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Author Topic: [Official] Project M discussion: RIP  (Read 781812 times)
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Chaos_Knight
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    « Reply #435 on: September 21, 2013, 01:02:50 PM »


    But up to how many characters can we clone?
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    « Reply #436 on: September 21, 2013, 01:05:38 PM »


    iirc Brawl's CSS can hold up to 50 slots max, but who knows.
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    MegaMurg
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    « Reply #437 on: September 21, 2013, 01:52:34 PM »


    Yes. You can use PSAs and any file for the character that's cloned

    So would I just copy the fighter folder and paste it or do I need to go through some extra steps to actually be able to clone characters I want to? Sorry for all the question, I'm new to this and just giddy with excitement for all the new potential characters.
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    nanobuds
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    « Reply #438 on: September 21, 2013, 03:17:24 PM »


    You're gonna need the codes and the .rels. You'll also need to set up the CSS with new CSPs, you'll need the BP's, and everything.

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    « Reply #439 on: September 21, 2013, 06:33:23 PM »


    Never thought I'd see the day...
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    ToadKart
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    « Reply #440 on: September 21, 2013, 06:36:34 PM »


    iirc Brawl's CSS can hold up to 50 slots max, but who knows.

    Yep 50 is the max, so maybe we could have 15 cloned slots? I have 49 slots currently with all the gimmick characters and transformations separated, but I would gladly replace those with PSA's.
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    K+ ~ Tanuki God
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    « Reply #441 on: September 21, 2013, 08:29:49 PM »


    Question: If I wanted to have 2 Marth's instead of the Sonic/Knuckles, is there a way to mod the EFS system to do that without a new DL?
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    « Reply #442 on: September 21, 2013, 08:31:42 PM »


    Question: If I wanted to have 2 Marth's instead of the Sonic/Knuckles, is there a way to mod the EFS system to do that without a new DL?

    wrong thread? I assume you ment to put this where its related.

    but yes. edit a marth .rel to use knuckles's id and replace teh .rel. it still ahs to be named knuckles

    and to keep this on topic, I havent played P:M for awhile, but I still love Pit. His Up smash to Side-B to Up-b is fun. Great job on Pit guys (and gals?)
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    « Reply #443 on: September 21, 2013, 08:34:57 PM »


    on the regards of the clone engine, is it possible to add a super character much like Giga Bowser and Wario-man to a pre-existing character. for example (given you haven't given Charizard a final smash of his own) you'll be able to use a character slot for Charizard to swap out to Mega Charizard for a few seconds... much like Wario and Wario-man
    « Last Edit: September 21, 2013, 08:37:09 PM by marioking64DS » Logged





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    « Reply #444 on: September 22, 2013, 10:37:13 AM »


    so if im understanding correctly, u can now have 50 different CSP slot icons?
    because if i remember correctly, cloned characters would copy the csp's of their original base character.


    or is roy using Pokemon trainers csp cosmetics? since pokemon trainer is not used in pm...
    « Last Edit: September 22, 2013, 10:42:20 AM by FitMr.MW01.pcs » Logged


    nanobuds
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    « Reply #445 on: September 22, 2013, 10:56:09 AM »


    on the regards of the clone engine, is it possible to add a super character much like Giga Bowser and Wario-man to a pre-existing character. for example (given you haven't given Charizard a final smash of his own) you'll be able to use a character slot for Charizard to swap out to Mega Charizard for a few seconds... much like Wario and Wario-man
    No, its not possible to switch out characters mid-play via CE and Final Smash editing.

    so if im understanding correctly, u can now have 50 different CSP slot icons?
    because if i remember correctly, cloned characters would copy the csp's of their original base character.


    or is roy using Pokemon trainers csp cosmetics? since pokemon trainer is not used in pm...
    Roy uses his own CSP slots, as well as his other aesthetics.
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    « Reply #446 on: September 22, 2013, 11:03:36 AM »


    No, its not possible to switch out characters mid-play via CE and Final Smash editing.

    well isn't that a real shame
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    « Reply #447 on: September 22, 2013, 11:05:05 AM »


    well isn't that a real shame
    They'll probably get there eventually. lol
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    « Reply #448 on: September 22, 2013, 11:30:03 AM »


    No, its not possible to switch out characters mid-play via CE and Final Smash editing.
    Roy uses his own CSP slots, as well as his other aesthetics.
    Hey Nano, P:M is looking great, but what's really left to do now that you've added roy and Turbo mode is being shown off (looks amazing lol)
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    « Reply #449 on: September 22, 2013, 11:31:53 AM »


    on the regards of the clone engine, is it possible to add a super character much like Giga Bowser and Wario-man to a pre-existing character. for example (given you haven't given Charizard a final smash of his own) you'll be able to use a character slot for Charizard to swap out to Mega Charizard for a few seconds... much like Wario and Wario-man

    its been possible

    <a href="http://youtu.be/3-xRaW8ko6k" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/3-xRaW8ko6k</a>
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