The GFX stuff is a simple fix. Its literally... select/click/remove
At work... pretending to be being productive >_>;
Hey Kage, I don't know if you delete my last post or if i just forgot to post it but i mention the few errors that were on the picture i took that weren't related to the Zelda gfx such as :
-A glitch (or oddity) on the dress while doing the F-smash
-Spinning bird kick that totally glitch up (the neutral B tha t shoul be the side B)
-The Down smash that isn't technically accurate to the SF version
-A Hight Differance (Ryu 3 head taller than chun-li)
The last issue is worst than i thought, not cause it's hard to fix but because of how it look. At first, I thought i was too picky (which might still be the case) because i wanted Ryu and Chun-li to be about the same size (maybe chun-li slightly smaller) but where the matter worst is that she look actually 2-3 heads smallers than sheik. Granted that, Chun-li is sort of bended and that when she fully up she look ok but why the differance in hight his so big when she's in wait 1 and when she in other waits?
I mean:
I know it's a bit minor but it bother me.
_________________________________________________
_______
Sorry if this is spam or whatever. I know i'm late but nice streaming .