Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)

Started by Mewtwo2000, March 16, 2010, 02:41:55 PM

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What would you like me to release next?

Melee Mute City
73 (41.7%)
Gerudo Valley
31 (17.7%)
Bowser In The Sky
17 (9.7%)
Inside Peach's Castle
14 (8%)
Fire Temple
13 (7.4%)
Windmill Hut
3 (1.7%)
Dodongo's Cavern
3 (1.7%)
Venom
4 (2.3%)
Pac-Man
17 (9.7%)

Total Members Voted: 175

Yeah, they're using PM, but I've played without using it and I didn't feel it like small. Anyway, if it's too small when released, I can resize it. I'm a resizing master! xD

Also, new picture. First reflection test:


SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Quote from: Mewtwo2000 on December 20, 2010, 06:17:23 PM
Yeah, they're using PM, but I've played without using it and I didn't feel it like small. Anyway, if it's too small when released, I can resize it. I'm a resizing master! xD

Also, new picture. First reflection test:




*wakes up*,  *Oh my, looking at the picture, *Faints again*, *wakes up* So Mewtwo2000 Tell me are you gonna edit the water a little more so it looks like from Melee Fountain of Dreams.
✿✿✿✿✿✿✿✿✿✿✿✿✿

Sure, I said it's just a first test xD
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

I feel like that would be kind of disorienting if you can't find a way to emulate the character reflections as well. Without those, it would probably be better with the solid floor.

It does look good as an illusion though.

Quote from: hotdogturtle on December 20, 2010, 06:44:12 PM
I feel like that would be kind of disorienting if you can't find a way to emulate the character reflections as well. Without those, it would probably be better with the solid floor.

It does look good as an illusion though.

I agree with this kindly old gentleman. I would prefer, like, a texture job on it like when people turn metal. Where it's one texture, that is mapped to an object, but always facing the camera. Just make it a rainbow-type texture. This would look amazing, as long as you have a cascading ripple going across, to really drive in the fact that it's water.

Also, not sure if this is possible, but could you not place this stage over top of Pokemon Stadium 1/2 and just move the screen to be on the floor, and then move the screen's camera to be facing from the floor upward? Or, have you already looked into this, since you're always one step ahead of me whenever I suggest something, lol.

cant u make a new shadow system, where the shadow is 90 degrees flipped, so u see a black reflection? might look good...

I appreciate your opinions, guys, but I'm guess I'm keeping the reflections with this system



Quote from: jokekid on December 20, 2010, 07:55:24 PM
cant u make a new shadow system, where the shadow is 90 degrees flipped, so u see a black reflection? might look good...

I suppose that's the nearest I could get to reflections. Shadows in the positive Z axis, so the shadows are similar to a reflection. I'll try it in a moment.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Quote from: Mewtwo2000 on December 20, 2010, 08:18:36 PM
I appreciate your opinions, guys, but I'm guess I'm keeping the reflections with this system



Quote from: jokekid on December 20, 2010, 07:55:24 PM
cant u make a new shadow system, where the shadow is 90 degrees flipped, so u see a black reflection? might look good...

I suppose that's the nearest I could get to reflections. Shadows in the positive Z axis, so the shadows are similar to a reflection. I'll try it in a moment.


OMG! That is sexy.

I personally like what you did with the reflections. :)

How bout you giv me mah fountain i left in your FOD or i might yell......   :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta: :sparta:
lol any way its looking so much like melee FOD good work. Good luck on those pesky reflections lol

^I can see why you have -1 karma :notimp:

Anyway, great job! You should apply to the staff of SSBB as a stgae maker, lol.

Thanks to soul for this sexy siggy!
Central Thread:
http://forums.kc-mm.com/index.php?topic=21501.msg402601#msg402601

OMG OMG OMG, ur using a sugestion by me!!! xD

im glad u thought it could be a good idea ^^

Quote from: SSJCerious on December 20, 2010, 08:35:29 PM
^I can see why you have -1 karma :notimp:


first of all, i did not get -1 for saying stuff like this. My brother was on my account messing with me. Also it's not like its trolling because i am giving him some positive reinforcement. Now leave it at that.


I guess it is. I thought of something similar time ago, but with an inclinated shadow model, which could have given some trouble. But the Z axis shadow looks near to what a reflection is meant to be from that angle.

SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Quote from: Mewtwo2000 on December 20, 2010, 09:05:05 PM
I guess it is. I thought of something similar time ago, but with an inclinated shadow model, which could have given some trouble. But the Z axis shadow looks near to what a reflection is meant to be from that angle.



That looks so beautiful!!!
Thank you Mewtwo to your high dedication on this stage. Thank you so much! :)
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