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DocStrange
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    « Reply #90 on: February 21, 2013, 01:14:39 PM »


    I love that stage idea. If you make the chandeliers big enough you could even have one fall every now and then just to mix it up.
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    Peardian
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    « Reply #91 on: February 21, 2013, 05:40:59 PM »


    To give you an idea of the scale, each chandelier is roughly the size of the central platform in Norfair.
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    Segtendo
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    « Reply #92 on: February 21, 2013, 06:35:35 PM »


    I'm dying to play the stage. The chandelier crystals already look sexy as [censored] in the 3DS Max preview. Imagine it in-game with all sorts of sexy shaders...
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    DSX8
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    « Reply #93 on: February 21, 2013, 07:41:09 PM »


    well seggy... give it like... 2-3 weeks at most... its taking ALOT of time

    here's the main stage floor in-game pics

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    « Reply #94 on: February 21, 2013, 07:45:03 PM »


    Nice job there.

    Can't wait for the release.
    « Last Edit: February 21, 2013, 07:48:13 PM by -Hero- » Logged


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    « Reply #95 on: February 21, 2013, 08:53:51 PM »


    well... here's newer pics... I see what you did there ...



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    « Reply #96 on: February 22, 2013, 10:05:30 PM »


    well... here's newer pics... I see what you did there ...






    Wow, dat everything! I couldn't possibly do something this good. Fantastic job!
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    « Reply #97 on: February 23, 2013, 04:13:50 AM »


    Wow, dat everything! I couldn't possibly do something this good. Fantastic job!
    lol thanks. this is what i learned when doing brinstar depths and great bay's color nodes. its awesome to learn new tricks for stages.

    anyways... here's another stage, except this 1 an old 1 im still working on. new lighting, and fog.



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    « Reply #98 on: February 23, 2013, 04:14:42 AM »


    i envisioned that stage much bigger... the arcs look ridiculous compared to mario...
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    « Reply #99 on: February 23, 2013, 04:17:45 AM »


    i envisioned that stage much bigger... the arcs look ridiculous compared to mario...
    heh yeah.. but this is the size that blackjax wanted it to be.. and the stage is pretty big really.. i mean its collisions on each side is in the 110+ range! but it is swimmable Grin
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    « Reply #100 on: February 26, 2013, 02:25:40 PM »


    playing with stage light and fogs to increase the horror and the creepy in a stage!



    a cold, unsafe area there you can't see more than your nose! the light isn't final yet, I will adjust it to make it darker and in right angle, almost no light at all.
    mostly for machinima purpose but if anyone want it to be released, I can release it
    « Last Edit: February 26, 2013, 02:28:18 PM by pikazz » Logged

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    « Reply #101 on: February 26, 2013, 07:11:51 PM »


    Fog everywhere
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    « Reply #102 on: February 26, 2013, 11:03:09 PM »


    It's apparently just "The Kanihira Stage". I guess we'll call it Kanihira



    I pretty much remade the whole stage again myself, and demon added the shadows and took the pics.
    Still a collaboration.





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    « Reply #103 on: February 27, 2013, 04:28:33 AM »


    damn, looks pretty epic, that DK stage also looks pretty cool
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    « Reply #104 on: February 27, 2013, 04:43:19 AM »


    playing with stage light and fogs to increase the horror and the creepy in a stage!


    a cold, unsafe area there you can't see more than your nose! the light isn't final yet, I will adjust it to make it darker and in right angle, almost no light at all.
    mostly for machinima purpose but if anyone want it to be released, I can release it

    Please do!

    It's apparently just "The Kanihira Stage". I guess we'll call it Kanihira


    I pretty much remade the whole stage again myself, and demon added the shadows and took the pics.
    Still a collaboration.

    BEAUTIFUL! *-*
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