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Topic: SFX IDs Videos (Read 12805 times)
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Albafika
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SFX IDs Videos
«
on:
June 05, 2012, 09:43:15 PM »
Hello! Me and Waffle made some videos to easily recognize SFXs.
Legend
Works
Long
Infinite
Can't be called
Following the numbered template on the text, you'll recognize their IDs..
Let's get started....
PSA Brawl Sound Effects [0000 - 0034]
1. 0000 snd_se_system_cursor
2. 0001 snd_se_system_fixed
3. 0002 snd_se_system_cancel
4. 0003 snd_se_system_Beep
5. 0004 snd_se_system_SnapShot
6. 0005 snd_se_system_InfoWindow_Open
7. 0006 snd_se_system_InfoWindow_Close
8. 0007 snd_se_system_ScrollBar
9. 0008 snd_se_system_Plate_Catch
10. 0009 snd_se_system_Plate_Off
11. 000A snd_se_common_Countdown
12. 000B snd_se_common_JustDefense
13. 000C snd_se_common_ShieldReflect
14. 000D snd_se_common_JustImpact
15. 000E snd_se_common_Step_Metal
16. 000F snd_se_common_Hit_Muteki
17. 0010 snd_se_common_Sousatu
18. 0011 snd_se_common_Waring_Out
19. 0012 snd_se_common_LifeUp
20. 0013 SND_SE_SYSTEM_FIXED_L
21. 0014 SND_SE_SYSTEM_CURSOR_L
22. 0015 snd_se_system_019
23. 0016 snd_se_audience_suddendeath
24. 0017 snd_se_Audience_Doyomeki_l
25. 0018 snd_se_Audience_Doyomeki_m
26. 0019 snd_se_Audience_Doyomeki_s
27. 001A snd_se_Audience_Kansei_l
28. 001B snd_se_Audience_Kansei_m
29. 001C snd_se_Audience_Kansei_s
30. 001D snd_se_Audience_Hakusyu_l
31. 001E snd_se_Audience_Hakusyu_m
32. 001F snd_se_Audience_Hakusyu_s
33. 0020 snd_se_Audience_Zannen
34. 0021 snd_se_AllStar_Heal_Warp
35. 0022 snd_se_system_Pause
36. 0023 snd_se_system_Page_Change
37. 0024 snd_se_system_Switch
38. 0025 snd_se_system_Counter
39. 0026 snd_se_system_2P_into
40. 0027 snd_se_system_collection_save
41. 0028 snd_se_system_collection_delete
42. 0029 snd_se_system_zoom_in
43. 002A snd_se_system_zoom_out
44. 002B snd_se_system_041
45. 002C snd_se_system_042
46. 002D snd_se_system_043
47. 002E snd_se_system_044
48. 002F snd_se_system_045
49. 0030 snd_se_system_046
50. 0031 snd_se_system_047
51. 0032 snd_se_system_048
52. 0033 snd_se_system_049
53. 0034 snd_se_system_050
PSA Brawl Sound Effects [0035 - 0109]
1. 0035 snd_se_common_punch_kick_swing_s
2. 0036 snd_se_common_punch_kick_swing_m
3. 0037 snd_se_common_punch_kick_swing_l
4. 0038 snd_se_common_sword_swing_s
5. 0039 snd_se_common_sword_swing_m
6. 003A snd_se_common_sword_swing_l
7. 003B snd_se_common_punch_hit_s
8. 003C snd_se_common_punch_hit_m
9. 003D snd_se_common_punch_hit_l
10. 003E snd_se_common_kick_hit_s
11. 003F snd_se_common_kick_hit_m
12. 0040 snd_se_common_kick_hit_l
13. 0041 snd_se_common_sword_hit_s
14. 0042 snd_se_common_sword_hit_m
15. 0043 snd_se_common_sword_hit_l
16. 0044 snd_se_common_futtobi_s
17. 0045 snd_se_common_futtobi_m
18. 0046 snd_se_common_futtobi_l
19. 0047 snd_se_common_stage_fall
20. 0048 snd_se_common_jump_s
21. 0049 snd_se_common_jump_l
22. 004A snd_se_common_fireball_hit
23. 004B snd_se_common_fire_s
24. 004C snd_se_common_fire_m
25. 004D snd_se_common_fire_l
26. 004E snd_se_common_fire_ll
27. 004F snd_se_common_bomb_s
28. 0050 snd_se_common_bomb_m
29. 0051 snd_se_common_bomb_l
30. 0052 snd_se_common_bomb_ll
31. 0053 snd_se_common_cliff_catch
32. 0054 snd_se_common_cliff_up
33. 0055 snd_se_common_cyakuchi_l
34. 0056 snd_se_common_cyakuchi_m
35. 0057 snd_se_common_cyakuchi_s
36. 0058 snd_se_common_Damage_hoshikie
37. 0059 snd_se_common_DamageElec
38. 005A snd_se_common_dash_start
39. 005B snd_se_common_dash_stop
40. 005C snd_se_common_down_Soil_l
41. 005D snd_se_common_down_Soil_m
42. 005E snd_se_common_down_Soil_s
43. 005F snd_se_common_down_Soil_ss
44. 0060 snd_se_common_eat
45. 0061 snd_se_common_furafura
46. 0062 snd_se_common_GuardBreak
47. 0063 snd_se_common_GuardOff
48. 0064 snd_se_common_GuardOn
49. 0065 snd_se_common_item_Get_Tabemono
50. 0066 snd_se_common_item_Get_Drink
51. 0067 snd_se_common_item_Get_Peanuts
52. 0068 snd_se_common_slide_s
53. 0069 snd_se_common_smash_start
54. 006A snd_se_common_001
55. 006B snd_se_common_002
56. 006C snd_se_common_003
57. 006D snd_se_common_004
58. 006E snd_se_common_005
59. 006F snd_se_common_006
60. 0070 snd_se_common_007
61. 0071 snd_se_common_008
62. 0072 snd_se_common_009
63. 0073 snd_se_common_010
64. 0074 snd_se_common_011
65. 0075 snd_se_common_Magic_hit_s
66. 0076 snd_se_common_Magic_hit_m
67. 0077 snd_se_common_Magic_hit_l
68. 0078 snd_se_common_Magic_hit_ll
69. 0079 snd_se_common_Electric_hit_s
70. 007A snd_se_common_Electric_hit_m
71. 007B snd_se_common_Electric_hit_l
72. 007C snd_se_common_Electric_hit_ll
73. 007D snd_se_common_Step_Rock
74. 007E snd_se_common_Step_Grass
75. 007F snd_se_common_Step_Soil
76. 0080 snd_se_common_Step_Wood
77. 0081 snd_se_common_Step_Iron
78. 0082 snd_se_common_Step_NibuIron
79. 0083 snd_se_common_Step_Carpet
80. 0084 snd_se_common_Step_NumeNume
81. 0085 snd_se_common_Step_Creature
82. 0086 snd_se_common_Step_Asase
83. 0087 snd_se_common_Step_Soft
84. 0088 snd_se_common_Step_TuruTuru
85. 0089 snd_se_common_Step_Snow
86. 008A snd_se_common_Step_Ice
87. 008B snd_se_common_Step_GameWatch
88. 008C snd_se_common_Step_Oil
89. 008D snd_se_common_Step_Danbouru
90. 008E snd_se_common_Landing_Rock
91. 008F snd_se_common_Landing_Grass
92. 0090 snd_se_common_Landing_Soil
93. 0091 snd_se_common_Landing_Wood
94. 0092 snd_se_common_Landing_Iron
95. 0093 snd_se_common_Landing_NibuIron
96. 0094 snd_se_common_Landing_Carpet
97. 0095 snd_se_common_Landing_NumeNume
98. 0096 snd_se_common_Landing_Creature
99. 0097 snd_se_common_Landing_Asase
100. 0098 snd_se_common_Landing_Soft
101. 0099 snd_se_common_Landing_TuruTuru
102. 009A snd_se_common_Landing_Snow
103. 009B snd_se_common_Landing_Ice
