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Author Topic: A quality, team friendly texture pack.  (Read 33486 times)
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Feanor
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    « Reply #45 on: March 26, 2010, 04:14:26 PM »


    Cool I have downloaded again the pack and now I have everything!  Grin (don't know what happened the first time O_o')

    Your pack is really good, thank you!
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    Tearbear
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    « Reply #46 on: April 04, 2010, 10:35:29 AM »


    i tried down loading the link again but i didnt get any of the updates??

    is there another link or what am i doing wrong
    i really love this texture pack btw
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    Tearbear
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    « Reply #47 on: April 08, 2010, 09:07:27 PM »


    halp
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    Mac_Elef
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    « Reply #48 on: April 11, 2010, 06:01:39 PM »


    halp
    I still haven't uploaded the new pack. I am still in the process of updating it.

    I think I will release it once the final version of Brawl plus gets released, with all of the bugs fixed. Whenever that day will come, I will make 2 packs. One for B+ and one for Vbrawl. It will include an altered GCT code with my custom CSS, stage textures to the new edited stage boundaries for B+, and a custom SSS.

    In the meantime, I will be here...updating the roster. There are still 4 non SMAAASH! empty spots. green diddy, green donkey, blue biker wario and any dedede texture (dedede textures are bad). As for the empty SMAAASH! spots, I would really love to fill them up but I haven't seen BP make a texture in ages. If anyone is in contact with him, would you ask him if he plans on finishing his series for me?
    « Last Edit: April 11, 2010, 06:03:22 PM by Mac_Elef » Logged


    Tearbear
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    « Reply #49 on: April 11, 2010, 06:10:01 PM »


    btw warioman texture doesnt work

    and i dont think u should have zelda textures it messes with her attacks

    and thx ill be looking forward to the new pack
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    Mac_Elef
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    « Reply #50 on: April 11, 2010, 06:20:39 PM »


    warioman is glitchy. His grabs and bite attack don't work as they should. I should find a replacement for it...

    never experienced any problems with zelda though. The only glitchy characters i'm aware of is that one warioman texture and "spikeless" lucario textures. (only when used with other pre hexed textures). I think I'll just leave the spikes on in the new pack.
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    Tearbear
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    « Reply #51 on: April 13, 2010, 03:12:30 PM »


    well with zelda her textures effect her electric attacks like her f smash will last long and if it hits it feels like for ever
    her up smash is ever worse
    her neutral b also slows down

    i think any kinda of character that dsyncs wifi brawl means theres something that effects game play in some way which is bad

    example warioman texture will dsync but not the his other textures won
    zelda will dsync but when tooken off she wont
    same with zss and some other characters
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    raz0r
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    « Reply #52 on: April 15, 2010, 07:32:49 AM »


    I thank you for making this stuff, it's a great start of one's skin-collection.
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    « Reply #53 on: April 20, 2010, 05:01:10 PM »


    I've also had glitchy problems with zelda and sheik, idk if its from a texture or not though
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    Mac_Elef
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    « Reply #54 on: April 25, 2010, 04:55:21 PM »


    So B+ gold has finally been released. I will start making the CSPs for the new textures that have been added. I will be releasing 4, yes 4 different packs. 2 for Vbrawl, 1 with and without the SMAAASH!!! textures. 2 for B+ again with/without smaaash textures. B+ will have all of the required character and stage pac files, all of the cosmetic changes, and will include textures for the boundary adjusted stages. All packs will now have SSS portraits. I will also include the CSS code I use. IMO one of the most organized select screen codes out there. You can expect a release in the next 2 weeks.

    If you want to know if your texture has made the cut, look at the original post. The textures in red are the ones that have been added.
    « Last Edit: April 25, 2010, 04:56:31 PM by Mac_Elef » Logged


    Chuy
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    « Reply #55 on: April 25, 2010, 05:05:26 PM »


    Nice i do look forward to the update will it be the last update to the pack?
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    Mac_Elef
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    « Reply #56 on: April 25, 2010, 05:26:34 PM »


    Nice i do look forward to the update will it be the last update to the pack?
    As long as there are new textures worth being replaced, I will be here to update the pack.

    EDIT: V1.0 has been downloaded 525 times. pretty good for a 150MB file.
    « Last Edit: April 25, 2010, 05:28:05 PM by Mac_Elef » Logged


    Tearbear
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    « Reply #57 on: May 06, 2010, 03:25:04 PM »


    also some of the sheik textures cause my game 2 freeze
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    Chuy
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    « Reply #58 on: May 30, 2010, 02:54:33 PM »


    Progress report?
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    Mac_Elef
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    « Reply #59 on: May 31, 2010, 12:45:19 PM »


    Well the roster has been updated.... but that's about it. (it really does look good now. There have been a lot of great accomplishments done with vertex hacking)


    Been too lazy I guess. Not playing the game must also be a factor. I will get to it soon I promise. Still need a cracked photoshop tho.


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