Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 16 17 18 [19] 20 21 22 ... 166
Author Topic: [Official] Project M discussion: RIP  (Read 852197 times)
0 Members and 1 Guest are viewing this topic.
Gamma Ridley
~Mercenary~
Boss Kitten
****
Offline Offline

Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #270 on: December 31, 2012, 11:14:43 AM »


    Except we didn't remove any stages.  You do realise the SSS has two pages right?

    lol

    Nope. Didn't notice.

    ... well that's embarrassing.
    Logged


    Battleon469
    Extreme Kitten
    *******
    Offline Offline

    Posts: 379


    The Power.

  • Awards Shadow the Pinhog

  • View Profile Awards
    « Reply #271 on: December 31, 2012, 11:26:35 AM »


    I got to try this! I loved the old one a lot!
    Logged

    [/url]

    Ninka_kiwi
    Holy Kitten
    *
    Offline Offline

    Posts: 1819


    Burn my Dread

  • Awards 16-bit Core Gamer Super Saiyan Topic Starstormer Pin Collector

  • View Profile Awards
    « Reply #272 on: December 31, 2012, 11:35:35 AM »


    2.5 is a damn good update I must say. Really loving the changes ascetically and the actual game play changes.

    Ivysaur is surprisingly my favorite added character. He's just too much fun to mess around with. Dem seed bomb mix ups.
    Logged

    Battleon469
    Extreme Kitten
    *******
    Offline Offline

    Posts: 379


    The Power.

  • Awards Shadow the Pinhog

  • View Profile Awards
    « Reply #273 on: December 31, 2012, 12:01:35 PM »


    I got a question though.. the Gecko OS gct is 34KB and gecko OS can't read that much but even though it does work but I don't know if it adds everything..
    Logged

    [/url]

    K+ ~ Tanuki God
    Extreme Kitten
    *******
    Offline Offline

    Posts: 436


    Back with a Boyfriend~


    View Profile Awards
    « Reply #274 on: December 31, 2012, 12:04:40 PM »


    I use Gecko OS with this GCT and it works fine for me.
    Logged



    Currently Waiting For:
    Super Smash Bros. 4
    A Link Between Worlds
    Super Mario 3D World
    Mario Kart 8
    Zelda U

    LC-DDM
    Not your average sprite!
    Special Access
    *****
    Offline Offline

    Posts: 4077


    Voted "Best Guest for Campfires".

  • Awards Heart Container Good Citizen KCMM Veteran 128-bit Pro Gamer

  • View Profile Awards
    « Reply #275 on: December 31, 2012, 03:56:48 PM »


    I'd ask if the whole stage select page thing (if there's more than two, that is) single stock stuff and "forbidden tags" would ever be available on a normal Brawl, but I'm ready for any "nos" headed my way.
    Logged


    Climaxing to a jump scare would be pretty great.

    SiLeNtDo0m
    Suffering from Chronic Backstabbing Disorder
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6180


    WHAT IN TARNATION?!

  • Awards Former PMDT Featured Heart Container >9000

  • View Profile WWW Awards
    « Reply #276 on: January 01, 2013, 08:52:18 AM »


    So let's start a little discussion shall we?  Here's a couple of questions:

    Who do you most enjoy out of the four new characters (Ivy, Squirtle, ZSS and Diddy)?

    What are some of the major/minor changes that you really like about P:M (whether it be the characters, new SSS, recolours, engine fixes etc)?

    Which character(s) do you main?
    Logged


    Shun_One
    Lol Kitten
    *********
    Offline Offline

    Posts: 888


  • Awards >9000 Star Hacker Smash 3 Team Pin Collector

  • View Profile WWW Awards
    « Reply #277 on: January 01, 2013, 10:19:08 AM »


    I'll be more in depth at Smashmods later on (after I spend a little more time with it)

    Zero Suit is my most enjoyed of the newcomers. In-fact, my bro pulled off a D-air-to-death combo on DK at Skyloft.

    Major stuff: the engine fixes. Game feels so much better.
    Minor stuff: the recolours. Addressing some of the problematic colors is a great idea. I hope you guys plan to do more.

