Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)

Started by Mewtwo2000, March 16, 2010, 02:41:55 PM

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What would you like me to release next?

Melee Mute City
73 (41.7%)
Gerudo Valley
31 (17.7%)
Bowser In The Sky
17 (9.7%)
Inside Peach's Castle
14 (8%)
Fire Temple
13 (7.4%)
Windmill Hut
3 (1.7%)
Dodongo's Cavern
3 (1.7%)
Venom
4 (2.3%)
Pac-Man
17 (9.7%)

Total Members Voted: 175

Doesn't bug me, don't worry :D

But be careful, cause sometimes people are not okay with edits and may report you. For example, I don't want edits of my Peach's Castle or Courtyard. Other stages are okay, but it's always better if you ask first. I guess they made a rule about that, and rules are there for something.

Just don't worry at all ;)
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Quote from: Mewtwo2000 on August 25, 2011, 10:14:39 PM
Doesn't bug me, don't worry :D

But be careful, cause sometimes people are not okay with edits and may report you. For example, I don't want edits of my Peach's Castle or Courtyard. Other stages are okay, but it's always better if you ask first. I guess they made a rule about that, and rules are there for something.

Just don't worry at all ;)
hehe ur always so calm and peaceful to ppl... i dont think i've ever seen a post of u being all mean to ppl at all O.o
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Quote from: DSX8 on August 25, 2011, 10:29:25 PM
hehe ur always so calm and peaceful to ppl... i dont think i've ever seen a post of u being all mean to ppl at all O.o

Well, I'm a very calm guy xD

New pictures, textures are almost finished now:



Not sure if people will be able to see the changes ^^U
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

The tree is different, and has a reflex now. There's a stone back there and you're showing both doors.
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What Br3 said.

Now I'm gonna have a hard time deciding which version I'm gonna download.

When are you releasing this? It's already done!

For the record, those are not reflections. They are the same model(s) mirrored manually by adding that same model under the water (which is transparent) what I did for Water Temple, what he's doing here, but much more complex since it's in angles.

Quote from: Mewtwo2000 on August 25, 2011, 11:52:47 PM
Well, I'm a very calm guy xD

New pictures, textures are almost finished now:



Not sure if people will be able to see the changes ^^U
haha yeah, im also a very calm guy.. no1 in my family cant believe im always calm o.e

im sooooo getting this man!!! HURRY UP WIT IT NAAAAOOOO :rage:
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Quote from: ItalianStallion on August 26, 2011, 02:45:32 AM
What Br3 said.

Now I'm gonna have a hard time deciding which version I'm gonna download.

When are you releasing this? It's already done!

For the record, those are not reflections. They are the same model(s) mirrored manually by adding that same model under the water (which is transparent) what I did for Water Temple, what he's doing here, but much more complex since it's in angles.

That's obvious at least for us stage makers xD
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August 26, 2011, 08:33:18 PM #4957 Last Edit: August 26, 2011, 08:36:02 PM by Majora
Ok uhhhm I have a few crits. first, the water texture makes me go ew. I don't really care if that's the OoT texture, it's still making me go ew for some reason. Maybe it's the fact that it's so obviously tiled. Everything else looks like it's in order, personally I think the fog should have a little less of a green tone to it. The battle should also take place right in front of the tree, if not a little closer to it, and have Dark Link standing beneath said tree watching the fight. i just personally think he would be a nice touch.

Quote from: Majora on August 26, 2011, 08:33:18 PMThe battle should also take place right in front of the tree, if not a little closer to it, and have Dark Link standing beneath said tree watching the fight. i just personally think he would be a nice touch.

oh i like the sound of this! :D


Soon enough... I'll show you my true power.

Mewtwo makes exact replicas of these N64 stages, and I mean exact replicas. That is the water texture I believe and that is the correct lighting. The lighting I used for my stage is similar, but this one is hands down perfect. After all, Mewtwo is the one who taught me how to make custom lighting, so I'm not surprised at all.

Knowing Mewthree, he might make a version with different water, just to please a fan boy.

Having Dark Link watching there, not feeling that idea at all. Matter of fact, I hate stages of characters just standing there, starring at you. Examples are Simon, Ryu, Saria.

Now Ganondorf on Ganondorf's Tower is a completely different story.

August 26, 2011, 09:03:00 PM #4960 Last Edit: August 26, 2011, 09:06:59 PM by Mewtwo2000
Yeah, the fight may be a little closer to the tree, this way the camera would be a little more free (it's close because of the other door). The water... well, I still have to try some changes to the texture, but this will probably be the final texture for the water. I can always place some water from delphino or something for those who don't like the original textures, but I'm trying to recreate the original stage, and that's a part of the recreation.

About Dark Link watching the game... I was thinking about leaving a transparent texture of Dark Link behind the tree, almost unnoticeable, but I'll see about that. I may leave it as an optional thing for those who want it.

By the way, one video showing the current state of the stage:

https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=P8fVnMQYGUI

EDIT: Looking at the water in the video, it sure need some kind of edit. Not a big one, but sure needs it.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Man I [censored]n love you! Call it what you want, that [censored] is epic as hell right there. It completely feels like Dark Link's Room. Doesn't he have his own theme? Or is it just another boss theme?

I actually forgot..

This song is good, but too slow for my taste. Needs more upbeat.

The stage itself looks beautiful to me. No way I'm not getting it when it's out.

I was expecting the correct music for the battle =/

Well, it's still to early to say much.
I know whatever I'm going to point out you'll say you're still going to do, so it's no use.

Also, you should make a version where the whole stage rotates around the tree, as if the characters where actually moving through the room while fighting.
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Ehhhhhhh I'm still not feeling the water. I see that it moves and such, but now it just looks like clouds floating by their feet. I swear I remember the room having a much more purple fog rather than that green. But I haven't played that for some time and my memory isn't the best.

I think part of the water issue may be that the darks of the texture are too dark. If you lighten those, maybe it will be different.

Also about Dark Link's music, it's the standard mini boss music from OoT.

Quote from: Mewtwo2000 on August 26, 2011, 09:03:00 PM
Yeah, the fight may be a little closer to the tree, this way the camera would be a little more free (it's close because of the other door). The water... well, I still have to try some changes to the texture, but this will probably be the final texture for the water. I can always place some water from delphino or something for those who don't like the original textures, but I'm trying to recreate the original stage, and that's a part of the recreation.

About Dark Link watching the game... I was thinking about leaving a transparent texture of Dark Link behind the tree, almost unnoticeable, but I'll see about that. I may leave it as an optional thing for those who want it.

By the way, one video showing the current state of the stage:

https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=P8fVnMQYGUI

EDIT: Looking at the water in the video, it sure need some kind of edit. Not a big one, but sure needs it.
O.o  that water REALLY needs to be fixed i can tell.
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and wow... u actually made the WHOLE room transition in via CLR0 and VIS0 file im guessing?
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