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Question: What should we finish first?
Adding Yuna's staff - 3 (42.9%)
Rigging Bahamut to summon and release him over Ganon - 4 (57.1%)
Rigging Ixion to summon and release him over Ivysaur - 0 (0%)
Rigging Valefor to summon and release over Charizard - 0 (0%)
Total Voters: 7

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Author Topic: Superlucario603's Final Fantasy Thread (We're back!)  (Read 34186 times)
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Superlucario603
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    « Reply #30 on: December 17, 2012, 09:54:17 PM »


    Okay. Well, I am really looking forward to see how it will turn out. If her filesize turns out to be too big for her and spiderman together then maybe I can place her over ness, since zelda has a rel port over him. I am using a zelda psa over ness, funny, since that is also a final fantasy character, terra X) 
    I will be following progress on this thread, as I'm giddy to see this project grow Smiley

    Wait, there's a .rel for Ness?! I thought you couldn't port Zelda :O and I don't think the filesize would be too big.. but PM me really quick k?
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    Superlucario603
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    « Reply #31 on: December 22, 2012, 02:30:57 PM »


    Here's how the rigs are looking right now, going to be using the Dissidia way of summoning so the rest of their body isn't going to be used. To get a feel for what I mean check how she summons aeons in this video

    <a href="http://www.youtube.com/watch?v=rF3_UXAgHKs" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=rF3_UXAgHKs</a>
    So as you see she only summons the front of their body to attack, the rest is cloaked by a light circle thing.

    So this is how the rigs are looking
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    123123sora
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    « Reply #32 on: December 22, 2012, 02:46:55 PM »


    those are awesome looking Cheesy can't wait for the update!
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    Superlucario603
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    « Reply #33 on: December 22, 2012, 02:49:29 PM »


    those are awesome looking Cheesy can't wait for the update!

    There wont quite be a "update" for a while. The only update would be her model having the staff, and a more high-quality looking face. There probably will not be any demos until the project is finished, but I will be posting several progress videos along the way of the PSA
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    123123sora
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    « Reply #34 on: December 22, 2012, 07:42:27 PM »


    I know.. I meant I can't wait for the update as in I can't wait until you make the PSA...
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    Superlucario603
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    « Reply #35 on: December 22, 2012, 07:46:06 PM »


    I know.. I meant I can't wait for the update as in I can't wait until you make the PSA...

    Lol ya well J is doin the rigs right now.. but at the same time remember that he's doing Lightning (95% done), Ven Terra and Aqua (so close to being done Cheesy), and more. So I cant promise any release dates. He said he's gonna finish up the Aeons then we'll start the PSA. Just keep watch on my thread lol
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    « Reply #36 on: December 22, 2012, 08:41:30 PM »


    I wish I could Vertex or import TT.TT
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    Superlucario603
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    « Reply #37 on: December 22, 2012, 09:30:12 PM »


    I wish I could Vertex or import TT.TT

    Lol importing is rather easy, rigging can be a huge pain in the ass sometimes -_-
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    Raijin Kusumoto
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    « Reply #38 on: January 07, 2013, 08:37:28 PM »


    this is some really good stuff here man keep up the good work
     AWESOME 2.0!
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    zutox
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    « Reply #39 on: January 07, 2013, 09:52:56 PM »


    Wow, I had no idea it would be that many aeons. Very impressive, going to be most interesting to see how that turns out Smiley
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    « Reply #40 on: June 07, 2013, 01:27:10 PM »


    Please tell me that this project is still being worked on. D:
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    Raijin Kusumoto
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    « Reply #41 on: June 07, 2013, 04:16:52 PM »


    she should have a final when summons multiple aeons like how capt.falcon hits you with his car then takes you somewhere to run you over but instead aeons will attack you one by one but it seems like it would be too much. but it is a good idea!
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    Superlucario603
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    « Reply #42 on: June 29, 2013, 02:12:06 PM »


    Please tell me that this project is still being worked on. D:


    I'm happy to say not to just you, but to everyone, that yes the project is back in action. I had a TON of school stuff to finish but it's all over. Me and Randomizer are working on her again, Shiva and Ifrit are finished, Bahamut is almost done, and after that he'll try and do Ixion and Valefor. If we have time or ideas, we'll try and but in Anima, but I don't know what that summon would work out or what he would do. Just as some proof we're back in action.......

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    « Reply #43 on: June 29, 2013, 06:10:04 PM »


    I'm happy to say not to just you, but to everyone, that yes the project is back in action. I had a TON of school stuff to finish but it's all over. Me and Randomizer are working on her again, Shiva and Ifrit are finished, Bahamut is almost done, and after that he'll try and do Ixion and Valefor. If we have time or ideas, we'll try and but in Anima, but I don't know what that summon would work out or what he would do. Just as some proof we're back in action.......


    He looks really nice! Is Bahamut naturally over Charizard, or is it just a part of Zelda's rig?
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    « Reply #44 on: June 29, 2013, 06:15:15 PM »


    Awesome! I almost lost all hope of this project being completed. xD

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    If we have time or ideas, we'll try and but in Anima, but I don't know what that summon would work out or what he would do.

    As far as Anima goes... He would function well as a Final Smash if you were to model it after his Oblivion. It could function like Ike's. Anyone in the vicinity would be trapped and dragged into some underground area (or just a black background) where they'd be pummeled for a total of, say, 100%. :S Something like that.
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