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Author Topic: Smash Wii U Research and Development Thread (Testing possible! Coders needed!)  (Read 283062 times)
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Kage Ryu
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    « Reply #615 on: May 09, 2016, 10:36:21 PM »


    It's also kinda weird how only a handful characters actually have chr_41 files (the clone trio, Mr. G&W, DHD, Falco, ROB and Wario).
    I don't know the answer to your first question because I know next to nothing about Smash 4 modding, but I will say that what those characters all have in common is that they are the unlockable fighters. Do Ness, Ganondorf, Bowser Jr., and Jigglypuff also have chr_41 files?
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    Taigiry
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    « Reply #616 on: May 09, 2016, 11:52:27 PM »


    Heh, good eye, they indeed seem to be used for the "x joins the battle" screen after beating them. Looking at this video and comparing it with the chrn_41 from above, the letters appear to be identical. Especially with the large "O" sticking out like that.

    Also, yes, only the above mentioned 8 and all the DLC characters have those files, so I guess that's solved at least, thanks.
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    SonicBrawler
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    « Reply #617 on: May 10, 2016, 06:54:18 AM »


    Right. This thread exists.

    I made a few tutorials

    Additional Costume Slots (Up to 263 total costumes per character):
    www.youtube.com/watch?v=BCCRu0AR6kc

    CSPs:

    Also figured out what value to change to allow different names (Like bowser jr/koopalings and olimar/alph and what not):

    Also shows my edited CSS ^
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    « Reply #618 on: May 10, 2016, 05:50:12 PM »


    Right. This thread exists.

    I made a few tutorials

    Additional Costume Slots (Up to 263 total costumes per character):

    CSPs:

    Also figured out what value to change to allow different names (Like bowser jr/koopalings and olimar/alph and what not):

    Also shows my edited CSS ^
    srry havent checked video but can this unlock all DLC by unlocking the CSS?
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    SonicBrawler
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    « Reply #619 on: May 10, 2016, 06:53:20 PM »


    srry havent checked video but can this unlock all DLC by unlocking the CSS?

    it is possible but considered piracy
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    Ӄit ßallarɖ
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    « Reply #620 on: May 10, 2016, 07:19:30 PM »


    Gimmie. Please?
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    Kyouma
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    « Reply #621 on: May 10, 2016, 09:26:23 PM »


    Pls deliver.
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    SonicBrawler
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    « Reply #622 on: May 11, 2016, 05:33:18 AM »


    ignoring all that stuff

    ! No longer available


    worked like. 12 hours on this. making things, testing things, researching things, etc.
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    DSX8
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    « Reply #623 on: May 11, 2016, 06:57:29 AM »


    here's something i released

    <a href="http://youtu.be/yJEtMAHCUL4" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/yJEtMAHCUL4</a>
    « Last Edit: May 11, 2016, 08:58:46 AM by DSX8 » Logged

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    « Reply #624 on: May 11, 2016, 08:47:59 AM »


    here's something i released


    link was broke. here.
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    DoctorFlux(Mariodk)
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    « Reply #625 on: May 11, 2016, 04:36:32 PM »


    ignoring all that stuff

    ! No longer available

    worked like. 12 hours on this. making things, testing things, researching things, etc.
    awesome cant wait to hack my own WiiU soon


    i think i wait to return for sm4sh modding making until animation edits or model imports(or both) is possible Cheesy
    not good at vertexing anyways
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    Kyouma
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    « Reply #626 on: May 11, 2016, 09:46:55 PM »


    i think i wait to return for sm4sh modding making until model imports is possible
    Same.
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    Ӄit ßallarɖ
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    « Reply #627 on: May 12, 2016, 04:57:00 AM »


    awesome cant wait to hack my own WiiU soon


    i think i wait to return for sm4sh modding making until animation edits or model imports(or both) is possible Cheesy
    not good at vertexing anyways
    Same.
    seconded. I'm also gonna wait till it's a tad easier to manage the files too.
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    « Reply #628 on: May 13, 2016, 12:29:58 PM »


    ignoring all that stuff

    ! No longer available

    worked like. 12 hours on this. making things, testing things, researching things, etc.

    YO
    THIS IS DOPE

    Holy [censored] I didn't think Smash4 modding would come so far so quickly. Considering how long Brawl took.
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    « Reply #629 on: May 14, 2016, 02:50:41 AM »


    YO
    THIS IS DOPE

    Holy [censored] I didn't think Smash4 modding would come so far so quickly. Considering how long Brawl took.

    You sure?

    I remember Brawl having already a TON of textures and even some neat PSAs just one year after the release...

    Considering that, Smash 4 is taking forever.
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