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Author Topic: The Legendary cBliss Recolor Project  (Read 44543 times)
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Double D.
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    « Reply #45 on: October 31, 2013, 12:08:49 PM »


    I'm slightly confused...how does this work exactly? Does it expand the color selection of each character? On the character select screen will the additional slots show up if you go to them and will it be compatible with Project M?
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    « Reply #46 on: November 18, 2013, 10:13:32 PM »


    Done with the Captain Falcon colors. Check out the previews in the OP. Special thanks to Shun for sending the layered texture PSD our way again.
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    Shun_One
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    « Reply #47 on: November 18, 2013, 10:45:48 PM »


    *see's Falcon recolors

    I see what you did there, and I dig what you did there. Never thought I'd say this (about a pink costume in general), but the the pink Flex is my favorite of the bunch. What have you done to me?
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    « Reply #48 on: November 18, 2013, 11:00:33 PM »


    SJ. Curious. Did you see my post?
    I made a PSD of Pokemon Trainer's texture to make a recolor for myself. I haven't made masks for everything, but I got most of the parts. Do you guys want it?
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    « Reply #49 on: November 20, 2013, 10:23:38 PM »


    *see's Falcon recolors

    I see what you did there, and I dig what you did there. Never thought I'd say this (about a pink costume in general), but the the pink Flex is my favorite of the bunch. What have you done to me?

    Thanks, the pink Falcon went through the most revisions. Glad it looks good.

    SJ. Curious. Did you see my post?

    Depends if Star wants it since he's doing the Pokemon Trainer colors.


    Finished Marth, so he's added to the OP.

    Marth
    00 - Default
    01 - Brawl Red
    02 - Brawl Green
    03 - Brawl Blue
    04 - cBliss Yellow
    05 - cBliss Pink

    06 - Brawl Black
    07 - Brawl White
    08 - cBliss Flex (Blood Money Red)
    09 - cBliss Flex (Mildly Severe Purple)



    Marth Flex08 and Yellow04


    Marth Pink05 and Flex09
    « Last Edit: November 20, 2013, 10:34:46 PM by SJS » Logged

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    « Reply #50 on: November 21, 2013, 01:53:02 PM »


    Are you guys planning on releasing all the textures once every single one is done, or would you be releasing them in the near future?
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    Shun_One
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    « Reply #51 on: November 21, 2013, 02:20:10 PM »


    Marth? Woohoo Marth!

    That yellow...reminds me of my Sword hand....

    But, my favorite of the bunch is Flex09. That one is fun to look at for me
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    Albafika
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    « Reply #52 on: November 21, 2013, 02:23:17 PM »


    Are you guys planning on releasing all the textures once every single one is done, or would you be releasing them in the near future?
    It's meant to be released as a Pack once completed. Tongue
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    Shun_One
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    « Reply #53 on: November 22, 2013, 01:33:39 PM »


    Stealth updating Ike I see.

    Can't decide favorite. Flex09 or White...too tough to call. I'll just have them both, thanks.
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    Generically Epic
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    « Reply #54 on: November 25, 2013, 02:03:07 PM »


    I hope project m uses some of these. :3
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    « Reply #55 on: November 25, 2013, 05:50:50 PM »


    Marth? Woohoo Marth!

    That yellow...reminds me of my Sword hand....

    But, my favorite of the bunch is Flex09. That one is fun to look at for me
    All of the Marth recolors are based off of Awakening characters :0
    09 is my favorite too. It just feels so right.

    Stealth updating Ike I see.

    Can't decide favorite. Flex09 or White...too tough to call. I'll just have them both, thanks.
    Oh yeah, I forgot to mention that I added Ike. I should probably tone down the brightness on the Pink recolor, too.

    I hope project m uses some of these. :3
    I don't.
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    « Reply #56 on: November 25, 2013, 06:13:41 PM »


    The Nowi and Owain inspired Marths are my favorites.
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    « Reply #57 on: February 04, 2014, 06:23:09 PM »


    I've looked all over for an answer to this but have been unsuccessful.  Is there anything that needs to be done besides putting the costume labeled correctly into the appropriate fighter folder to put a costume in a spot formally not occupied by another costume?  For example Mario has 6 color options programmed into the game already.  I put a costume file in Mario's fighter folder named "FitMario07".  I use brawlbox to add the csp and all those files but the game does not allow me to pick the added costume.  What, if anything, am I doing wrong?
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    « Reply #58 on: February 05, 2014, 09:29:57 AM »


    I've looked all over for an answer to this but have been unsuccessful.  Is there anything that needs to be done besides putting the costume labeled correctly into the appropriate fighter folder to put a costume in a spot formally not occupied by another costume?  For example Mario has 6 color options programmed into the game already.  I put a costume file in Mario's fighter folder named "FitMario07".  I use brawlbox to add the csp and all those files but the game does not allow me to pick the added costume.  What, if anything, am I doing wrong?
    Did you even have cBliss installed?
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    « Reply #59 on: February 06, 2014, 06:29:27 PM »


    Sad that there's no Orange or Purple slots to fill in the color wheel, but still, this project looks like it's gonna be fantastic. Can't wait until it's finished.
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