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« Reply #90 on: June 01, 2013, 10:13:10 AM » |
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What tends to bug me is how Donkey Kong can get away with having different hair colors (even going as far as having green hair), and yet the Pokemon themselves can't have that similar treatment.
Well there are a lot of other questionable things that Nintendo keeps doing in this series, plus don't forget that Sonic also had different shades of blue skin for his recolors, but yah it isn't as drastic as DK's.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #91 on: June 01, 2013, 01:37:09 PM » |
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No need to do toon link or link. DarkDiety already made them for me. I just havn't updated the OP yet. Cool. Thanks. I will use your kirbys and probably your sonics too. I have question though first. Did you fix the kirby's final smash eyes or do they turn white?
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« Last Edit: June 01, 2013, 02:15:06 PM by blazingflare »
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« Reply #92 on: June 01, 2013, 03:33:34 PM » |
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I have some Ganons for you if you need them. Also, why not use the default dark character textures from SSE for a slot. That way you can save the trouble of one less brawl styled texture.
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« Reply #93 on: June 01, 2013, 03:41:51 PM » |
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I have some Ganons for you if you need them. Also, why not use the default dark character textures from SSE for a slot. That way you can save the trouble of one less brawl styled texture.
Sure. Either post the ganons here or PM them to me. The only thing stopping me from using the emerald characters would be that making CSP's for them would be difficult. I might use them though until I can fill the slot with something better.
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« Reply #94 on: June 01, 2013, 03:57:39 PM » |
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Just curious: for the "gray/old/white" slot 08, would this include Toon Link's NES colors (orange-ish hair)? I could make a costume for Regular Link with those colors, if nobody has yet. I'll check, though.
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« Reply #95 on: June 01, 2013, 04:32:40 PM » |
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Just curious: for the "gray/old/white" slot 08, would this include Toon Link's NES colors (orange-ish hair)? I could make a costume for Regular Link with those colors, if nobody has yet. I'll check, though.
You can make one if you want. But I was just going to put the regular grey link over that slot.
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« Reply #97 on: June 01, 2013, 04:55:05 PM » |
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![](http://puu.sh/36dgc.png) That's the regular grey link. That Link is nice, and I will probably use it in my personal set. But it looks too similar to regular link so I probably won't include it in this one.
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« Reply #98 on: June 01, 2013, 06:50:32 PM » |
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Sure. Either post the ganons here or PM them to me. The only thing stopping me from using the emerald characters would be that making CSP's for them would be difficult. I might use them though until I can fill the slot with something better.
I'll post them.when I make a few more CSPs for them. Also, NOT the emerald characters. The Darks characters that the subspace shadow bugs replicate.
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« Reply #99 on: June 01, 2013, 07:57:56 PM » |
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When I was going through all of the Minty, Mars, and Maritime textures, I noticed that half of them have incorrect compression on them. Which is a big no no for cBliss. I fixed the compression on them as well as other errors and reuploaded them for this pack. The final smash eyes are messed up on characters like kirby, Pikachu, etc., so I had to fix that as well.
cBliss changed the order for all of the costumes so the slot 00 is deafault and slots 01, 02, and 03 are the red, green, and blue slots respectively. This meant that characters like Link, Sonic, Mario, etc. don't use their default color as their team color. Do you understand?
mmm I see. That's disappointing, but it could still work I guess. I just hope that no scrubs get confused between a character's default and their team colour during a ffa or something. And yikes! you should let the unified team project know about that compression thing. Lastly, if you are unaware and/or need some textures for the pokemon, the project:M team made three (four?) new ones for Lucario, and three new ones for all of Pokemon Trainer's. edit* oh and they made a new marth texture too. edit edit* Wow libertyernie those textures are really nice! also, I know of a good Ike texture, but this website is being too glitchy for me to find it.
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« Last Edit: June 01, 2013, 08:23:32 PM by Szasz »
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« Reply #100 on: June 01, 2013, 09:46:05 PM » |
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mmm I see. That's disappointing, but it could still work I guess. I just hope that no scrubs get confused between a character's default and their team colour during a ffa or something.
And yikes! you should let the unified team project know about that compression thing.
Lastly, if you are unaware and/or need some textures for the pokemon, the project:M team made three (four?) new ones for Lucario, and three new ones for all of Pokemon Trainer's.
edit*
oh and they made a new marth texture too.
Edit: Btw I am half way done with making the filler characters. I should have it done by say, 2:00 PM Pacific time tomorrow. That isn't the recolors btw. edit edit*
Wow libertyernie those textures are really nice!
also, I know of a good Ike texture, but this website is being too glitchy for me to find it.
It isn't that big of a deal with the .pac compression being off. for the most part, you will never come across .pacs while playing multiplayer which is why some were wrong. I did still have to make my own download though because most of the recolors only came with a .pcs. Which again, is fine for vBrawl but isn't so good for cBliss. I might grab the recolors from Project M or Brawl- for Poke trainer and lucario, but for sake of consistency, I will still use the minty, mars, and maritime colors for the team slot.
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« Last Edit: June 01, 2013, 09:50:18 PM by blazingflare »
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« Reply #101 on: June 02, 2013, 12:36:52 AM » |
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You do know it says "Cephiroth" on the OP right?
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« Reply #102 on: June 02, 2013, 01:12:47 AM » |
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You do know it says "Cephiroth" on the OP right?
![Mario Facepalm](https://forums.kc-mm.com/Smileys/default/facepalm.gif) Can't believe that I missed that. Thanks for telling me. Edit:
Fixed. Also, I finally got the filler characters up. Download them to hold yourselves over until the actual recolors are doneNow to download cBliss for myself so I can finally try it out. ![](https://forums.kc-mm.com/Smileys/default/kermityayplz.gif)
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« Last Edit: June 02, 2013, 04:00:32 PM by blazingflare »
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« Reply #103 on: June 02, 2013, 08:07:37 PM » |
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I happened to have an old Bower texture I never used. Could this be used for one of Bowser colors? I have two Ganon Colors already done I just need to upload them which I will do later on today. The next two are being work on now. I have two Ganon Colors already done I just need to upload them which I will do later on today. I was thinking you should try to get Shun_One's Hylian Hero Ganon. Its one of the best Ganon textures in the vault and I think it would make a great addition to the pack.
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« Last Edit: June 02, 2013, 08:28:33 PM by Dio »
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« Reply #104 on: June 02, 2013, 10:38:59 PM » |
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I happened to have an old Bower texture I never used. Could this be used for one of Bowser colors? I have two Ganon Colors already done I just need to upload them which I will do later on today. The next two are being work on now. I have two Ganon Colors already done I just need to upload them which I will do later on today. I was thinking you should try to get Shun_One's Hylian Hero Ganon. Its one of the best Ganon textures in the vault and I think it would make a great addition to the pack. I like that Bowser texture. If you can give me a link to the file I will add it. I will have to look up that Ganon texture.
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