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« Reply #375 on: August 25, 2010, 04:44:11 PM » |
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OMG. I leave for 2 days and all this awesome madness is happening. I cant even believe this progress that you guys are making. This is obvious an incredible project and all this work is making this come together very nicely. I still cant believe all that has been done in just the last couple of days. Good job guys and keep up the good work. This Zero thing does not have a word that can explain it.
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« Reply #376 on: August 25, 2010, 04:45:55 PM » |
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hmm very nice animation how many do you guys have done so far?
Not many, I decided I would do some of the attack animations, but I have a texture to finish before that. Then I'll try to "Brawlify" Zero's textures by making some parts smaller so they can have more details. Good!  My "bigger model" shown in the picture is glitching up bad now... it got corrupt so I had to delete it. Velen, do you think you could resize the model properly, so we don't have to use the FitLink.pac used in the Zero Community Package? EDIT: ShadowSnake, what does Mario and Sonic have to do with this?  (No offense) Afraid not, I know nothing of how to size mod, at least not in the way we need it. We would need to ask someone who knows how to resize models.
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« Reply #377 on: August 25, 2010, 04:46:43 PM » |
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OMG. I leave for 2 days and all this awesome madness is happening. I cant even believe this progress that you guys are making. This is obvious an incredible project and all this work is making this come together very nicely. I still cant believe all that has been done in just the last couple of days. Good job guys and keep up the good work. This Zero thing does not have a word that can explain it.
XD Thanks! I found out how to reanimate the Zero model, so I thought I'd tell everyone here! And actually the work here, is going pretty smoothly, unlike other projects. >.> This is probably the best project I've worked on, because most of the other projects I worked on were a complete MESS, and I had to quit. Thanks for your support, though! If you want to help out, you may help. hmm very nice animation how many do you guys have done so far?
Not many, I decided I would do some of the attack animations, but I have a texture to finish before that. Then I'll try to "Brawlify" Zero's textures by making some parts smaller so they can have more details. Good!  My "bigger model" shown in the picture is glitching up bad now... it got corrupt so I had to delete it. Velen, do you think you could resize the model properly, so we don't have to use the FitLink.pac used in the Zero Community Package? EDIT: ShadowSnake, what does Mario and Sonic have to do with this?  (No offense) Afraid not, I know nothing of how to size mod, at least not in the way we need it. We would need to ask someone who knows how to resize models. DARN! Although, I do know a few people who know how to resize models, so this will work.  FEAR NOT! >_> edit: I asked Wave. NOTE: I'm going to start the animations until somebody resizes the model.  Right now, I'm still doing some other stuff with the model. <_< I'm actually finding pretty interesting things with this model. I found that some of the bones were only in use of TvC, Because TvC would use those bones for extra animations, that would expand out.
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« Last Edit: August 25, 2010, 04:56:05 PM by wafflehack »
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« Reply #378 on: August 25, 2010, 04:55:44 PM » |
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OMG. I leave for 2 days and all this awesome madness is happening. I cant even believe this progress that you guys are making. This is obvious an incredible project and all this work is making this come together very nicely. I still cant believe all that has been done in just the last couple of days. Good job guys and keep up the good work. This Zero thing does not have a word that can explain it.
XD Thanks! I found out how to reanimate the Zero model, so I thought I'd tell everyone here! And actually the work here, is going pretty smoothly, unlike other projects. >.> This is probably the best project I've worked on, because most of the other projects I worked on were a complete MESS, and I had to quit. Thanks for your support, though! If you want to help out, you may help. hmm very nice animation how many do you guys have done so far?
Not many, I decided I would do some of the attack animations, but I have a texture to finish before that. Then I'll try to "Brawlify" Zero's textures by making some parts smaller so they can have more details. Good!  My "bigger model" shown in the picture is glitching up bad now... it got corrupt so I had to delete it. Velen, do you think you could resize the model properly, so we don't have to use the FitLink.pac used in the Zero Community Package? EDIT: ShadowSnake, what does Mario and Sonic have to do with this?  (No offense) Afraid not, I know nothing of how to size mod, at least not in the way we need it. We would need to ask someone who knows how to resize models. DARN! Although, I do know a few people who know how to resize models, so this will work.  FEAR NOT! >_> edit: I asked Wave. NOTE: I'm going to start the animations until somebody resizes the model.  Be sure to wait for me! Gotta go now, Class time!
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« Reply #379 on: August 25, 2010, 04:56:58 PM » |
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OMG. I leave for 2 days and all this awesome madness is happening. I cant even believe this progress that you guys are making. This is obvious an incredible project and all this work is making this come together very nicely. I still cant believe all that has been done in just the last couple of days. Good job guys and keep up the good work. This Zero thing does not have a word that can explain it.
XD Thanks! I found out how to reanimate the Zero model, so I thought I'd tell everyone here! And actually the work here, is going pretty smoothly, unlike other projects. >.> This is probably the best project I've worked on, because most of the other projects I worked on were a complete MESS, and I had to quit. Thanks for your support, though! If you want to help out, you may help. hmm very nice animation how many do you guys have done so far?
