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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1909893 times)
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    « Reply #7125 on: August 31, 2013, 09:11:29 AM »


    well done M2000. the castle is perfect. glad there are rels out there to put on other stages. I also needed a stage to put the 'Beware the Forest's Mushrooms' brstm on. bravo
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    « Reply #7126 on: August 31, 2013, 11:39:03 AM »


    And out of nowhere, Mewtwo releases a stage!
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    Mewtwo2000
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    « Reply #7127 on: August 31, 2013, 12:31:59 PM »


    And out of nowhere, Mewtwo releases a stage!

    And I'm releasing another one later xD

    Nothing important anyway Tongue
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    « Reply #7128 on: August 31, 2013, 12:46:08 PM »


    woot, more stages means more mastery released to the public
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    « Reply #7129 on: August 31, 2013, 01:36:15 PM »


    And this is the stage:

    <a href="http://www.youtube.com/watch?v=RneCHUNTkE4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=RneCHUNTkE4</a>

    If somebody is still using Rainbow Cruise, maybe he will like this as an alternate version or even as a replacement Tongue
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    « Reply #7130 on: August 31, 2013, 01:40:48 PM »


    nice. think ill keep the castle tho. not too much a fan of scrolling stages
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    « Reply #7131 on: August 31, 2013, 05:27:37 PM »


    Thanks for finally releasing PC!
    Are you still planning to do the evening and night versions?
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    « Reply #7132 on: August 31, 2013, 08:03:18 PM »


    I can't wait until Mute City is released.

    Mewtwo, all your work is amazing. I've always wondered, would it be possible to import the final battle in Ocarina of Time as a stage? I've always wanted that in this game, and I figured you might like the idea.
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    « Reply #7133 on: September 01, 2013, 01:25:26 AM »


    It's so nice to finally have a version of Peach's Castle that isn't fullbright, great job! I'm so glad to see a polished version of my favorite stage from Melee.
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    « Reply #7134 on: September 01, 2013, 08:41:05 PM »


    Mewtwo, all your work is amazing. I&#039;ve always wondered, would it be possible to import the final battle in Ocarina of Time as a stage? I&#039;ve always wanted that in this game, and I figured you might like the idea.

    Ganondorf's Tower with him playing the organ already exists.
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    « Reply #7135 on: September 01, 2013, 09:16:18 PM »


    Ganondorf's Tower with him playing the organ already exists.
    The ACTUAL Final Battle. After the Tower collapses.
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    « Reply #7136 on: September 02, 2013, 12:56:11 PM »


    I can't wait until Mute City is released.

    Mewtwo, all your work is amazing. I've always wondered, would it be possible to import the final battle in Ocarina of Time as a stage? I've always wanted that in this game, and I figured you might like the idea.


    Sure it is, and I want to take that one someday. It's way too epic to leave it out. But I have many other things to do first.

    What I've been doing these last hours is giving some touches to that Great Bay I got collaborated once, made by DSX8 and textured by Ryan. I've updated the models with some simple vertex coloring, smoothed normals, new water, some material changes, and a turtle that has no visual flaws. I've also changed the collisions just a little on turtle and grabbable platforms.

    The stage overall is just the same as before, only that improved in terms of visuals and collisions.

    [SSBB hack] - Updating Great Bay


    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22800

    EDIT: Just a random picture  Roll Eyes

    « Last Edit: September 06, 2013, 05:41:26 AM by Mewtwo2000 » Logged

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    « Reply #7137 on: September 16, 2013, 10:44:28 AM »


    Sure it is, and I want to take that one someday. It's way too epic to leave it out. But I have many other things to do first.

    What I've been doing these last hours is giving some touches to that Great Bay I got collaborated once, made by DSX8 and textured by Ryan. I've updated the models with some simple vertex coloring, smoothed normals, new water, some material changes, and a turtle that has no visual flaws. I've also changed the collisions just a little on turtle and grabbable platforms.

    The stage overall is just the same as before, only that improved in terms of visuals and collisions.

    [SSBB hack] - Updating Great Bay

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22800

    EDIT: Just a random picture  Roll Eyes


    Looks like a really solid improvement. Is there any chance later on for making that balloon able to be popped again? It's a really minor thing, but I felt that it always added something fun to the stage.

    Wow, Mega Mewtwo looks small there.
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    « Reply #7138 on: September 16, 2013, 11:40:58 AM »


    Sure it is, and I want to take that one someday. It's way too epic to leave it out. But I have many other things to do first.

    What I've been doing these last hours is giving some touches to that Great Bay I got collaborated once, made by DSX8 and textured by Ryan. I've updated the models with some simple vertex coloring, smoothed normals, new water, some material changes, and a turtle that has no visual flaws. I've also changed the collisions just a little on turtle and grabbable platforms.

    The stage overall is just the same as before, only that improved in terms of visuals and collisions.

    [SSBB hack] - Updating Great Bay

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22800

    EDIT: Just a random picture  Roll Eyes



    I like!!
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    « Reply #7139 on: September 16, 2013, 03:35:29 PM »


    i saw dsx8 working on an update of that stage. will it include giants sometime?
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