Villager Joins the Brawl! -Released!-

Started by SonicBrawler, June 12, 2013, 12:03:04 AM

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well, thanks KTH for the thought of doing... that... but i'm actually making my own.  as i said before, i'll handle all the model related stuff.

and i've already got the tools and stuff from City Folk, so the basic ones won't need to be made.  although that megaphone would be useful if that's included in the moveset.

mine so far.  the gray model in the back is the incredibly low poly CF model.  srsly, i ended up with more vertices in the shirt alone than the CF model has total, minus the head.


Looking great!!
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I'll look forward to this. You guys are great.

Quote from: Snoopy on June 12, 2013, 10:52:22 PM
and i've already got the tools and stuff from City Folk, so the basic ones won't need to be made.  although that megaphone would be useful if that's included in the moveset.

Oh... I see ... well, still, if there is any item that need to be made, I can try to make it.

And also, really great looking Villager !

Quote from: KTH on June 12, 2013, 09:31:30 PM

Almost done. Tomorrow I edit the head.
Make the shorts a bit longer at least and thicker legs/socks.
Also, the ears look pretty cubical...also those wrists are weird.

the only way i can see the projectyle being able to be somekind of held and used when you want is if the psa is over gw for his down special, since he is the only char that can actualy  absorb and keep a projectyle to use when he wants, but when released it wont look like the one he absorbed but that is just asthetic, it can be modeled to look like a ball of energy i guess
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Or what we could do is, instead of villager putting them in his pocket, we could simply make it so he removes the item completely. Much like how wario can eat items.

or make it more like Fox's Down B where it instead reflects the projectile if timed right.  beats me though, it'd be a tough move to replicate.


anyways, i'm just about done making the Villagers new model.  then i can start rigging and adding the tools and stuff. 

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so is there much of a consensus as to what the full moveset will be?

Looks epic. I planned the up-b as the smash 4 one, n-b is pocket projectile but if that dsnt work slingshot. And if it does work then side-b is slingshot
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i think he should go over ness because ness is down b can look almost like the projectile grab thing he does

But toon link or pit has a kit of model changers
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sonicbrawler with the new bb you can add as many model changers to anyone  untik you reach filesize but like i said no brawl char has that downb move to save projectyles and throw them when needed so some sort of  absorbing projectyles like ness and then if he had absorbed one  next time he did downB he would throw a standard energy ball is the best we can do in brawl i guess, no char can absorb and throw other chars projectyles when he wants
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Quote from: Carnage on June 17, 2013, 09:17:16 PM
sonicbrawler with the new bb you can add as many model changers to anyone  untik you reach filesize but like i said no brawl char has that downb move to save projectyles and throw them when needed so some sort of  absorbing projectyles like ness and then if he had absorbed one  next time he did downB he would throw a standard energy ball is the best we can do in brawl i guess, no char can absorb and throw other chars projectyles when he wants
you mean that is not possible until .rel editing gets 100% editeble
so alot of things get possible
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

iw as going to look at ness lucas and game and watch's down-b to see teh projectile only coding and make it liek this for the n-b of vilalger:

If bit is set
genreate article
collision on artcile
make bit not set
else:
if hitbox for projectile thing only collides
destroy projectile
set bit
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I think it would be best to do it over toon link.

As for the pocket projectile thing. Why not make it so he simply destroys the item/projectile, such as when warios neutral b?