Not many, I decided I would do some of the attack animations, but I have a texture to finish before that. Then I'll try to "Brawlify" Zero's textures by making some parts smaller so they can have more details. Good!  My "bigger model" shown in the picture is glitching up bad now... it got corrupt so I had to delete it. Velen, do you think you could resize the model properly, so we don't have to use the FitLink.pac used in the Zero Community Package? EDIT: ShadowSnake, what does Mario and Sonic have to do with this?  (No offense) Afraid not, I know nothing of how to size mod, at least not in the way we need it. We would need to ask someone who knows how to resize models. DARN! Although, I do know a few people who know how to resize models, so this will work.  FEAR NOT! >_> edit: I asked Wave. NOTE: I'm going to start the animations until somebody resizes the model.  Be sure to wait for me! Gotta go now, Class time! Okay, Bye! See you later! good luck at class.  ShadowSnake, can you put up a list of the people helping the project on the OP? I think it's You, Velen Zaiga, and me. and that's pretty much it. >_> EDIT: JROD I KNOW YOU'RE WATCHING THIS PAGE. >_>
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« Last Edit: August 25, 2010, 05:08:10 PM by wafflehack »
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« Reply #380 on: August 25, 2010, 06:06:51 PM » |
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Hey BTW is this TvC model, PSA, etc going to be ported over another character besides link? If so is there going to be a link version too? and who is the port going to go over
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« Reply #381 on: August 25, 2010, 06:12:13 PM » |
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Hey BTW is this TvC model, PSA, etc going to be ported over another character besides link? If so is there going to be a link version too? and who is the port going to go over
I don't know. I honestly, Don't know. >_> If we port this over to another character, like diddy, the way he makes sounds is gonna sound retarded. XD
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« Reply #382 on: August 25, 2010, 06:19:58 PM » |
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Hey BTW is this TvC model, PSA, etc going to be ported over another character besides link? If so is there going to be a link version too? and who is the port going to go over
I don't know. I honestly, Don't know. >_> If we port this over to another character, like diddy, the way he makes sounds is gonna sound retarded. XD so your saying it IS prolly going to stay on link?
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« Reply #383 on: August 25, 2010, 06:24:12 PM » |
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Hey BTW is this TvC model, PSA, etc going to be ported over another character besides link? If so is there going to be a link version too? and who is the port going to go over
I don't know. I honestly, Don't know. >_> If we port this over to another character, like diddy, the way he makes sounds is gonna sound retarded. XD so your saying it IS prolly going to stay on link? I'm just saying I don't know. We can make 2 PSA's: One for Link Then port it over to another character.
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« Reply #384 on: August 25, 2010, 06:40:40 PM » |
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May i suggest, (if you port) put it over Wario, HE HAS MANY COSTUMES.
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« Reply #385 on: August 25, 2010, 06:56:09 PM » |
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May i suggest, (if you port) put it over Wario, HE HAS MANY COSTUMES.
>.> Movesets. Animations. We need A LOT of costumes for Wario. Not Wario. Never. Ever.
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« Reply #386 on: August 25, 2010, 07:13:53 PM » |
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May i suggest, (if you port) put it over Wario, HE HAS MANY COSTUMES.
you would think thats a good idea but to be honest we dont need THAT many textures. Wario has almost TOO many textures. And for zero, well he doesnt have allot anyways. All we really need is 2 or 3 different colors and 1 or 2 special textures like dark zero or nightmare zero etc
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« Reply #387 on: August 25, 2010, 07:47:57 PM » |
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 There are way to many Zero avi's on this thread lol fanboysIm happy we got all this great work done. but we've barley scratched the surface, especially figuring out his moveset and secondary textures. Mainly the bones is what im worried about since the only way we could get him to use his saber is through custom animations... Also we should look into the X costume for Zero guys...because if we can figure out Zero for Brawl than that X texture will be next >,>
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 My Prize: chicken noodle soup that'll be all 
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« Reply #388 on: August 25, 2010, 08:20:08 PM » |
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 There are way to many Zero avi's on this thread lol fanboysIm happy we got all this great work done. but we've barley scratched the surface, especially figuring out his moveset and secondary textures. Mainly the bones is what im worried about since the only way we could get him to use his saber is through custom animations... Also we should look into the X costume for Zero guys...because if we can figure out Zero for Brawl than that X texture will be next >,> We already have an X texture made by BigSharkZ, although I don't think we can release it without BigSharkZ's permission. >.>
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« Reply #389 on: August 25, 2010, 08:29:45 PM » |
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 There are way to many Zero avi's on this thread lol fanboysIm happy we got all this great work done. but we've barley scratched the surface, especially figuring out his moveset and secondary textures. Mainly the bones is what im worried about since the only way we could get him to use his saber is through custom animations... Also we should look into the X costume for Zero guys...because if we can figure out Zero for Brawl than that X texture will be next >,> We already have an X texture made by BigSharkZ, although I don't think we can release it without BigSharkZ's permission. >.> Then we make a simple recolor. Head crystal will be red, body will be blue, white part of the helmet will be Cyan. His "Boob-Lights" will be silver, as will the... Well, you know. @ D1337: I though we had a moveset agreed upon? Also have someone vertex one of the models that can be transferred from character to character, and then have the model summon that article in the animation, then add the Laser Sword glow during the attack as well as a normal sword glow. In some ways, it's simpler than it appears.
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