33 PM »


    I agree. Just laziness. For the model for my PSA her mouth is rigged so I can animate it in moves like her up special where she smiles.
    ... Yeah, it is shameful, and lazy, and it bugged you all. But none of you told me a thing about it.

    Rosalina's mouth was originally rigged (I know because I did rig and vertex her mouth a lot until it looked like it animated better in BrawlBox), but it seems it lost the mouth rig somewhere in the several re-touch ups that followed pre-release so it skipped my mind to re-check the mouth. Did you 3 consider this might have been what had happened...? No, you did not.

    Thank you for discrediting my work on Rosalina. Guess now you'll just have to get someone else to make a better one.
    well believe it or not
    some people dont like getting PM'ed
    (not me)
    that is why i avoid messaging people
    but ur right
    we should give feedback to stuff
    i myself get very little feedback, but its ok
    the imprtant thing is that i tried to make someting unique, and only release once im ok with it.
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    Albafika
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    « Reply #15671 on: July 26, 2014, 01:30:35 PM »


    I'm surprised you even bothered to rig the fingers
    Lol yeah, I'll just drop the facade!

    youre lucky they didnt complain about the lack of hip under the skirt :v
    A shame. SJS textured some really adorable StarWaffle alike panties, but I had to remove her hip due to file size. :[
    well believe it or not
    some people dont like getting PM'ed
    (not me)
    that is why i avoid messaging people
    but ur right
    we should give feedback to stuff
    i myself get very little feedback, but its ok
    the imprtant thing is that i tried to make someting unique, and only release once im ok with it.
    1. I'm a Moderator, I can't really be against receiving PMs (My Inbox has more than 1900, and I've deleted plenty of spam PMs)

    2. Disregarding PMs, if people really wanted to see it fixed, there's a link to my Model Imports thread on my Sig.
    « Last Edit: July 26, 2014, 01:39:16 PM by Albafika » Logged


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    « Reply #15672 on: July 26, 2014, 01:31:19 PM »


    A shame. SJS textured some really adorable StarWaffle alike panties, but I had to remove her hip due to file size. :[

    SJS is simply the best.
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    « Reply #15673 on: July 26, 2014, 01:38:22 PM »


    A shame. SJS textured some really adorable StarWaffle alike panties, but I had to remove her hip due to file size.

    So many wasted hours Sad



    Yah that bugged me, same with a couple of Daisy imports, it seems like only the vertexes have rigged mouths when it comes to Daisy and Rosalina. Bright side to PMTTYD not using standard models, don't have to worry about a Shadow Queen with no rigged mouth. xD Also TTYD does use models, they're squares that do have rigging to rotate and stretch certain limbs. Just a fun fact. lol

    My Daisy has a rigged mouth. And it's an import.
    « Last Edit: July 26, 2014, 01:52:11 PM by SJS » Logged

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    « Reply #15674 on: July 26, 2014, 01:49:19 PM »


    So many wasted hours Sad


    dem plebian stars panties
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