Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)

Started by Mewtwo2000, March 16, 2010, 02:41:55 PM

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What would you like me to release next?

Melee Mute City
73 (41.7%)
Gerudo Valley
31 (17.7%)
Bowser In The Sky
17 (9.7%)
Inside Peach's Castle
14 (8%)
Fire Temple
13 (7.4%)
Windmill Hut
3 (1.7%)
Dodongo's Cavern
3 (1.7%)
Venom
4 (2.3%)
Pac-Man
17 (9.7%)

Total Members Voted: 175

O.0 Wow, amazing. I"m Will put this stage over Mario Bros.



Yeah, that's the reason. The meleeish gameplay in project M makes everything in characters faster.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Quote from: Mewtwo2000 on February 24, 2011, 01:57:22 PM
Yeah, that's the reason. The meleeish gameplay in project M makes everything in characters faster.
Figures :P I prefer Brawl's style over melee though. Except a few moves from some characters. But what am i saying, i prefer overpowered PSA's against each other XD

Anyway enough off-topic from me, back on-topic.

Are you going to release a beta of the stage? I'd like to see how it plays myself :D

Could ya? ;D
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I could, and I may do it, but not yet. I mean, I want to make the whole area, but I can reach a good enough state to share. But I've not reached it yet, the castle is not complete, the visible parts during the match are not complete yet.

Anyway, if I do this, I know that most people with the beta version won't download the completed one, because the beta would be enough. And, personally, I shouldn't care (same downloads, right? O.o), but I prefer people having updated versions of my stages, and I usually see that they aren't. I've seen old versions of stages like Hyrule64 in not-too-old videos, and I really prefer to see them in their best state, not betas.

Well, I'll see what to do with it. After all, if the beta is complete in terms of playing, it's good enough to share, nobody cares if the rest of the area is or isn't really there.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

just look at actual games, when u go out of bounds, u usally find black or white outta space... xD

You got me wrong xD

Quote from: br3compactor on February 24, 2011, 04:41:11 AM
Mewtwo2000, could ya hex "clone" some faces to me again?

Quote from: br3compactor on February 24, 2011, 03:59:13 PM
Could ya? ;D
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xD

Yeah, I can. Anyway,  it's an easy process you should learn.

Are you familiar with dasdonkey box v1?
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Kinda. Well, at least more that with hex editors.
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Quote from: br3compactor on February 24, 2011, 08:05:48 PM
Kinda. Well, at least more that with hex editors.

Then, you only need to extract the vertexed face, generate the DDV.3ds file, and re-insert it in the different offsets for the other faces.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

dont forget to import and export in 3ds max, otherwise u'll get a polygon explosion in brawlbox...

That's only happening with the latest version of dasdonkey v1.

The original one (the anim8or one) has not this problem.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial