WIP Workshop

Started by StarWaffle, January 15, 2012, 10:27:50 PM

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Quote from: TheSoraKid on August 15, 2014, 04:13:42 AM
Is that really from Ocarina Of Time 3D!? :o
Yes, yes it is. I didn't rip the files though.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: StupidMarioFan1 on August 15, 2014, 04:29:35 AM
Yes, yes it is. I didn't rip the files though.
If you need help with anything.... ;)

August 15, 2014, 06:05:17 AM #15902 Last Edit: August 15, 2014, 07:26:22 AM by Eternal Yoshi


I'm sure someone will figure out what this is before I finish building the mesh.

Edit:

Right?

Quote from: Nαnobuds on August 15, 2014, 05:10:21 AM
If you need help with anything.... ;)

Yeah, what he said.  ;D


August 15, 2014, 02:48:28 PM #15904 Last Edit: August 15, 2014, 03:58:32 PM by StupidMarioFan1
Any specific characters, course I might not find them due to how their names are, Darunia is hidden somewhere with a name that is nothing like his. :P Did find Saria, both Zeldas, Malons, Rutos, Ganondorfs, all three horses (Epona, Ganondorf's horse and Zelda's horse, they're not just recolors) and Adult Link as well, however they don't have any expressions for some reason, wish I knew where those were or how to get them. :(
Also this does not mean I can get models from any other 3ds game, found a guy who had the oot 3d files and a program to view and rip the models.
Just needed to point that out before people started asking for models from games that I can't get models from. Wish a 3ds emulator wasn't so impossible to get, any actual ones require surveys and that crap in order to get. :notimp:

Post Merge: August 15, 2014, 03:58:32 PM

Still had to delete most of the other objects and need to position and resize him to fit Toon Link (which I'll be make a wifi version and bone edit for the legs & feet) but he's coming along nicely. Glad I was able to reposition his eyes and mouth because they, like the weapons, were repositioned when imported into 3ds Max, if you compare this with the earier preview you'd notice that his shields and swords are in different places.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Did you find him on Maco64 or Zelda64?

Quote from: StupidMarioFan1 on August 15, 2014, 03:31:48 AM
I'll just leave this here, and while this isn't a pic of BB or 3ds Max, I do have this model and will be over Toon Link.

Also have a couple other models like....every model in the game, including a few unused ones that are leftovers from the N64 version. :srs: But his other eye and mouth textures didn't export so I'm having to make those myself based off pics of the game, the eyes were easy but the mouth is going to take a bit more work. :P

Wouldn't mind getting Saria and the Kokiri with orange hair, to be honest. ;)


Quote from: russmarrs2 on August 15, 2014, 08:37:27 PM
Did you find him on Maco64 or Zelda64?
Yes it's the Zelda64 thread named "someboddy help import oot3ds Ault link in zelda 64 debug rom"
Quote from: Tabuu Forte Akugun on August 15, 2014, 09:03:09 PM
Wouldn't mind getting Saria and the Kokiri with orange hair, to be honest. ;)
By orange hair do you Mido (the guy who's a jerk and doesn't let you get into the Deku Tree without gear or let you through the Lost Woods without playing Saria's Song) or one of the other Kokiri? To avoid filling up the WIP Thread, PM me for characters you'd like to import.
Also, here's a preview of the Fixed Legs version, will make him smooth and fix the textures. The feet don't go into the ground that badly, so it does look pretty decent. :) I point this out because I used the ToeN bones to move the knee and feet bones up, which TL uses his toes in a good amount of animations.


Again, I'm making a Wifi-Safe version, the fixed legs probably wouldn't mess with competitive gameplay too much since the feet hitboxes are only slightly higher than normal and none of the important bone indexes have been changed, but I know that could still causes issues on wifi anyways so that's why I'm making the other version.
Oh yah sub versions (Deku Shield, Hylian Shield, No Shield, Goron Bracelet, No Goron Bracelet)
Hylian Shield will only be on his back because it's too big and heavy for him to use as a kid, also will be replacing the other weapons in the FitToonLinkMotionEtc.pac. ;)
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

lol, yeah. He's going to look awesome in Brawl.

Quote from: StupidMarioFan1 on August 15, 2014, 02:48:28 PM
Wish a 3ds emulator wasn't so impossible to get, any actual ones require surveys and that crap in order to get. :notimp:
There are no actual ones. And anything that has a survey is either fake or not worth it. Be glad you get the OoT models, and keep working on that nice looking link.

I just hope them normals gets fixed

Quote from: Gamidame_K on August 16, 2014, 01:26:26 AM
I just hope them normals gets fixed
Quote from: StupidMarioFan1 on August 15, 2014, 09:39:43 PM
will make him smooth and fix the textures.
Love how I put that part in a different color and it didn't do anything. -_- If that came off rude, I apologize it just isn't the first time that I said that I'd fix the normals in an import and someone said to fix them or hoped they'd get fixed. I'm also a little tired from checking all the files and making a text file saying which character/enemy/boss/item is in what file. *goes back to working on that list*
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

Quote from: StupidMarioFan1 on August 16, 2014, 02:56:35 AM
Love how I put that part in a different color and it didn't do anything. -_- If that came off rude, I apologize it just isn't the first time that I said that I'd fix the normals in an import and someone said to fix them or hoped they'd get fixed. I'm also a little tired from checking all the files and making a text file saying which character/enemy/boss/item is in what file. *goes back to working on that list*
That list is for Paper Mario: The Thousand Year Door, no?

August 16, 2014, 03:04:25 AM #15913 Last Edit: August 16, 2014, 03:17:50 AM by StupidMarioFan1
No for the OoT 3D files so I can navigate them since lots of the files' names don't make sense or are completely different from the actual name, like Darunia, his file name is nothing like his actual name because I still haven't found him. :P
EDIT: Found him. :af:
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

i'd love to see the beast ganon model...