    Mains: Fire Emblem
    Logged

    I'm no longer around. If you really need to get my attention, send a PM

    K+ ~ Tanuki God
    Extreme Kitten
    *******
    Offline Offline

    Posts: 436


    Back with a Boyfriend~


    View Profile Awards
    « Reply #278 on: January 01, 2013, 11:28:47 AM »


    Ivysaur (I switched to main her from Ness and Lucas), she's really easy to learn

    Major Stuff: The engine (duh) and the new SSS, and Japanese Tags!!!
    Minor Stuff: Stage striking, audio fade, and the recolors.

    Mains: Toon Link and Ivysaur
    « Last Edit: January 02, 2013, 08:41:07 PM by KC » Logged



    Currently Waiting For:
    Super Smash Bros. 4
    A Link Between Worlds
    Super Mario 3D World
    Mario Kart 8
    Zelda U

    AnImAiNe
    Holy Kitten
    *
    Offline Offline

    Posts: 1807


  • Awards Famous Hacker Starstormer Super Saiyan Topic Heart Container

  • View Profile Awards
    « Reply #279 on: January 01, 2013, 05:20:42 PM »


    Bowser and snake recolors freeze on my game
    Logged

    [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.]

    LC-DDM
    Not your average sprite!
    Special Access
    *****
    Offline Offline

    Posts: 4077


    Voted "Best Guest for Campfires".

  • Awards Heart Container Good Citizen KCMM Veteran 128-bit Pro Gamer

  • View Profile Awards
    « Reply #280 on: January 01, 2013, 06:14:37 PM »


    Well I like the single stock thing. On paper it sounds really interesting. How hard was it to even be implemented anyway?
    Logged


    Climaxing to a jump scare would be pretty great.

    K+ ~ Tanuki God
    Extreme Kitten
    *******
    Offline Offline

    Posts: 436


    Back with a Boyfriend~


    View Profile Awards
    « Reply #281 on: January 01, 2013, 06:30:35 PM »


    oh ya and i tried thany's final roy ported to rob without codes and it freezes when it is supposed to say go!
    Logged



    Currently Waiting For:
    Super Smash Bros. 4
    A Link Between Worlds
    Super Mario 3D World
    Mario Kart 8
    Zelda U

    greggrey
    Intermediate Kitten
    **
    Offline Offline

    Posts: 16


    View Profile Awards
    « Reply #282 on: January 02, 2013, 03:17:43 AM »


    luvin it so far but , a small issue so i was able to add most of the project m chars to my brawl so far but now when i add the new ones from this update it freezes n loses  chars mid battle any ideas?
    Logged

    Ninka_kiwi
    Holy Kitten
    *
    Offline Offline

    Posts: 1819


    Burn my Dread

  • Awards 16-bit Core Gamer Super Saiyan Topic Starstormer Pin Collector

  • View Profile Awards
    « Reply #283 on: January 02, 2013, 05:01:02 AM »


    As stated already my new favorite character is definitely Ivysaur. I always thought he had awesome smashes in brawl, but had garbage specials, now I see that it has been remedied and he is much more interesting to play.
    As for changes, I'm digging the new character select screen, as well as the 3 frame delay fixing as that was what was really holding M from feeling like melee, I can say now it's my favorite smash game, and it's not even done.
    Finally my mains are Ike, Toon Link, and Wolf at the moment (Working on Lucario and Ivysaur)
    I just like how each character feels.
    Logged

    Gamma Ridley
    ~Mercenary~
    Boss Kitten
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #284 on: January 02, 2013, 08:38:06 PM »


    I love the new Ivysaur, but if I had to pick a favorite, I'd go with Squirtle. He's the one I've been using the most, and mostly because of Bubble. Short hop + Bubble + Down Grab or Up Smash is one of my favorite short chains to pull off with him. So good.

    My main is still Charizard, though. The fact that I love the Pokemon the most of all the characters makes me kind of wish the Pokemon Trainer was back in, but then that means they wouldn't have their individual Down Bs, which would render it kind of pointless... eh.

    The thing I like most is the amount of aesthetic changes to things like graphics and animations. They may be small changes, but they really change the look and feel of the game, even for the characters who were recloned.
    Logged


    Pages:  1 ... 16 17 18 [19] 20 21 22 ... 166
    Print
    Jump to: