Flygon Psa Released

Started by Carnage, August 14, 2012, 02:36:37 PM

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Gyarados Size
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Should be smaller
Size is perfect
Should be bigger
Awesome
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.

OK. I have some good news, and some bad news.

The good news is that I found a way to have the glide momentum look good.

The bad news is that it might take a good chunk of file size.
I don't take requests.

My PSA Thread
[move][/move]

Why?
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.

December 17, 2012, 06:37:30 AM #378 Last Edit: December 17, 2012, 06:47:29 AM by KingJigglypuff
Quote from: Kagemaru on December 17, 2012, 06:26:28 AM
Why?
Because I have to put in as many Momentum codes as there are Frames.

Edit: I have all the Momentum coding in. I'll go ahead and send it later. It might look a little strange towards the final angles, but the momentum is smooth, and I don't really feel like re-editing all 181 Momentum codes.

The main momentum code is on Frame 91 and goes on multiples of 0.025.
I don't take requests.

My PSA Thread
[move][/move]

Someone is going to have to discover a simpler method of fake gliding... That sounds crazy tedious.

But if it works... Nicely done kjp.

The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.

December 17, 2012, 10:48:59 AM #380 Last Edit: December 17, 2012, 10:58:56 AM by Carnage
Quote from: GanonG0d81 on December 17, 2012, 01:34:04 AM
CSPs done, doing BPS NOW

Post Merge: December 17, 2012, 02:37:30 AM

Here We Are Guys
NOTE!: Rayquaza's Battle Portrait must be redone  :P
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these look preety sweet good job now we need the 3 names and stocks you think you can recolour them?
slayermarth already did this ones


think you can make the names by recizing that one and the rest of the stock recolours by coloring them like the ridley's? also we can use this for rayquaza stock



Quote from: KingJigglypuff on December 17, 2012, 04:43:52 AM
OK. I have some good news, and some bad news.

The good news is that I found a way to have the glide momentum look good.

The bad news is that it might take a good chunk of file size.
we have tons of filesize left so no problem on that even on ZSS i have 40+kb left to reach her default  im glade its working xD
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Quote from: Carnage on December 17, 2012, 10:48:59 AM
these look preety sweet good job now we need the 3 names and stocks you think you can recolour them?
slayermarth already did this ones


think you can make the names by recizing that one and the rest of the stock recolours by coloring them like the ridley's? also we can use this for rayquaza stock


we have tons of filesize left so no problem on that even on ZSS i have 40+kb left to reach her default  im glade its working xD
Sure thing, I'll hop to it..
I'm addicted to Brawl.....HELP :\
-I feel like calling it quits

:srs: *BANG! BANG!*

P.A.I.N:Mixtape Link (Dat Piff): http://www.datpiff.com/Grey-Poupon-Pain-mixtape.457773.html

December 17, 2012, 11:50:28 AM #382 Last Edit: December 17, 2012, 11:54:17 AM by _Data_Drain_
Quote from: GanonG0d81 on December 17, 2012, 11:33:28 AM
Sure thing, I'll hop to it..
Make sure you make the name for the default CSS too. I don't use ASF1's CSS.

Though for a bit of feedback on those portraits. They seem fine. Though both PAVGN, and my Zero Mission Ridleys seem to have their final smash eyes. Rather then the default eyes.

And there seems to be white lines near the wings... Though I don't know if that's on your part, or Ridley's wings just being kinda odd. Even in game. Some of them have a slight bit of white lines.

Quote from: _Data_Drain_ on December 17, 2012, 11:50:28 AM
Make sure you make the name for the default CSS too. I don't use ASF1's CSS.

Though for a bit of feedback on those portraits. They seem fine. Though both PAVGN, and my Zero Mission Ridleys seem to have their final smash eyes. Rather then the default eyes.

And there seems to be white lines near the wings... Though I don't know if that's on your part, or Ridley's wings just being kinda odd. Even in game. Some of them have a slight bit of white lines.

Thanks, two things
What Font is SSBB's default? I don't know how to do those.
As for FS eyes that's not too relevant for CSPs on my part. The final CSPs without the white parts on the wings will be gone when I post the stocks etc.
I'm addicted to Brawl.....HELP :\
-I feel like calling it quits

:srs: *BANG! BANG!*

P.A.I.N:Mixtape Link (Dat Piff): http://www.datpiff.com/Grey-Poupon-Pain-mixtape.457773.html

Quote from: GanonG0d81 on December 17, 2012, 07:23:31 PMWhat Font is SSBB's default? I don't know how to do those.
The closest thing I could get was the Impact font.
I don't take requests.

My PSA Thread
[move][/move]

Quote from: KingJigglypuff on December 17, 2012, 07:30:52 PM
The closest thing I could get was the Impact font.
K
I'm addicted to Brawl.....HELP :\
-I feel like calling it quits

:srs: *BANG! BANG!*

P.A.I.N:Mixtape Link (Dat Piff): http://www.datpiff.com/Grey-Poupon-Pain-mixtape.457773.html

Aw man... I hate when I don't notice something until later... There's one more attack animation that needs fixing.

His AAA combo, since it still has some of Charizard's movements in it. Plus it seems odd he would just stand on the ground just for this move.

I'm REALLY sorry I didn't say anything about this sooner.  :-[

AAA is technically 3 animations...

What exactly is the issue?
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.

Quote from: _Data_Drain_ on December 17, 2012, 08:18:12 PM
Aw man... I hate when I don't notice something until later... There's one more attack animation that needs fixing.

His AAA combo, since it still has some of Charizard's movements in it. Plus it seems odd he would just stand on the ground just for this move.

I'm REALLY sorry I didn't say anything about this sooner.  :-[

i wont change the AAA it looks good and fits ridley like a glove
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December 17, 2012, 09:01:30 PM #389 Last Edit: December 17, 2012, 09:11:27 PM by _Data_Drain_
Hrm... Never mind I guess...

I think it's mostly the second hit that bothers me. It's Charizard's second hit... And, you can see his left foot going completely into the ground.

And I wasn't saying the move needed a change. Just some animation fixing. The move itself fits Ridley rather well.