104. 009C snd_se_common_Landing_GameWatch
105. 009D snd_se_common_Landing_Oil
106. 009E snd_se_common_Landing_Danbouru
107. 009F snd_se_common_054
108. 00A0 snd_se_common_055
109. 00A1 snd_se_common_056
110. 00A2 snd_se_common_057
111. 00A3 snd_se_common_058
112. 00A4 snd_se_common_059
113. 00A5 snd_se_common_060
114. 00A6 snd_se_common_061
115. 00A7 snd_se_common_062
116. 00A8 snd_se_common_063
117. 00A9 snd_se_common_064
118. 00AA snd_se_common_Water_hit_s
119. 00AB snd_se_common_Water_hit_m
120. 00AC snd_se_common_Water_hit_l
121. 00AD snd_se_common_Water_hit_ll
122. 00AE snd_se_common_069
123. 00AF snd_se_common_070
124. 00B0 snd_se_common_071
125. 00B1 snd_se_common_072
126. 00B2 snd_se_common_073
127. 00B3 snd_se_common_074
128. 00B4 snd_se_common_075
129. 00B5 snd_se_common_076
130. 00B6 snd_se_common_077
131. 00B7 snd_se_common_078
132. 00B8 snd_se_common_079
133. 00B9 snd_se_common_080
134. 00BA snd_se_common_Landing_Water_s
135. 00BB snd_se_common_Landing_Water_m
136. 00BC snd_se_common_Landing_Water_l
137. 00BD snd_se_common_084
138. 00BE snd_se_common_085
139. 00BF snd_se_common_086
140. 00C0 snd_se_common_087
141. 00C1 snd_se_common_088
142. 00C2 snd_se_common_089
143. 00C3 snd_se_common_Frieze
144. 00C4 snd_se_common_091
145. 00C5 snd_se_common_092
146. 00C6 snd_se_common_bomb_damage_s
147. 00C7 snd_se_common_bomb_damage_m
148. 00C8 snd_se_common_bomb_damage_l
149. 00C9 snd_se_common_bomb_damage_ll
150. 00CA snd_se_common_Step_ElectroP
151. 00CB snd_se_common_Landing_ElectroP
152. 00CC snd_se_common_Frieze_s
153. 00CD snd_se_common_Frieze_m
154. 00CE snd_se_common_Frieze_l
155. 00CF snd_se_common_Frieze_ll
156. 00D0 snd_se_common_Metal_Step_S
157. 00D1 snd_se_common_Metal_Step_M
158. 00D2 snd_se_common_Metal_Step_L
159. 00D3 snd_se_common_Metal_Landing_S
160. 00D4 snd_se_common_Metal_Landing_M
161. 00D5 snd_se_common_Metal_Landing_L
162. 00D6 snd_se_common_Get_Sesl
163. 00D7 snd_se_common_Get_Figure
164. 00D8 snd_se_common_Get_CD
165. 00D9 snd_se_common_JustShield
166. 00DA snd_se_common_113
167. 00DB snd_se_common_Final_Quake
168. 00DC snd_se_common_Step_Cloud
169. 00DD snd_se_common_Step_Akuukan
170. 00DE snd_se_common_Step_Brick
171. 00DF snd_se_common_Landing_Cloud
172. 00E0 snd_se_common_Landing_Akuukan
173. 00E1 snd_se_common_Landing_Brick
174. 00E2 snd_se_common_Step_Famicom
175. 00E3 snd_se_common_Step_Fence
176. 00E4 snd_se_common_Step_Sand
177. 00E5 snd_se_common_Landing_Famicom
178. 00E6 snd_se_common_Landing_Fence
179. 00E7 snd_se_common_Landing_Sand
180. 00E8 snd_se_common_coin
181. 00E9 snd_se_common_128
182. 00EA snd_se_common_129
183. 00EB snd_se_common_130
184. 00EC snd_se_common_131
185. 00ED snd_se_common_132
186. 00EE snd_se_common_133
187. 00EF snd_se_common_134
188. 00F0 snd_se_common_135
189. 00F1 snd_se_common_136
190. 00F2 snd_se_common_137
191. 00F3 snd_se_common_138
