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Author Topic: Katekyo Hitman Reborn *NEED ANIMATORS AND IDEAS*  (Read 40880 times)
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Vish
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    « Reply #75 on: June 13, 2010, 07:22:48 PM »


    *starts Viper*



    10% done...needs vertex editing and need to finish the rest of the texture.

    EDIT:

    45% done. How does it look?



    EDIT2:

    60%

    « Last Edit: June 14, 2010, 03:26:21 PM by Vishkugeta » Logged

    ragno
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    « Reply #76 on: June 14, 2010, 04:13:33 PM »


    wow, that's starting to get pretty awesome!
    The 60% done one, really remembers viper!
    I am glad you started on him! I am almost done with his special moves and fs...
    look how is going to be:
    B- Metal Hammer (Viper hammers the enemy into the ground [i will try to see with a profession, to see if it is possible to make a hammer top appear for this moment]
    B>- Freeze Wave (Viper sends a freezing wave that if hits, freezes enemy and throws him up [has no knockback growth, but on high up stages, it may be possible to kill with it], and you can control the freezing wave a bit)
    Bv- Dimension Cape (Viper enters his cape, appearing somewhere else, where he hits with the cape, and sends a darkness shockwave around him for a short distance)
    B^(ground)- Cold Illusion (Viper makes a shockwave around him which [or stops the "time" for your enemy, or freezes him (if the enemy has >80% is time stopping, if he has 80%< is freezing)], [here you can interrupt the move] if you don't interrupt, a second or two afterwards he sends a second shockwave doing darkness damage and throwing opponent to the back) *Viper gives the truth hard and COLD to the enemy: You fell into my illusion! Now pay me some cash to get out of it!*
    B^(air)- [there are still two options]
         1) Fantasma Hover [The one i made before, but after i made a different ground B^, it stopped working... I will try to fix it back] (Viper                hovers for a short time, then starts to glide)
         2) Fantasma Flight [Still need to check to see if this works] (Viper makes a yellow halo appear (Fantasma Flight Mode), and he can fly around]

    I will check to see which one actually works, if both works, I'll probably put the Fantasma Flight (Fantasma appears more in it Grin)
    and of course, FS!
    FS- Flash Blizzard (Viper makes the screen trun white for a moment or so, int hat time, everyone gets frozen and thrown upwards [more damage enemy has, higher chance to die])
    tenkashi, hope you are making the animations...

    p.s: vishkugeta, remember some things for your vertex: no sword, no wings, no shoulderpad, [the rest is just extra stuff; not highly important, but helps a lot] bigger mantle [try to make it go all around him Grin]... and try adding the varia symbol to the bottom part of the cape or cloth!
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    Vish
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    « Reply #77 on: June 14, 2010, 04:25:38 PM »


    Does Viper have hands?
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    ragno
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    « Reply #78 on: June 14, 2010, 05:09:35 PM »


    of course! He used "force" with it to destroy chrome trident in the varia battles! Is just a bit small (same style as mk's i guess..., but smaller)
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    davide1104
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    « Reply #79 on: June 15, 2010, 02:37:30 AM »


    sorry,but for yoshi baddally,it doesn't work,the first texture and the second,who is help me???i'm italian
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    « Reply #80 on: June 15, 2010, 02:46:08 AM »


    serves an ocarina code for the texture?which one???
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    songeflemy
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    « Reply #81 on: June 15, 2010, 08:57:40 AM »


    Go to a help thread, this is not the place to ask for help.
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    ragno
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    « Reply #82 on: June 15, 2010, 05:11:54 PM »


    since you posted here, songeflemy... What you been doing lately? Besides PSA, what else you are good at?
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    « Reply #83 on: June 15, 2010, 07:15:06 PM »


    She just does PSA. And your sig is too big. You should make a smaller one before a mod has to remove it Tongue
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    tenkashi
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    « Reply #84 on: June 15, 2010, 11:59:54 PM »


    dingo i thought u were working on tsuna... or do u doubt your abilities? I see what you did there ...
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    ragno
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    « Reply #85 on: June 16, 2010, 03:56:13 PM »


    k, sorry dingoberriz... i will make the "viper project" one the next size smaller, which is a small square...
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    « Reply #86 on: June 16, 2010, 04:06:20 PM »


    Neither image should be bigger then 800 pixels wide or 200 pixels tall I believe.
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    « Reply #87 on: June 16, 2010, 04:19:15 PM »


    is this good enough, dingoberriz?
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    songeflemy
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    « Reply #88 on: June 16, 2010, 04:20:00 PM »


    since you posted here, songeflemy... What you been doing lately? Besides PSA, what else you are good at?

    Does Animations count as PSA?
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    « Reply #89 on: June 16, 2010, 04:28:38 PM »


    Not so large so I won't say anything more about them. Good luck with all this.
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