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« Reply #540 on: June 24, 2013, 08:34:49 AM » |
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So get rid of the old code and put this one instead? Sorry if its a stupid question
Post Merge: June 24, 2013, 08:43:27 AM Okay, so in the Code Manager, I keep getting an error saying there is a problem with the code you gave me?
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« Last Edit: June 24, 2013, 08:43:27 AM by SuperSilva »
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« Reply #541 on: June 24, 2013, 08:50:27 AM » |
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hmm. odd. nto sure why it wont work. sorry
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #542 on: June 24, 2013, 08:58:52 AM » |
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Yeah, I even redid my own code. It wont let me Export the TXT to GCT format and says "Error at Code:" then it shows the whole code you made. I'm utterly confused
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« Reply #543 on: June 24, 2013, 09:00:48 AM » |
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i have no clue sorry
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #544 on: June 24, 2013, 09:08:39 AM » |
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Alright, thanks anyways
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« Reply #545 on: June 24, 2013, 12:45:00 PM » |
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to port over the ic climbers you just need the code for solo popo , wich is posted somewhwere on the forum use the search or google
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« Reply #546 on: June 24, 2013, 01:19:38 PM » |
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Yeah that's what supa did i was trying to make it so that it replaces it with reg costumes not just the first costume
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #547 on: June 25, 2013, 02:39:43 PM » |
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I have a small question, it is posible now to port a character over alloys?
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« Reply #548 on: June 25, 2013, 02:49:38 PM » |
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I have a small question, it is posible now to port a character over alloys?
nope the same way you cant rel port over bowser/gigabowser,samus/zss or zelda/sheik there are more than one char in the rel you cant rel port over them yet wario is an exception becuase his extra slot doesnt have all the stuff whily the other do.
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« Reply #549 on: June 25, 2013, 03:35:15 PM » |
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i belive this will work. if not, let me know 'Q' is not a hex digit.
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Skype: ASF1nk
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« Reply #550 on: June 25, 2013, 03:46:55 PM » |
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The tutorial i read didn't show what to put on q. So i didnt see it
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #551 on: June 25, 2013, 10:33:38 PM » |
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What is 'Q' replaced with then? 0?
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« Reply #552 on: June 26, 2013, 06:35:20 AM » |
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #553 on: June 28, 2013, 06:29:34 AM » |
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Hey guys I need further testing on some codes.
No Second Character Zelda/Sheik [ASF1nk]04ad833c FFFFFFFF 04ad834c FFFFFFFF Sheik New Separate Module [ASF1nk]07202000 00000010 66745f73 6865696b 2e72656c 00000000 04AD80D8 81202000 First code makes it so Zelda and Sheik no longer have each other as second characters. This makes it so once selected on the CSS the games doesn't load the other guy's stuff.
Second codes gives sheik his own module:
ft_sheik.rel
These codes should allow us to now port over Zelda and Sheik individually.
Zelda works fine with these codes. Just don't use her down be or she will get stuck on the animation. It won't freeze you'll just have to No Contest.
Sheik in the other hand won't work with his own files sadly. You have to port someone over him. I have a strong feeling his module filesize is the cause even though he is using Zelda's. Maybe someone with more knowledge on modules can fix this.
So what I did was port Ike over him. It worked flawlessly, and I think the filesize limits the original shared Zelda/Sheik had are gone.
So please test for filesize limit on both original Zelda and Character ported over Sheik. Test porting other characters over them.
Here are the codes I used to port Ike over Sheik:
Sound Bank Modifier: Sheik = Ike [Phantom Wings] 4A000000 80AD89E0 14000038 00000020 E0000000 80008000
Sheik No Entry Data: [IWasAPerson] 00AD803E 00000000
Sheik No Result Data: [IWasAPerson] 00AD8076 00000000
Here is the Plug&Play module of Ike over Sheik.
Used module ID: 7F.
And I used all the default Ike files straight from the ISO renamed to 'FitSheik' on 'fighter\sheik\'.
If upon further testing everything seems fine ill work on other characters.
PS: If it freezes on the tittle screen, TRY AGAIN. You know when you leave it on the tittle screen and a battle starts playing? For some reason if the game loads either Zelda or Sheik in the tittle screen it freezes. Characters seem to be selected random. I need a way around this still.
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« Last Edit: June 28, 2013, 06:34:11 AM by ASF1nk »
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Skype: ASF1nk
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« Reply #554 on: June 28, 2013, 06:47:41 AM » |
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alright. i will test this out.
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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