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« Reply #3240 on: February 23, 2011, 03:27:06 AM » |
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ah i see, so thats y ur so good at it O.o
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« Reply #3241 on: February 23, 2011, 12:09:47 PM » |
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Mabye Ill look into that. Ive just been using good old 2d models to make new shapes.
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« Reply #3242 on: February 23, 2011, 12:12:08 PM » |
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any news on mah stage mate?
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« Reply #3243 on: February 23, 2011, 03:37:15 PM » |
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Not yet. I would need to know something about your stage: The animations you've used in the stage... Are they from the original name? Are they cut because of you limiting the frame count? If so, could you send me the original animations for every model so I can try to get them entirely and not cut? By the way, I've been working on my Mario 64 stage again. This time, I've made a video. Enjoy!
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« Reply #3244 on: February 23, 2011, 03:40:48 PM » |
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Not yet. I would need to know something about your stage: The animations you've used in the stage... Are they from the original name? Are they cut because of you limiting the frame count? If so, could you send me the original animations for every model so I can try to get them entirely and not cut? By the way, I've been working on my Mario 64 stage again. This time, I've made a video. Enjoy! http://www.youtube.com/watch?v=twcbUg0Y0qo Best stage ever!!!
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« Reply #3245 on: February 23, 2011, 04:20:45 PM » |
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Stage Builder Blocks and PJ64 for the win.
This looks very much like in Mario 64. Much respect, Mewtwo.
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« Reply #3246 on: February 23, 2011, 05:58:23 PM » |
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Not yet. I would need to know something about your stage: The animations you've used in the stage... Are they from the original name? Are they cut because of you limiting the frame count? If so, could you send me the original animations for every model so I can try to get them entirely and not cut? By the way, I've been working on my Mario 64 stage again. This time, I've made a video. Enjoy! http://www.youtube.com/watch?v=twcbUg0Y0qoNice stage It looks really nice, btw I was wondering if you are going to make a Melee Peach's Castle Stage?
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« Reply #3247 on: February 23, 2011, 06:01:53 PM » |
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Updated Dream Greens and Fountain of Dreams.
Dream Greens: - Fixed no-apples version with wind more than twice during the match - Fixed some glitch in the background in both apple and no-apple versions
Fountain of Dreams: - Updated with the tree (it was only in P:M and the stage pack) - Increased compatibility to match the rest of my newer stages (working on many stages)
@AGFanProduction
Yeah, it's in my planning. It will be made from scratch, nothing from the Mario 64 version will be used in it.
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« Reply #3248 on: February 23, 2011, 06:07:46 PM » |
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Updated Dream Greens and Fountain of Dreams.
Dream Greens: - Fixed no-apples version with wind more than twice during the match - Fixed some glitch in the background in both apple and no-apple versions
Fountain of Dreams: - Updated with the tree (it was only in P:M and the stage pack) - Increased compatibility to match the rest of my newer stages (working on many stages)
@AGFanProduction
Yeah, it's in my planning. It will be made from scratch, nothing from the Mario 64 version will be used in it.
Excellent Good Luck on it Mewtwo
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« Reply #3249 on: February 23, 2011, 06:19:58 PM » |
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Not yet. I would need to know something about your stage: The animations you've used in the stage... Are they from the original name? Are they cut because of you limiting the frame count? If so, could you send me the original animations for every model so I can try to get them entirely and not cut? By the way, I've been working on my Mario 64 stage again. This time, I've made a video. Enjoy! http://www.youtube.com/watch?v=twcbUg0Y0qo
There's no f*cking way you "built" that Mewtwo. xD That looks like you imported it straight from the game. Looks great.
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« Reply #3250 on: February 23, 2011, 06:22:30 PM » |
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Not yet. I would need to know something about your stage: The animations you've used in the stage... Are they from the original name? Are they cut because of you limiting the frame count? If so, could you send me the original animations for every model so I can try to get them entirely and not cut? By the way, I've been working on my Mario 64 stage again. This time, I've made a video. Enjoy! http://www.youtube.com/watch?v=twcbUg0Y0qonope, i didnt limit the frame count... i had it as 20000, and it only did 10000... so its a bit odd for some reason. but ya sure, ill send u the original brres files for the 2 models. let me get to that real quick matey
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« Reply #3251 on: February 23, 2011, 06:25:18 PM » |
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Not yet. I would need to know something about your stage: The animations you've used in the stage... Are they from the original name? Are they cut because of you limiting the frame count? If so, could you send me the original animations for every model so I can try to get them entirely and not cut? By the way, I've been working on my Mario 64 stage again. This time, I've made a video. Enjoy! http://www.youtube.com/watch?v=twcbUg0Y0qo
There's no f*cking way you "built" that Mewtwo. xD That looks like you imported it straight from the game. Looks great.
xD Thanks Beyond Same to your new Prince of Persia, it looks like an import And the better thing is that it seems to be a wifi-friendly one, nice on! Not yet. I would need to know something about your stage: The animations you've used in the stage... Are they from the original name? Are they cut because of you limiting the frame count? If so, could you send me the original animations for every model so I can try to get them entirely and not cut? By the way, I've been working on my Mario 64 stage again. This time, I've made a video. Enjoy! http://www.youtube.com/watch?v=twcbUg0Y0qonope, i didnt limit the frame count... i had it as 20000, and it only did 10000... so its a bit odd for some reason. but ya sure, ill send u the original brres files for the 2 models. let me get to that real quick matey Ok
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« Reply #3252 on: February 23, 2011, 06:30:15 PM » |
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Not yet. I would need to know something about your stage: The animations you've used in the stage... Are they from the original name? Are they cut because of you limiting the frame count? If so, could you send me the original animations for every model so I can try to get them entirely and not cut? By the way, I've been working on my Mario 64 stage again. This time, I've made a video. Enjoy! http://www.youtube.com/watch?v=twcbUg0Y0qonope, i didnt limit the frame count... i had it as 20000, and it only did 10000... so its a bit odd for some reason. but ya sure, ill send u the original brres files for the 2 models. let me get to that real quick matey Ok [/quote] mind if i sent the original models also? b4 they were hexed... or hexed?
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« Reply #3253 on: February 23, 2011, 06:49:17 PM » |
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oh i guess i should say i sent u the files xD
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« Reply #3254 on: February 23, 2011, 09:41:11 PM » |
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Mewtwo2000, could ya hex "clone" some faces to me again?
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ㅤlㅤ
ㅤlㅤ
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