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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1914226 times)
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Mewtwo2000
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    « Reply #6480 on: August 24, 2012, 09:52:17 PM »


    Right now Mute City is the one. I hate having people waiting, and DSX8 gave me his work too long ago. So, we'll have quick progress as I'm doing nothing else at this very moment.



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    « Reply #6481 on: August 24, 2012, 09:59:43 PM »


    Right now Mute City is the one. I hate having people waiting, and DSX8 gave me his work too long ago. So, we'll have quick progress as I'm doing nothing else at this very moment.




    awesome work pal!  this im curious.. would u let me make a recording of the stage progress? o.o
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    « Reply #6482 on: August 24, 2012, 10:02:05 PM »


    I'm exicted for all of these damn it!

    Mostly Fourisde, Bowser in the sky, Gruntilda's Tower Top, and Mute City!

    *Sees pictures of Mute City*

    Holy.... #@$@#@*$(&@*(#$&!
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    Mewtwo2000
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    « Reply #6483 on: August 24, 2012, 10:03:29 PM »


    awesome work pal!  this im curious.. would u let me make a recording of the stage progress? o.o

    It's 6 am here, and collisions aren't decent enough yet. Gonna sleep now, I'll let you the stage to make a video tomorrow if you want :3

    I'm exicted for all of these damn it!

    Mostly Fourisde, Bowser in the sky, Gruntilda's Tower Top, and Mute City!

    *Sees pictures of Mute City*

    Holy.... #@$@#@*$(&@*(#$&!

    I'll try to calm down your excitement soon enough  Kirby Dance
    « Last Edit: August 24, 2012, 10:04:43 PM by Mewtwo2000 » Logged

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    « Reply #6484 on: August 24, 2012, 10:04:46 PM »


    It's 6 am here, and collisions aren't decent enough yet. Gonna sleep now, I'll let you the stage to make a video tomorrow if you want :3
    alright sure sounds like a plan to me! :3

    sleep well pal xD
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    « Reply #6485 on: August 25, 2012, 10:22:58 AM »


    Getting progress :3





    It's already fully playable, now I have to animate some yet unanimated platforms and stuff. Then, I'll continue making small aesthetic improvements/details.

    I'll send you the stage at a certain point of the day so you can make your preview video. I guess I also will make one, this way more people will know about it Tongue
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    « Reply #6486 on: August 25, 2012, 10:47:30 AM »


    Getting progress :3




    It's already fully playable, now I have to animate some yet unanimated platforms and stuff. Then, I'll continue making small aesthetic improvements/details.

    I'll send you the stage at a certain point of the day so you can make your preview video. I guess I also will make one, this way more people will know about it Tongue
    First! Anyways will it have the FZero rasing cars?
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    « Reply #6487 on: August 25, 2012, 11:12:13 AM »


    First! Anyways will it have the FZero rasing cars?
    nope not at all. that'll be to much animating, and hurtbox's cant be added.
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    « Reply #6488 on: August 25, 2012, 11:13:45 AM »


    First! Anyways will it have the FZero rasing cars?

    Well, the day I got the stage from DSX8, he told me to do all the magic I wanted... And giving cars to the stage is some of the magic I wanted to give it. Still, I would like to see if I can find a way to get them hurting people first.

    We'll see about details and stuff when the time comes.

    nope not at all. that'll be to much animating, and hurtbox's cant be added.

    I want to be sure about this first. Maybe I find something.
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    « Reply #6489 on: August 25, 2012, 11:18:31 AM »


    Well, the day I got the stage from DSX8, he told me to do all the magic I wanted... And giving cars to the stage is some of the magic I wanted to give it. Still, I would like to see if I can find a way to get them hurting people first.

    We'll see about details and stuff when the time comes.

    I want to be sure about this first. Maybe I find something.
    O.o  well i wish ya the best of luck then pal! ^^U
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    « Reply #6490 on: August 25, 2012, 11:59:10 AM »


    Just curious, but is Mute City over Port Town? If so, you could probably just rig the car models from Big Blue over the ones from Port Town (for that nostalgia effect) and edit the animations, and they'd probably still hurt the players.... I think.

    Bah, I'm sure you'll get it working regardless.
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    « Reply #6491 on: August 25, 2012, 12:19:46 PM »


    My possibility is just what you've said. It currently is over final destination, compatible with skyworld. The idea is porting it to port town and see if there's something I can get from there to my profit.
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    « Reply #6492 on: August 25, 2012, 12:33:06 PM »


    Question time!

    Are you planning on making a version where cars don't hit you, and somewhat of a neutral, comfortable place to fight in?

    I love hacks and making them as well, but I also play Brawl so I want the stage to be an actual playable stage if you know what I mean.
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    « Reply #6493 on: August 25, 2012, 01:14:42 PM »


    I know what you mean xD

    Well, sure, trying to have hitting cars isn't against having a version with a more neutral set. In fact, if I fail trying to get hitting cars, I'll include cars that never happen to be on the road just where you're on it. And if I don't fail, I'll do so anyway.

    I personally hate when I'm hit by a f*king car while I'm trying to hit my opponent xD
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    « Reply #6494 on: August 25, 2012, 01:53:16 PM »


    I always had fun in Melee with becoming invincible and standing on the road while destroying the cars while the platforms move. Good times.
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