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Author Topic: Galaxy Mario 2 - need ideas  (Read 59550 times)
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KingJigglypuff
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    « Reply #30 on: May 28, 2010, 07:25:22 PM »


    I'm meaning when after you jump and hold the jump button, you glide for a bit. Ranak7 did this with his Dark Link moveset.
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    TheShyGuy
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    « Reply #31 on: May 28, 2010, 07:27:03 PM »


    i'll take a look at it and try to mimic it

    edit: - need to find the dl link... you know where it it?

    edit:  i could do it without the dark link PSA... just wanted to dl it - zero is getting old
    « Last Edit: May 28, 2010, 07:35:11 PM by theshyguy » Logged

    ADJSonic
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    « Reply #32 on: May 28, 2010, 07:42:53 PM »


    I agree.

    Anyway:

    2 moves:

    headstool jump spikes stomp animation.

    After second jump u can hold up to go higher there's no limit how high but he goes slow and inflicts 1% per half sec.
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    KingJigglypuff
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    « Reply #33 on: May 28, 2010, 07:44:56 PM »


    i'll take a look at it and try to mimic it

    edit: - need to find the dl link... you know where it it?

    edit:  i could do it without the dark link PSA... just wanted to dl it - zero is getting old
    Find it in Brawl Vault. I tried it out and I really liked it.
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    KingJigglypuff
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    « Reply #34 on: May 28, 2010, 08:10:49 PM »


    Sorry to bug you about the Pokemon again, but how can I edit Ivysaur's Bullet Seed (not the start up) and Razor Leaf.
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    TheShyGuy
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    « Reply #35 on: May 28, 2010, 08:16:44 PM »


    dark link is really good, never knew how much better it is when you have actual sound effects to moves.  I like alot about the link - should of did something where mario goes off screen for his ground pound, but i won't because i don't like to just take other's ideas.

    - when you said glide, i thought you meant something like actual flying, but it's still a good idea.
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    « Reply #36 on: May 28, 2010, 08:27:27 PM »


    dark link is really good, never knew how much better it is when you have actual sound effects to moves.  I like alot about the link - should of did something where mario goes off screen for his ground pound, but i won't because i don't like to just take other's ideas.

    - when you said glide, i thought you meant something like actual flying, but it's still a good idea.
    Yea, I should of explained better. But again something unrelated, I don't want to spam, but could you take a look at the question above this (about Ivysaur). I'm sorry to keep bugging you about the sub routines (I'm kind of a noob at PSA). But I might have an idea for a final smash for your character. It could be the same but bigger, more damage, and surrounded by stars.
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    TheShyGuy
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    « Reply #37 on: May 28, 2010, 08:33:22 PM »


    the damage of them?, I'll check.
    -srry didn't see that post before.
    -you should dl openSA, really helpful      

    http://anonym.to/?http://opensa.dantarion.com/wiki/OpenSA2

    heres some helpful stuff

    i use this mainly for gfx

    http://forums.kc-mm.com/index.php?topic=1337.0

    this is just basically what PSA can do basically - very helpful if your PSA isnt updated.

    http://anonym.to/?http://opensa.dantarion.com/wiki/PSA_Documentation

    And finally - to keep your PSA updated

    http://anonym.to/?http://opensa.dantarion.com/wiki/Wiki2PSA


    edit:

    17008 - probably the leaf
    17248 - probably the seed

    edit: i don't mind helping so don't worry about it
    « Last Edit: May 28, 2010, 08:39:50 PM by theshyguy » Logged

    songeflemy
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    « Reply #38 on: May 29, 2010, 02:04:09 PM »


    Up B:



    Down B:

    B:


    Side B:



    Dair:


    Nair:


    D Smash:



    Up tilt:


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    TheShyGuy
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    « Reply #39 on: May 29, 2010, 02:15:22 PM »


    thanks - put it in brawl vault

    working on version 3 of The paladin mario
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    songeflemy
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    « Reply #40 on: May 29, 2010, 05:15:56 PM »


    Okay, about to submit to brawlvault.
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    TheShyGuy
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    « Reply #41 on: May 29, 2010, 05:54:28 PM »


    i meant that i did put it in brawl vault
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    songeflemy
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    « Reply #42 on: May 29, 2010, 06:31:06 PM »


    ...>.>

    Edit: Deleted it.
    « Last Edit: May 29, 2010, 06:33:54 PM by songeflemy » Logged

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    « Reply #43 on: May 30, 2010, 01:56:43 PM »


    just got the game =p... moves should be easier to find now, but i will work on them after paladin mario( only halfway done) - was wasting my time on a move for a few hours, still don't have it down yet...
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    MasterLuig
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    « Reply #44 on: May 30, 2010, 05:02:45 PM »


    his final smash hits a 5?  I know your making it up, but can you explain a bit more? 

    btw, what do think about the first version?

    I think he means its like Sonic/Pichachus final smash. You are invicible and fast, but unlike theirs, Your still walk, and can use other moves(Jump, ect)
    I would think 10-14 a hit is resonableish. For....20 seconds? 15?
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