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Author Topic: Multiple Movests for 1 character  (Read 3098 times)
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MrUnusual
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    « on: December 22, 2014, 09:11:19 PM »


    I finally got to play Project M, (I was a 1 man team rival of theirs starting in 2010, a year before they released their 1st build but never released my own modded version of Brawl because I never finished it and I only started it as something me and my friends can play but never played Project M because I was busy working on my project) but after finally playing it, I noticed that Mario and Dr. Mario have 2 different movesets, I would like this to be implemented into my personal project and was just wondering if anyone else knows how this was done?
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    SonicBrawler
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    « Reply #1 on: December 22, 2014, 10:11:57 PM »


    www.youtube.com/watch?v=gMgiFfX7A9g
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    « Reply #2 on: December 23, 2014, 12:11:45 AM »


    Thanks man Smiley what sucks though is that my version BrawlBox is not displaying most of these needed options for me (I have 0.71, not sure what version is being used here in this video). I can't see that entire right panel in mine, including the Actions, Sub-actions, Attributes nor comparison. Mine also does not have the Hitbox and Hurtbox options up at the top. But if I understand correctly, the value corresponds with the slot color number. So lets say I put shadow over Sonic's black color, I would put 5 for the value?
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    « Reply #3 on: December 23, 2014, 07:19:20 AM »


    yes. that is correct.
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    MrUnusual
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    « Reply #4 on: December 23, 2014, 08:20:58 AM »


    Ok, thanks for that part, but where can I find the exact version of BrawlBox you have? I downloaded 0.67b as I saw that's what yours is in the video, but for some reason you can stretch the left sub actions area so that you can see the variables better and I'm not able to. That little icon that appears to allow you to do that doesn't show up for me which makes me wonder if 0.67b was changed or modified since then. I also can't add/edit the coding to place the "If Compare" part either, it's a bit confusing This is what I mean:

    « Last Edit: December 23, 2014, 08:42:21 AM by MrUnusual » Logged


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    « Reply #5 on: December 23, 2014, 08:49:21 AM »


    To change it, you either select the line of code you want to change or you double click the line you want to change.

    In regards to stretching out the bar, it's a tossup. Sometimes BBox will let you, other times it won't. It's either that or I've been doing something wrong this whole time.
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    MrUnusual
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    « Reply #6 on: December 23, 2014, 12:54:07 PM »


    To change it, you either select the line of code you want to change or you double click the line you want to change.

    In regards to stretching out the bar, it's a tossup. Sometimes BBox will let you, other times it won't. It's either that or I've been doing something wrong this whole time.


    In that particular image you see above, I selected one of the only 2 things I saw there, "Bit Variable Clear: LA-Bit[116] = false" (2nd one there was "Bit Variable Clear: LA-Bit[113] = false") but after selecting that 1st one, all I got was this:

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    MrUnusual
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    « Reply #7 on: December 27, 2014, 12:09:40 AM »


    Does anyone know of a better version of BrawlBox for this?
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