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Author Topic: ShadowWolf PSA Thread: Back at a Price...  (Read 447317 times)
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Mareeo 64
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    « Reply #105 on: August 21, 2012, 10:32:21 AM »


    Well, I saw the preview. Grin Nice job guys. I also just got a completely random Idea for Chaos Control. The screen could somehow be all negative colored (like Luigi's FS). Like it does in Shadow (GC) and to have Shadow still look normal colored, he could change into a negative-colored shadow, so the 2 negatives cancel to still show Normal Shadow. Grin
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    ShadowWolf
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    « Reply #106 on: August 21, 2012, 10:33:30 AM »


    Well, I saw the preview. Grin Nice job guys. I also just got a completely random Idea for Chaos Control. The screen could somehow be all negative colored (like Luigi's FS). Like it does in Shadow (GC) and to have Shadow still look normal colored, he could change into a negative-colored shadow, so the 2 negatives cancel to still show Normal Shadow. Grin
    Lol that might be crazy enough to work Grin
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    XChosenOne1
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    « Reply #107 on: August 21, 2012, 10:36:16 AM »


    To make it perfect yes. I will fix the sonic psa up so you don't need codes. The IC Constant isn't needed either
    Yeah lets make sure he has his SFX Pack
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    ShadowWolf
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    « Reply #108 on: August 21, 2012, 10:37:57 AM »


    Yeah lets make sure he has his SFX Pack
    Since the SFX are already made, I might leave it up to you to change the SFX ID's. Leon Exodio knows how to do it, but we are far to busy to be working to long on one thing in particular.
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    « Reply #109 on: August 21, 2012, 10:39:17 AM »


    Since the SFX are already made, I might leave it up to you to change the SFX ID's. Leon Exodio knows how to do it, but we are far to busy to be working to long on one thing in particular.
    Yeah that's true
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    ShadowWolf
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    « Reply #110 on: August 21, 2012, 10:43:12 AM »


    Yeah that's true
    So when we release, feel free to change SFX ID's and all but if you repost, Collab is necessary
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    Mareeo 64
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    « Reply #111 on: August 21, 2012, 11:12:13 AM »


    Lol that might be crazy enough to work Grin
    Crazy is my middle name. Grin
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    ShadowWolf
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    « Reply #112 on: August 21, 2012, 11:14:20 AM »


    Haha. The Sonic Port is over three characters for now but will go over everyone soon. Maybe in a month or so
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    XChosenOne1
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    « Reply #113 on: August 21, 2012, 11:16:04 AM »


    So when we release, feel free to change SFX ID's and all but if you repost, Collab is necessary
    Yeah ik collab is necessary
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    « Reply #114 on: August 21, 2012, 11:18:19 AM »


    We used an original Sonic rel and made it into something different so it is technically ours
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    « Reply #115 on: August 21, 2012, 11:19:22 AM »


    We used an original Sonic rel and made it into something different so it is technically ours
    yeah ik
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    Mareeo 64
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    « Reply #116 on: August 21, 2012, 11:36:30 AM »


    So we could put any custom character (about Sonic's size) over Sonic, and port him over anybody? That means we can put Silver over G&W, for example. Would that work?
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    « Reply #117 on: August 21, 2012, 11:41:26 AM »


    So we could put any custom character (about Sonic's size) over Sonic, and port him over anybody? That means we can put Silver over G&W, for example. Would that work?
    Yes that would work. But certain movesets that are weirdly coded have some issues with FS
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    « Reply #118 on: August 21, 2012, 12:13:55 PM »


    That's ok. If G&W could manage to handle  Super Silver with you're .rel, then it's a lot better than putting Silver over someone useful.
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    « Reply #119 on: August 21, 2012, 12:16:21 PM »


    That's ok. If G&W could manage to handle  Super Silver with you're .rel, then it's a lot better than putting Silver over someone useful.
    haha yeah exactly
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