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« Reply #135 on: July 03, 2010, 09:27:26 PM » |
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Toph is up. That is all.
I update very frequently. You ever notice that?
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« Reply #136 on: July 03, 2010, 09:53:13 PM » |
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Toph is up. That is all.
I update very frequently. You ever notice that?
I was about to say you make textures fast. XD They look great though, good job.
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« Reply #137 on: July 03, 2010, 10:03:48 PM » |
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Damn, you come up with these pretty damn fast. XD I'm loving the Azula... Toph is fine, but can't grasp the awesomeness of the original character.
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« Reply #138 on: July 03, 2010, 10:44:40 PM » |
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@ Black Boo
Nice job on Toph, im awaiting a new avatar character from u everyday. XD
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I DONT TAKE REQUESTS.
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« Reply #139 on: July 03, 2010, 11:05:49 PM » |
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@Vishkugeta: Not exaclty fast. You see, I don't have a lot of things going on and I have a lot of time on my hands, so I usually use it working on my textures. Most of these take 6-8 hours of work, which I sadly tend to do in one sitting.
@cx_asuka: It's probably the fact that I didn't modify her hair. If I had modified her hair it probably would look a lot better.
@ShadowSnake: Well don't expect one tomorrow, or maybe the day after that. Fourth of July is usually a rather busy time for me, so my texture quota may be down a little in the next week.
BTW, how are the Ness modifications coming?
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« Reply #140 on: July 03, 2010, 11:31:21 PM » |
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@ShadowSnake: Well don't expect one tomorrow, or maybe the day after that. Fourth of July is usually a rather busy time for me, so my texture quota may be down a little in the next week.
BTW, how are the Ness modifications coming?
Not so good, i got his body modified to a good size, but he froze on the css, so he wont work. My Arbiter bone edit had a harder method but it didnt freeze gonna try that tomorrow. Would probably work, just it needs work and more than just bone edits, it'll need some vertex edits and texture edits to look good.
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I DONT TAKE REQUESTS.
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« Reply #142 on: July 04, 2010, 04:02:21 PM » |
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@ShadowSnake: Well don't expect one tomorrow, or maybe the day after that. Fourth of July is usually a rather busy time for me, so my texture quota may be down a little in the next week.
BTW, how are the Ness modifications coming?
Not so good, i got his body modified to a good size, but he froze on the css, so he wont work. My Arbiter bone edit had a harder method but it didnt freeze gonna try that tomorrow. Would probably work, just it needs work and more than just bone edits, it'll need some vertex edits and texture edits to look good. Ouch. Well, have you tried re-saving the modifications in the program you use, then re-saving them to the SD card? the CSS froze every now and then while I was working on Saria and Veran, and doing what I said above fixed it. If it doesn't work, then I guess you'll have to do it your harder way. Either way, I'm sure the results should be well worth it. :3 @Dingo: Thanks!
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« Reply #143 on: July 04, 2010, 05:02:53 PM » |
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mmk. Just released a little quickie texture for the fourth of July.
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« Reply #144 on: July 11, 2010, 01:46:03 PM » |
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Bump. Here's a little present from the Water Tribe!
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« Reply #145 on: July 12, 2010, 03:02:59 PM » |
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Updated Majora! A little FYI guys, I'm probably going to be posting a new hack every day this week. Begin the hype! SO COMMENT PLEASE :c
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« Reply #146 on: July 12, 2010, 10:33:40 PM » |
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*sigh* And you know I put so much hard work into my hacks and get nearly no feedback...
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« Reply #147 on: July 12, 2010, 11:19:17 PM » |
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Nice Avatar Hacks (:
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Credit to Leon1337Assasin
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« Reply #148 on: July 12, 2010, 11:38:38 PM » |
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Loving your new Majora! Keep up the good work!
I'm adding this one to my permanent Zelda textures, next to your Nayru =)
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« Reply #149 on: July 13, 2010, 02:58:01 PM » |
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Uh, ok... even though you didn't update this topic with Malladus yet... I still think that he should be a texture on Ganondorf's final smash... on Bowser, he looks just like an evil clown to me. But still kinda nice.
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« Last Edit: July 13, 2010, 03:03:07 PM by Calamitas »
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