Cloud Strife Project - Cloud Strife V2.0a2 Released - 3/14 - Glitches Fixed

Started by Jack H., February 07, 2010, 04:51:08 AM

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Quote from: mnsg on March 14, 2010, 05:48:39 PM
Match Name Edit



Hi, Where exactly do you put that image?

I already searched everywhere I think that would fit, and I didn't find an archive to put this, help please and thanks in advance.

You put it in info.pac.

Good luck getting it to work though. It's rather iffy. XD


3 questions:
1) Does the model replace 1 Ike, or all?
2) If 1 Ike, Could somebody please make the KH1 and  Advent Children Costumes?
3) will somebody be changing the FE Victory theme to suit Cloud? mainly because it feels strange that A final Fantasy Character's Victory is celebrated with music OTHER than the Classic FF Victory theme...

Quote from: TheHeroZack on March 16, 2010, 02:15:14 PM
3 questions:
1) Does the model replace 1 Ike, or all?
2) If 1 Ike, Could somebody please make the KH1 and  Advent Children Costumes?
3) will somebody be changing the FE Victory theme to suit Cloud? mainly because it feels strange that A final Fantasy Character's Victory is celebrated with music OTHER than the Classic FF Victory theme...
ill import my AC costume and make it downloadable on wednesday for those who can not do it on their own.

@cannon 98 and Jack.H, i mustve downloaded the older one JUST before you posted the newer one XD, lol it was all a matter of bad luck i guess..

@cannon 98, i guess i can think about it like that, like i said, im so used to ike's moveset over the model. either way, i think you should make him move forward a bit when he uses his side smash, like wolf does XD

either way, this is still just the first alpha, im sure you guys will make many improvements along the way to perfection :D

[white]

Well, I'm quite stnned by how good this release is.

Only glitches I found involved the side-B. I'm pretty sure I've managed a few times to land two Aerial Side-Bs in a row, without colliding with everything (not even a dodging opponent).
And when I tried to spam it and see if I could reproduce it, I stumbled upon the same glitch as Wave Kusanagi : infinite sword trust pose.
PAL version. File Patch Code v3.5.1A. Four characters match (Cloud, Samus, Yoshi and Marth). Happenned near the end of the match. At 5 or 6 minutes, I guess.

My review and opinions :

This character feels really great to play as a whole. A lot of moves that are really interesting and easy to pull off. I also really like the model, and all the shiny pretty green effets. They are really epic. However, I see some issues of unbalance on a few moves, so I'll do it in detail.

Note : No, I'm not a big [censored]bag for complaining about all and everything. No, I didn't hate this moveset because of all these things below. I found it as one on the most accurate, original, pretty and flexible movesets I've ever tested. So all these are basically nitpicks based on what I've felt when playing it, and little modifications that I think would make it the best Hack ever.  ;D

Now, if you'll excuse me, here's the huge blabbering:

Sorry but you are not allowed to view spoiler contents.


Fiu, alright. Hope it helped.   :)
Round and round the signature goes ~
~ where it stops, nobody knows.

Up-B ground version spikes people recovering from under the blade pretty often.

Quote from: TheHeroZack on March 16, 2010, 02:15:14 PM
1) Does the model replace 1 Ike, or all?

2) If 1 Ike, Could somebody please make the KH1 and  Advent Children Costumes?
3) will somebody be changing the FE Victory theme to suit Cloud? mainly because it feels strange that A final Fantasy Character's Victory is celebrated with music OTHER than the Classic FF Victory theme...
1) The texture itself with the hair and sword is all 1 Ike texture model, so you don't have to worry about having a regular Ike Costume altered.
2) Wavekusanagi posted a Kingdom Hearts costume earlier in this thread (page 7 for those who want to see the screenshot), http://www.mediafire.com/?oxddjejorgn
3) tjmsrubegoldberg made a song pack for that:
http://forums.kc-mm.com/index.php?topic=818.0
The first part of the FF7 fanfare is used for the Victory theme, which is included in the pack.

Actually Shadow already made one too. It even loops and everything. XD


Quote from: dingoberriz on March 16, 2010, 05:42:50 PM
Up-B ground version spikes people recovering from under the blade pretty often.
Wow, I'd never have imagined. oÔ
Then I guess I found the use for the grounded Up-B. :)
Round and round the signature goes ~
~ where it stops, nobody knows.

Updated the first post with the new release that was placed onto the blog post. Should fix most animation issues. Check the blog comments for a time frame of when to expect the next few updates.
-Jack H.

I must say that playing with the 2.0a2 is an absolute blast. The vertex/texture hack is now PERFECT. Many of the animation are just awesome. Although room for minor tweaks and adjustments (in due time), Cloud rocks and I thank you.

Just wondering, any chance of later builds incorporating the cloud waiting stance? That's the one thing I reeeally wanna see, just curious if its being considered or in the works.

Also voice and sound  effects. I've read they are rather hard to do, just curious if there's any update or slight morsel on the subject.

Great work, you guys are AMAZING.

it's odd...Cloud actually sounds BETTER with Ike's Voice...it strips him of that Emo vibe I hate so much...

I couldn't agree more. I never was a fan of his English voice, and I only like his Japanese one because it's the same person who does Haseo's Japanese voice from .hack//G.U.

I'm playing Brawl with Japanese voices and Cloud sounds great with Ike's voice there too. XD


I finally test the PSA, and I have to say that is ovrpowered
a lot of knockback when attack, no landlag on air attacks an other things, Ill write a review of the PSA later