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« Reply #150 on: November 29, 2012, 10:57:19 PM » |
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Allright ill give it another shot it was under marth right?
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« Reply #151 on: November 30, 2012, 05:31:50 AM » |
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And of course, read the readme. She tells you which ones work flawlessly, which ones work somewhat, and which ones will have problems. She even tells you what those problems are.
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« Reply #152 on: November 30, 2012, 07:35:22 AM » |
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And of course, read the readme. She tells you which ones work flawlessly, which ones work somewhat, and which ones will have problems. She even tells you what those problems are.
If I may say something, that DOES contradict your earlier statement claiming they ALL work perfectly. I also read that readme, and I had doubts that they would all work correctly. So, yeah, I'd like to have .rels that don't have flaws or extra codes.
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« Reply #153 on: November 30, 2012, 08:07:51 AM » |
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Almost all ports need codes of some sort. The only marth exception i found is to ROB
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Currently Waiting For: Super Smash Bros. 4 A Link Between Worlds Super Mario 3D World Mario Kart 8 Zelda U
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« Reply #154 on: November 30, 2012, 08:30:27 AM » |
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Almost all ports need codes of some sort. The only marth exception i found is to ROB
yeah its hard to find a character with the excat same ic constants
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« Reply #155 on: November 30, 2012, 08:36:05 AM » |
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yeah, atleast now i have all 3 fire emblem bois lol
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Currently Waiting For: Super Smash Bros. 4 A Link Between Worlds Super Mario 3D World Mario Kart 8 Zelda U
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« Reply #156 on: November 30, 2012, 08:52:37 AM » |
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If I may say something, that DOES contradict your earlier statement claiming they ALL work perfectly. I also read that readme, and I had doubts that they would all work correctly. So, yeah, I'd like to have .rels that don't have flaws or extra codes. I didn't mean perfectly as in flawless. I meant, they work the way they are suppose to work based on said character. It's hard to get a .rel fully perfect without the characters having the same ICs.
Oink~
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« Reply #157 on: November 30, 2012, 08:58:46 AM » |
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Almost all ports need codes of some sort. The only marth exception i found is to ROB
yeah its hard to find a character with the excat same ic constants
Ah, I didn't realize that even the perfect ports here needed codes. I didn't do anything with them except download them so far. I didn't mean perfectly as in flawless. I meant, they work the way they are suppose to work based on said character. It's hard to get a .rel fully perfect without the characters having the same ICs.
Oink~
"based on said character"? By that you mean, "They work just as they were said to in the readme," right?
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« Reply #158 on: November 30, 2012, 09:08:40 AM » |
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Ah, I didn't realize that even the perfect ports here needed codes. I didn't do anything with them except download them so far.
"based on said character"? By that you mean, "They work just as they were said to in the readme," right?
if you rel port sonic lets say over yoshi and dont use the no crawl code he will t stance/freeze doesnt matter if you have a perfect rel same if you rel port him over a multijumper and dont use the normal jump codes, rel lets you keep floating points graphics and all but they cant overcome IC constants every char has a ic contant set for jabs/attack100,wall jump and etc rels need them same for no entry/exit article code the ones to use depend on the character your placing him over a rel usually needs codes sometimes you have luck and the ic match but its rare.
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« Reply #159 on: December 02, 2012, 12:15:34 PM » |
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Why are there no ports over kirby? Is it because he has all those other PAC files for when he gains other characters' powers?
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« Reply #160 on: December 02, 2012, 12:27:09 PM » |
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because its kirby. who would want to?
and because it doesnt work over kirby
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #161 on: December 02, 2012, 12:44:12 PM » |
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A.K.A Can't be ported
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Skills: SFX, CSS, BP's, All mode CSP modifier, Challenger approaching Changer, Recolors, Porting, Amateur Model Ripper/Rigger, Animations, PSA, Textures, SFX ID Changer (.Rel SFX)
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« Reply #162 on: December 02, 2012, 12:45:20 PM » |
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because its kirby. who would want to?
and because it doesnt work over kirby
this ^
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« Reply #163 on: December 02, 2012, 12:46:04 PM » |
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #164 on: December 02, 2012, 12:46:45 PM » |
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Why are there no ports over kirby? Is it because he has all those other PAC files for when he gains other characters' powers? Because of that reason, if lucario gives problem, kirby has less possibilities Has many, Many pacs for the sucked characters, even bj hasnt made kirby psable in.BB because of the hats.
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