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« Reply #210 on: February 21, 2011, 08:58:33 PM » |
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Have you tried using different lightings? Some lightings affect the stage more than characters, they're all different.
Try using about 3 different ones, and if you see a difference, then there is your answer.
If not, it will be figured out soon enough. Wily's Castle will happen!
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« Reply #211 on: March 02, 2011, 08:42:05 PM » |
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Well, that was easy. I replaced the scene date with that of the SSE stage I took the model from. But there's a small problem, with fog. Basically, the castle and mountain are displayed at full fogginess - this is because their large scale requires the models to be moved back a LOT MORE to get to the desired place. In this case, it's slightly more than 1000 back I PMed Mewtwo - He hasn't been online since I have, due to it being late at night. Wily's Castle will happen! Damn right! No fog will stop me!
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« Reply #212 on: March 02, 2011, 08:46:48 PM » |
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See man, I knew it was a Scene Data problem lol you should always experiment with different things, to see changes in result. Why don't you make the fog texture transparent, or like you said, move the Z axis by -1000 which will push it back, 1000 will push it forward, closer to you. Mewtwo is in Spain, about 6 hours ahead of us, so right now he is probably sleeping. He got tons of messages asking for help, so just be patient with him
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« Reply #213 on: March 03, 2011, 04:23:41 AM » |
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Turns out the fog editing is really easy, as well! IT may be fixed, I'll test it after I get back from school.
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« Reply #214 on: March 03, 2011, 05:01:27 AM » |
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Turns out the fog editing is really easy, as well! IT may be fixed, I'll test it after I get back from school.
Make sure you run home.
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« Reply #215 on: March 03, 2011, 04:00:10 PM » |
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Got everything working, and added some new stuff to the fortress itself. Behold: On overview of the stage: A closeup of the fortress: And what's that? Up in the sky, who could it be? *GASP* It's Wily! What's he up to? Does he plan to interupt the brawl with his *cough* wily *cough* ways? I'll post later with more details.....
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« Reply #216 on: March 03, 2011, 04:03:21 PM » |
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Wow beautiful man! I look forward to this stage! If not, it will be figured out soon enough. Wily's Castle will happen!
QFT.
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« Reply #217 on: March 03, 2011, 06:45:44 PM » |
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Thanks! Gonna hold off release for a bit. I still need to add Wily's capsule as well as a few small structures for the arena.
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« Last Edit: March 03, 2011, 07:53:06 PM by ForOhFor Error »
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« Reply #218 on: March 03, 2011, 07:19:08 PM » |
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If you really want more fog yoshis island stage has some neat fog animations.
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« Reply #219 on: March 03, 2011, 07:27:38 PM » |
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>.> There was too much fog in the first place, and I know how to edit fog now, anyway.
Dang, I just remembered that you can't use Crash1 to hurt players in conventional stages. Well, there go my plans for Wily. Still gonna use that capsule in an animation, though.
I AM RELEASING WILY'S FORTRESS TOMORROW (The 4th)!
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« Last Edit: March 03, 2011, 09:18:55 PM by ForOhFor Error »
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« Reply #220 on: March 03, 2011, 10:07:24 PM » |
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im just saying its liek a different fog.
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« Reply #221 on: March 04, 2011, 04:28:41 AM » |
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....No. Don't need it. Don't want it. Anyway, the stage is basically done, I'm just waiting on a video from _Data_Drain_
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« Reply #222 on: March 04, 2011, 04:55:55 AM » |
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DataDrain and his sexy stage showcase videos lol
Well that's good news, I got a stage to look forward to when i wake up then.
Also, over FD right?
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« Reply #223 on: March 04, 2011, 06:53:14 AM » |
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Yeah, FD.
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« Reply #224 on: March 04, 2011, 10:56:48 AM » |
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Well ok, but if you ever need fog just let me know.
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