ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*

Started by ASF1nk, March 10, 2010, 02:01:54 AM

Previous topic - Next topic

0 Members and 2 Guests are viewing this topic.

576861743f

53
34 (39.5%)
4F
9 (10.5%)
4F
9 (10.5%)
4E
11 (12.8%)
2E
9 (10.5%)
2E
4 (4.7%)
2E
10 (11.6%)

Total Members Voted: 86

If I may ask, what's the point of the alloy character pics? Is there a way to use them, or do they just overwrite Mario, Falcon etc
STILL BETTER AT VEXING THAN TEXING

can you please upload the brawl minus template? i need it for master chief and shadow.
I DONT TAKE REQUESTS.



Quote from: Hooks on June 30, 2010, 03:34:03 AM
Can u answer to my pm please ^^ ? Thanks

Yeah, and mine too. D:
STILL BETTER AT VEXING THAN TEXING

I'm trying to use the normal CSS with riivolution but I keep getting a jumbled CSS. I don't know what to do, I've re-added the codes but no change. Please help.

if u used codes that werent needed like the giga bowser and warioman codes or the unnecessary codes then it gets jumbled

@Yoshiboshi3

Currently yes they do replace Captain Falcon, Mario etc.  Maybe at a later stage someone will find a way around that.  Though actually I may make icons that have both the characters on them (i.e. with Red Alloy and Falcon, Bowser and Giga etc).

Quote from: SiLeNtDo0m on July 01, 2010, 06:07:04 AM
@Yoshiboshi3

Currently yes they do replace Captain Falcon, Mario etc.  Maybe at a later stage someone will find a way around that.  Though actually I may make icons that have both the characters on them (i.e. with Red Alloy and Falcon, Bowser and Giga etc).

Thats what I did for csps. Mario, Falcon, Zelda and Kirby's defaults also have Shadow, Master Hand, Issac and Ridley on them, resectivly.
STILL BETTER AT VEXING THAN TEXING

July 04, 2010, 11:57:27 AM #758 Last Edit: July 04, 2010, 11:59:11 AM by Knight_of_Phear
Is there any way to keep both the characters and the alloys, without overwriting anynoe?
Father:Demonsplay Mother: Iris<br />Granpa:Nuke    siblings: polaris   companion: still searching<br />: http://forums.kc-mm.com/index.php?topic=15103.msg260765#msg260765
Join the other recruits at: http://gunsontop.webs.com/

Quote from: Knight_of_Phear on July 04, 2010, 11:57:27 AM
Is there any way to keep both the characters and the alloys, without overwriting anynoe?
Thats the way it is right now, its just they have the same icons as Falcon, Mario, Zelda and Kirby.
STILL BETTER AT VEXING THAN TEXING

July 06, 2010, 12:30:43 AM #760 Last Edit: July 06, 2010, 12:33:18 AM by piggyjelly
Is there a way to use the full code set and css with riivolution because I' even using the normal version and when I go to the css it freezes, help please

also I have no csp's
family pet (mr.saturn) of the Hollow/Funtaztix familly

Eh, well I downloaded it, and yet the CSS is still it's normal color and the CSPs all look the same.  The only difference is that there are more CSPs and I can choose Warioman and Giga-Bowser.  Anybody have a solution?

You either put it in the wrong place, or named it incorrectly.
Check OP.
Skype: ASF1nk



Am I supposed to put it in my pfmenu2 folder and name it sc_selcharacter?  The codes are active and I tried using pf>menu2 but it didn't work.  Do I need to replace the original  sc_selcharacter_en in menu2 with this?  And to end my noob swarm, do I need the suffix _en on the end of this sc_selcharacter file and my common5_en.pac due to the fact that I have the US game?

I have a Character to add to your icon list.






For NTSC codename.


For PAL spelling of his codename.