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Author Topic: Project Avengers Initiative v2: Texturers needed!  (Read 16413 times)
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Kyouma
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    « Reply #45 on: April 14, 2013, 12:03:20 AM »


    the only marvel character I always wanted to see is the green goblin. I would join this, but I dont really think I have enough skills if anybody of you has paid attention to my unpopular imports
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    BlueBrain
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    « Reply #46 on: April 14, 2013, 04:20:17 AM »


    then take this as a oportunity to improve.
    and i dont see why ur hacs would be bad in any way, just try not to disable the shoulderN bones Tongue
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    Dot
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    « Reply #47 on: April 14, 2013, 11:28:28 AM »


    So how do i start texturing .-.
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    ghost_user47
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    « Reply #48 on: April 14, 2013, 11:40:58 AM »


    So how do i start texturing .-.

    You're... ALIIIVVVEEE!

    PM Boygos for the Thor texture
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    rax189
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    « Reply #49 on: April 14, 2013, 11:47:27 AM »


    Dat hulk model Im srs here
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    BlueBrain
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    « Reply #50 on: April 14, 2013, 01:33:58 PM »


    could u just export the UVmaps from the alt hulk and send them to me, im no texturer, but i wanna practice a bit...
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    Boygos
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    « Reply #51 on: April 14, 2013, 02:45:13 PM »


    could u just export the UVmaps from the alt hulk and send them to me, im no texturer, but i wanna practice a bit...
    There is no UV mapping required.

    Just resizing and editing the textures.

    I think Dot or Beyond would be willing to help you texture him if you need help. Just ask them. I'll send you both Hulks. The Avengers one looks like a much nicer model, imo.

    @Nano

    You should change the OP to "texturers needed"

    the only marvel character I always wanted to see is the green goblin. I would join this, but I dont really think I have enough skills if anybody of you has paid attention to my unpopular imports
    If you want him, let me know.

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    BlueBrain
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    « Reply #52 on: April 14, 2013, 03:07:23 PM »


    im saying, send me a UVmap exported with 3ds max, since that way i'll have actal borders and directions of how the texture should work, i never said anything about editting the UVs xD
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    Vaanrose
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    « Reply #53 on: April 14, 2013, 07:28:53 PM »


    I've edited the UVs on Strange. Hope that's cool. His UVs were laid out terribly. It's like whoever made him just ran it through an auto-map program and called it a day. Im srs here


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    « Last Edit: April 14, 2013, 10:33:56 PM by Vaanrose » Logged



    Boygos
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    « Reply #54 on: April 15, 2013, 05:00:47 PM »


    I've edited the UVs on Strange. Hope that's cool. His UVs were laid out terribly. It's like whoever made him just ran it through an auto-map program and called it a day. Im srs here


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    That's beautiful
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