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Author Topic: Stage Workshop  (Read 444338 times)
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DSX8
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    « Reply #645 on: July 13, 2014, 03:17:51 PM »


    my guess is that there's no gravity effect for the planet (since there is no such natural physics in brawl)?
    yeah no gravity effect sadly..

    I really, really, reaaaaaaaaaaaaally, love this.
    prove it :v
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    « Reply #646 on: July 13, 2014, 05:51:30 PM »


    I'm surprised no one's done this,

    Pac-Man's 3DS stage "Pac-Maze"
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    « Reply #647 on: July 13, 2014, 05:53:39 PM »


    I think someone was working on a version that would use 75m's hitboxes.
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    Wahaa...

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    « Reply #648 on: July 13, 2014, 06:15:19 PM »


    Im srs here  I see what you did there ...  Im srs here



    Its almost done, i just have to finish the lavaish side and add a few more things then its off to be textured i already finished the left side dunno how well u can see it but the light engravings are there at the top of the platform..also as u can see for all the stuff there its pretty low poly to make sure there is minimal/no lag..yes there will be background stuff but since thats mostly images and planes i cant really show that off
    I hear ya man. Those vines... Not easy to model. It all looks good so far though, so then we will have both made a version then, cool, both of ours looks pretty similar, good work Grin
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    Nezha B. Rose
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    « Reply #649 on: July 13, 2014, 06:20:52 PM »


    prove it :v

    I would like to marry your mod.  Im srs here In Las Vegas.
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    DSX8
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    « Reply #650 on: July 14, 2014, 01:07:30 AM »


    then.. no.. its not marriage material xD





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    animations and stuffffff

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    « Reply #651 on: July 14, 2014, 11:55:17 PM »


    well its texturing time..notice one side is all rocky and cracked up while the other is clean just like the real one =P the very small vein/vine things that are on the actual ingame version will be there as well but in the form of textured planes so those will probably be added last...also its the same size as PM's final destination so theres that

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    DSX8
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    « Reply #652 on: July 15, 2014, 02:30:07 AM »


    messed up sky is no longer messed up!



    also fixed most of the env/shine on the mushroom pod.. and now the windows looks like it does from SMG.. also rim lighting added to the red shroom piece on the ship.. didnt take long to make it work


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    « Reply #653 on: July 15, 2014, 05:37:38 AM »


    heh is that so?

    Indeed Tongue Nothing too fancy though Wink

    Also, those new screenshots look amazing! O.o
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    DSX8
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    « Reply #654 on: July 15, 2014, 11:34:11 PM »


    thxs

    YOU AINT SEEN PRETTY YET!!



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    « Reply #655 on: July 15, 2014, 11:43:55 PM »


    thxs

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    あなたが好きです。本当に。

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    « Reply #656 on: July 16, 2014, 07:16:31 PM »


    Since the poly limit is higher than I thought, I'll be continuing on with the original Mario Galaxy stage alongside it's Final Destination form:

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    « Reply #657 on: July 16, 2014, 07:18:09 PM »


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    « Reply #658 on: July 16, 2014, 07:51:24 PM »


    Since the poly limit is higher than I thought, I'll be continuing on with the original Mario Galaxy stage alongside it's Final Destination form:

    Sounds interesting! Looking forward to see how it'll come up!


    Lol these 2...
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    DSX8
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    « Reply #659 on: July 16, 2014, 07:58:31 PM »


    welp... maybe i should just quit mine?
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