192. 00F4 snd_se_common_139
193. 00F5 snd_se_common_140
194. 00F6 snd_se_common_141
195. 00F7 snd_se_common_142
196. 00F8 snd_se_common_143
197. 00F9 snd_se_common_144
198. 00FA snd_se_common_145
199. 00FB snd_se_common_146
200. 00FC snd_se_common_147
201. 00FD snd_se_common_148
202. 00FE snd_se_common_149
203. 00FF snd_se_common_150
204. 0100 snd_se_common_151
205. 0101 snd_se_common_152
206. 0102 snd_se_common_153
207. 0103 snd_se_common_154
208. 0104 snd_se_common_155
209. 0105 snd_se_common_156
210. 0106 snd_se_common_157
211. 0107 snd_se_common_158
212. 0108 snd_se_common_159
213. 0109 snd_se_common_160
PSA Brawl Sound Effects [1F48-1FCA] [202B-2056] [2072-2087]
====[1F48-1FCA] ====
1. 1F48 snd_se_item_sandbag_dmg_s
2. 1F49 snd_se_item_sandbag_dmg_l
3. 1F4A snd_se_item_sandbag_drop
4. 1F4B snd_se_item_sandbag_landing
5. 1F4C snd_se_item_carrierbox_slide
6. 1F4D snd_se_item_curry_fire
7. 1F4E snd_se_item_curry_shot
8. 1F4F snd_se_item_curry_shot_b
9. 1F50 snd_se_item_curry_shot_c
10. 1F51 snd_se_item_Goldenhammer_enter
11. 1F52 snd_se_item_Goldenhammer_piko
12. 1F53 snd_se_item_Clacker_shot
13. 1F54 snd_se_item_Clacker_lastshot
14. 1F55 snd_se_item_Clacker_exp
15. 1F56 snd_se_item_clacker_empty
16. 1F57 snd_se_item_banana_slip
17. 1F58 snd_se_item_chewing_01
18. 1F59 snd_se_item_chewing_02
19. 1F5A snd_se_item_smartbomb_exp
20. 1F5B snd_se_item_smartbomb_blink
21. 1F5C snd_se_item_Smokescreen
22. 1F5D snd_se_item_pasaran_spark
23. 1F5E snd_se_item_pasaran_growth
24. 1F5F snd_se_item_pasaran_landing
25. 1F60 snd_se_item_bumper_set
26. 1F61 snd_se_item_bumper_repel
27. 1F62 snd_se_item_spring_01
28. 1F63 snd_se_item_spring_02
29. 1F64 snd_se_item_pitfall_vanish
30. 1F65 snd_se_item_key_landing
31. 1F66 snd_se_item_badge_equip
32. 1F67 snd_se_item_badge_reflection
33. 1F68 snd_se_item_screw_equip
34. 1F69 snd_se_item_Screw_01
35. 1F6A snd_se_item_Screw_02
36. 1F6B snd_se_item_unira_needle
37. 1F6C snd_se_item_unira_stick
38. 1F6D snd_se_item_soccerball_bound_l
39. 1F6E snd_se_item_soccerball_shoot
40. 1F6F snd_se_item_powderbox_exp
41. 1F70 snd_se_item_Smashball_dmg
42. 1F71 snd_se_item_Smashball
43. 1F72 snd_se_item_Assist_open
44. 1F73 snd_se_item_Pokeball_open
45. 1F74 snd_se_item_box_break
46. 1F75 snd_se_item_boxfuture_break
47. 1F76 snd_se_item_boxpersent_break
48. 1F77 snd_se_item_Barrel_break
49. 1F78 snd_se_item_barrelfuture_break
50. 1F79 snd_se_item_barrelpresent_break
51. 1F7A snd_se_item_Capsule_break
52. 1F7B snd_se_item_Kusudama_Landing
53. 1F7C snd_se_item_Kusudama_break
54. 1F7D snd_se_item_Superstar_get
55. 1F7E snd_se_item_Superstar_bownd
56. 1F7F snd_se_item_BeamSword_l
57. 1F80 snd_se_item_BeamSword_m
58. 1F81 snd_se_item_BeamSword_s
59. 1F82 snd_se_item_HomeRunBat_l
60. 1F83 snd_se_item_HomeRunBat_m
61. 1F84 snd_se_item_HomeRunBat_s
62. 1F85 snd_se_item_RipStick_swing
