Vertex Hacking: Advanced Techniques

Started by mariokart64n, May 24, 2010, 04:23:54 PM

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why, whats the main problem guys?
Luka Megurine by mariokart64n
[Character-ImportModel-Zelda]

I watched all your videos and solved my problems anyway.

Quote from: Apprentice Of Death on August 06, 2010, 10:10:12 PM
Quote from: RydiaFromFF2 on August 06, 2010, 07:52:02 PM
Quote from: Yoshiboshi3 on August 06, 2010, 07:40:29 PM
Quote from: ChaosRune on August 06, 2010, 06:51:47 PM
I got 3ds Max 8 from MegaUpload and did everything, but when I run the program it tries to verify a license then makes me have to input an activation code and a serial number like I bought a copy of it. Someone that I know also downloaded it, but he didn't have to do any of that! The only difference we have is that his computer is an XP and mine is a Vista. Does anyone know what the problem might be?

...Pm me. (Sees if police are around)

I've solved it already *wipes the blood off of her sword*

Aha! Do what you want cuz a Pirate is free! You are a pirate!
(lol limewire)

Btw YoshiBoshi which video is it? Maybe I'll be able to figure it out?

lol honestly, I don't use limewire, much less know exactly what it's used for besides some kinda download agent.
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limewire isn't safe, I'm surprised people use that.
Luka Megurine by mariokart64n
[Character-ImportModel-Zelda]

August 07, 2010, 06:57:16 AM #319 Last Edit: August 07, 2010, 06:58:13 AM by Apprentice Of Death
UGH never mind. I solved my new problem but ended up with my old one again...



Alright I thought to fix that I should use the original patch method.
I did... but it still happens! That's a picture taken from when I was using the no patch method but it's pretty much the same thing that happens... even after double patching and everything...

Can anyone help?

I've been having problems when saving my files to work on again later...

I re-open the scene, but the vertecies aren't there so I re-import them... then once applying them from 0 to 100, I collapse the mesh, and select the vertecies, but then I can't pick the polygons from the scene, they don't show up in the list, meaning I can't apply the final step...

Quote from: mariokart64n on August 07, 2010, 05:36:58 AM
limewire isn't safe, I'm surprised people use that.

Limewire? Hahahhaha! I don't use limewire! Isn't that for music or something?
STILL BETTER AT VEXING THAN TEXING

Quote from: n64billy on August 07, 2010, 09:16:25 AM
I've been having problems when saving my files to work on again later...

I re-open the scene, but the vertecies aren't there so I re-import them... then once applying them from 0 to 100, I collapse the mesh, and select the vertecies, but then I can't pick the polygons from the scene, they don't show up in the list, meaning I can't apply the final step...
Have you tried unhiding everything and then trying to select the polygon?

Quote from: mariokart64n on August 06, 2010, 11:24:56 PM
why, whats the main problem guys?

My main problem is how to fix Vish's meathod when the model is messed up after you do it the first time.
STILL BETTER AT VEXING THAN TEXING

Quote from: Yoshiboshi3 on August 07, 2010, 10:51:33 PM
Quote from: mariokart64n on August 06, 2010, 11:24:56 PM
why, whats the main problem guys?

My main problem is how to fix Vish's meathod when the model is messed up after you do it the first time.
What's wrong with Vish's method? it works fine for me

I'm having the same problem as Yoshiboshi3. I do exactly everything that it says to do in the guide, but part of the end model is always screwed up! I've tried to hack Ike's Arms, Yoshi's Feet, and Ness's Face(like he did), and only Ness's Face worked worked!

SAME. With Vish's method very few things can be vertexed without it screwing up afterward.

Well, I might as well go back to patching. MK is dead and unless he anotates/explains his latest 2 videos, we won't get an answer, and patching isn't that much of a hassle anyway.
STILL BETTER AT VEXING THAN TEXING


Anyone know why this happened using the nonpatch method?

3ds Max 8:

BrawlBox: