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« Reply #75 on: June 13, 2010, 07:22:48 PM » |
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*starts Viper*  10% done...needs vertex editing and need to finish the rest of the texture. EDIT: 45% done. How does it look?  EDIT2: 60% 
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« Last Edit: June 14, 2010, 03:26:21 PM by Vishkugeta »
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« Reply #76 on: June 14, 2010, 04:13:33 PM » |
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wow, that's starting to get pretty awesome! The 60% done one, really remembers viper! I am glad you started on him! I am almost done with his special moves and fs... look how is going to be: B- Metal Hammer (Viper hammers the enemy into the ground [i will try to see with a profession, to see if it is possible to make a hammer top appear for this moment] B>- Freeze Wave (Viper sends a freezing wave that if hits, freezes enemy and throws him up [has no knockback growth, but on high up stages, it may be possible to kill with it], and you can control the freezing wave a bit) Bv- Dimension Cape (Viper enters his cape, appearing somewhere else, where he hits with the cape, and sends a darkness shockwave around him for a short distance) B^(ground)- Cold Illusion (Viper makes a shockwave around him which [or stops the "time" for your enemy, or freezes him (if the enemy has >80% is time stopping, if he has 80%< is freezing)], [here you can interrupt the move] if you don't interrupt, a second or two afterwards he sends a second shockwave doing darkness damage and throwing opponent to the back) *Viper gives the truth hard and COLD to the enemy: You fell into my illusion! Now pay me some cash to get out of it!* B^(air)- [there are still two options] 1) Fantasma Hover [The one i made before, but after i made a different ground B^, it stopped working... I will try to fix it back] (Viper hovers for a short time, then starts to glide) 2) Fantasma Flight [Still need to check to see if this works] (Viper makes a yellow halo appear (Fantasma Flight Mode), and he can fly around]I will check to see which one actually works, if both works, I'll probably put the Fantasma Flight (Fantasma appears more in it  ) and of course, FS! FS- Flash Blizzard (Viper makes the screen trun white for a moment or so, int hat time, everyone gets frozen and thrown upwards [more damage enemy has, higher chance to die])tenkashi, hope you are making the animations... p.s: vishkugeta, remember some things for your vertex: no sword, no wings, no shoulderpad, [the rest is just extra stuff; not highly important, but helps a lot] bigger mantle [try to make it go all around him ]... and try adding the varia symbol to the bottom part of the cape or cloth!
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Full Project:  Moment Project:  
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« Reply #77 on: June 14, 2010, 04:25:38 PM » |
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Does Viper have hands?
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« Reply #78 on: June 14, 2010, 05:09:35 PM » |
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of course! He used "force" with it to destroy chrome trident in the varia battles! Is just a bit small (same style as mk's i guess..., but smaller)
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« Reply #79 on: June 15, 2010, 02:37:30 AM » |
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sorry,but for yoshi baddally,it doesn't work,the first texture and the second,who is help me???i'm italian
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« Reply #80 on: June 15, 2010, 02:46:08 AM » |
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serves an ocarina code for the texture?which one???
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« Reply #81 on: June 15, 2010, 08:57:40 AM » |
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Go to a help thread, this is not the place to ask for help.
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« Reply #82 on: June 15, 2010, 05:11:54 PM » |
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since you posted here, songeflemy... What you been doing lately? Besides PSA, what else you are good at?
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« Reply #83 on: June 15, 2010, 07:15:06 PM » |
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She just does PSA. And your sig is too big. You should make a smaller one before a mod has to remove it 
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« Reply #84 on: June 15, 2010, 11:59:54 PM » |
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dingo i thought u were working on tsuna... or do u doubt your abilities? 
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Boku wa dare dai? Kimi wa lambo?
Kimi wa dare dai? Boku wa Lambo! X3
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« Reply #85 on: June 16, 2010, 03:56:13 PM » |
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k, sorry dingoberriz... i will make the "viper project" one the next size smaller, which is a small square...
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« Reply #86 on: June 16, 2010, 04:06:20 PM » |
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Neither image should be bigger then 800 pixels wide or 200 pixels tall I believe.
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« Reply #87 on: June 16, 2010, 04:19:15 PM » |
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is this good enough, dingoberriz?
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« Reply #88 on: June 16, 2010, 04:20:00 PM » |
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since you posted here, songeflemy... What you been doing lately? Besides PSA, what else you are good at?
Does Animations count as PSA?
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« Reply #89 on: June 16, 2010, 04:28:38 PM » |
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Not so large so I won't say anything more about them. Good luck with all this.
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