63. 1F86 snd_se_item_RipStick_flower
64. 1F87 snd_se_item_RipStick_empty
65. 1F88 snd_se_item_Ice_Crash
66. 1F89 snd_se_item_Harisen_l
67. 1F8A snd_se_item_Metalbox
68. 1F8B snd_se_item_Harisen_m
69. 1F8C snd_se_item_Harisen_s
70. 1F8D snd_se_item_StarRod_l
71. 1F8E snd_se_item_StarRod_m
72. 1F8F snd_se_item_StarRod_s
73. 1F90 snd_se_item_StarRod_empty
74. 1F91 snd_se_item_SuperScope_ready
75. 1F92 snd_se_item_SuperScope_shot
76. 1F93 snd_se_item_SuperScope_charge
77. 1F94 snd_se_item_SuperScope_chargeshot_s
78. 1F95 snd_se_item_SuperScope_Chargeshot_2
79. 1F96 snd_se_item_SuperScope_Chargeshot_3
80. 1F97 snd_se_item_SuperScope_Chargeshot_4
81. 1F98 snd_se_item_SuperScope_Chargeshot_5
82. 1F99 snd_se_item_SuperScope_Chargeshot_6
83. 1F9A snd_se_item_SuperScope_Chargeshot_7
84. 1F9B snd_se_item_SuperScope_Chargeshot_8
85. 1F9C snd_se_item_SuperScope_Chargeshot_l
86. 1F9D snd_se_item_SuperScope_empty
87. 1F9E snd_se_item_Raygun_shot
88. 1F9F snd_se_item_Raygun_empty
89. 1FA0 snd_se_item_Fireflower_shot_b
90. 1FA1 snd_se_item_Fireflower_shot_a
91. 1FA2 snd_se_item_Fireflower_empty
92. 1FA3 snd_se_item_SensorBomb_Set
93. 1FA4 snd_se_item_SensorBobm_search
94. 1FA5 snd_se_item_Bombhei_walk
95. 1FA6 snd_se_item_Greenshell_hit
96. 1FA7 snd_se_item_Dragoon_Landing
97. 1FA8 snd_se_item_UsagiHat_get
98. 1FA9 snd_se_item_UsagiHat_dash
99. 1FAA snd_se_item_UsagiHat_turn
100. 1FAB snd_se_item_UsagiHat_Jump_01
101. 1FAC snd_se_item_UsagiHat_Jump_02
102. 1FAD snd_se_item_Item_Get
103. 1FAE snd_se_item_Item_desert
104. 1FAF snd_se_item_Item_vanish
105. 1FB0 snd_se_item_Item_throw
106. 1FB1 snd_se_item_tabemono_Get
107. 1FB2 snd_se_item_Item_landing
108. 1FB3 snd_se_item_box_landing
109. 1FB4 snd_se_item_Barrel_Landing
110. 1FB5 snd_se_item_Bat_Landing
111. 1FB6 snd_se_item_Weapon_Landing
112. 1FB7 snd_se_item_Food_Landing
113. 1FB8 snd_se_item_Stick_Landing
114. 1FB9 snd_se_item_Capsule_Landing
115. 1FBA snd_se_item_Futurebox_Landing
116. 1FBB snd_se_item_Presentbox_landing
117. 1FBC snd_se_item_Futurebarrel_landing
118. 1FBD snd_se_item_Presentbarrel_landing
119. 1FBE snd_se_item_Metal_landing
120. 1FBF snd_se_item_Carrierbox_landing
121. 1FC0 snd_se_item_Doseisan_landing
122. 1FC1 snd_se_item_Banana_landing
123. 1FC2 snd_se_item_Freezer_landing
124. 1FC3 snd_se_item_Coin_landing
125. 1FC4 snd_se_item_CD_Landing
126. 1FC5 snd_se_item_Coin_get
127. 1FC6 snd_se_item_Bill_Get
128. 1FC7 snd_se_item_Water_s
129. 1FC8 snd_se_item_Water_l
130. 1FC9 snd_se_pokemon_manaphy_heart_01
131. 1FCA snd_se_item_fireflower_landing
====[202B-2056]====
132. 202B snd_se_menu_Narration_BattleRoyal
133. 202C snd_se_menu_Narration_GetCoin
134. 202D snd_se_menu_Narration_Survive
135. 202E snd_se_menu_Narration_Special
136. 202F snd_se_menu_Narration_LoserOut [ROTATION]
137. 2030 snd_se_menu_Narration_Classic
138. 2031 snd_se_menu_Narration_AllStar
139. 2032 snd_se_menu_Narration_Multiman
140. 2033 snd_se_menu_Narration_Bossbttles
141. 2034 snd_se_menu_Narration_Training
142. 2035 snd_se_menu_Narration_BreakTarget
143. 2036 snd_se_menu_Narration_Homerun
144. 2037 snd_se_menu_Narration_EasyBrawl
145. 2038 snd_se_menu_Narration_TeamBattle
146. 2039 snd_se_menu_Narration_Timein
147. 203A snd_se_menu_Narration_Champion
148. 203B snd_se_menu_Narration_BonusStage
149. 203C snd_se_menu_Narration_Team
150. 203D snd_se_menu_Narration_And
151. 203E snd_se_menu_Narration_Versus
152. 203F snd_se_menu_Narration_Giant
153. 2040 snd_se_menu_Narration_Metal
154. 2041 snd_se_menu_Narration_NoContest
155. 2042 snd_se_menu_Narration_TeamBlue
156. 2043 snd_se_menu_Narration_TeamGreen
157. 2044 snd_se_menu_Narration_TeamRed
158. 2045 snd_se_menu_Narration_WinnerIs
159. 2046 snd_se_menu_Narration_ChoseChara
160. 2047 snd_se_menu_Narration_Ready2Fight
161. 2048 snd_se_menu_delete_attention_1
162. 2049 snd_se_menu_delete_attention_2
163. 204A snd_se_menu_data_delete
164. 204B snd_se_menu_all_delete
165. 204C snd_se_menu_font_enter
166. 204D snd_se_menu_font_delete
167. 204E snd_se_menu_wifi_connect_loop
168. 204F snd_se_menu_wifi_connect_success
169. 2050 snd_se_menu_wifi_connect_cut
170. 2051 snd_se_menu_mach_in
171. 2052 snd_se_menu_mach_out
172. 2053 snd_se_menu_41
173. 2054 snd_se_menu_online_pause
174. 2055 snd_se_menu_online_entry_info
175. 2056 snd_se_menu_44
====[2072-2087]====
176. 2072 snd_seq_item_Hammer
177. 2073 snd_seq_item_Goldenhammer
178. 2074 snd_seq_item_Superstar
179. 2075 snd_seq_item_mushroom
180. 2076 snd_seq_item_mushd
181. 2077 snd_seq_item_kusudama_01
182. 2078 snd_seq_item_kusudama_02
183. 2079 snd_seq_assist_Barbara
184. 207A snd_seq_item_Warpstar_A
185. 207B snd_seq_item_Warpstar_B
186. 207C snd_seq_item_Warpstar_C
187. 207D snd_seq_item_Warpstar_D
188. 207E snd_seq_item_Warpstar_Rakka
189. 207F snd_seq_item_Warpstar_F
190. 2080 snd_seq_doseisan_01
191. 2081 snd_seq_doseisan_02
192. 2082 snd_seq_doseisan_03
193. 2083 snd_seq_item_goldenhammer_enter
194. 2084 snd_seq_legend_poke
195. 2085 snd_seq_item_45
196. 2086 snd_seq_item_46
197. 2087 snd_seq_item_47
«
Last Edit: June 05, 2012, 10:04:20 PM by Albafika
»
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Re: SFX IDs Videos
«
Reply #1 on:
June 06, 2012, 08:07:06 PM »
Fantastic! This is what I needed for some PSA works! Nice work guys! This is really helpful!
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*Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*
AG's PSA/Animation Thread:
http://forums.kc-mm.com/index.php?topic=36777.0
KC-MM Project Mewtwo:
http://forums.kc-mm.com/index.php?topic=55338.0
The *M* Texture thread:
http://forums.kc-mm.com/index.php?topic=9737.0
Godzilla Unleashed Model Importing Thread:
http://forums.kc-mm.com/index.php?topic=64587.0
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