Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 51 52 53 [54] 55 56 57 ... 69
Author Topic: *M* Showcase - All the Melee items RELEASED! Enjoy!  (Read 463616 times)
0 Members and 2 Guests are viewing this topic.
AGFanProduction
Holy Kitten
*
Offline Offline

Posts: 1108


there is a purpose in me being here.

  • Awards >9000 Star Hacker Super Saiyan Topic Pin Collector

  • View Profile Awards
    « Reply #795 on: July 16, 2011, 01:50:18 PM »


    Melee Pichu is going very well, but I need help with the Model, by adding to him his Blue Glasses he had in Melee and the Green backpack as a vertex maybe, can someone help me with that?
    Logged

    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



    JOEYSX5
    Supreme Kitten
    ********
    Offline Offline

    Posts: 652


  • Awards Texture Artist Heart Container Dedicated Hacker

  • View Profile Awards
    « Reply #796 on: August 07, 2011, 02:27:36 PM »


    I recommend adding the Male and Female wireframes link to the thread
    Logged

    [PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]

    AGFanProduction
    Holy Kitten
    *
    Offline Offline

    Posts: 1108


    there is a purpose in me being here.

  • Awards >9000 Star Hacker Super Saiyan Topic Pin Collector

  • View Profile Awards
    « Reply #797 on: August 07, 2011, 04:11:22 PM »


    Thanks for giving me an Idea for the Pichu hack, and yea sure!
    Logged

    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #798 on: September 01, 2011, 05:11:36 PM »


    dont forget the pichu taill is a diferent format from pikachu taill xD also i think the next mewtwo update is in need to fix the animations where the taills looks wierd i think DO fixed some in his mewtwo psa manly running and i think charging shadow ball and good luck with pichu xD
    Logged


    AGFanProduction
    Holy Kitten
    *
    Offline Offline

    Posts: 1108


    there is a purpose in me being here.

  • Awards >9000 Star Hacker Super Saiyan Topic Pin Collector

  • View Profile Awards
    « Reply #799 on: September 01, 2011, 05:18:19 PM »


    The shadow ball problem is already fixed for the current work/update and some the animations have been fixed already by me and other buddies in Smashboards but sadly I'm too busy to work in the new animations/PSA and the other guys just lost the Mewtwo spirit they had, they are not working on it... We need good animators but no one has gve us support :/

    Thanks for the Pichu stuff thing.! Cheesy
    Logged

    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #800 on: September 02, 2011, 01:38:01 AM »


    The shadow ball problem is already fixed for the current work/update and some the animations have been fixed already by me and other buddies in Smashboards but sadly I'm too busy to work in the new animations/PSA and the other guys just lost the Mewtwo spirit they had, they are not working on it... We need good animators but no one has gve us support :/

    Thanks for the Pichu stuff thing.! Cheesy
    no problem i think KTH melle pichu is the only pichu with the right taill on brawl for now xD and good to know atleast some mewtwo animations were fixed  since i use mewtwo as my main in SSBB Tongue  but i tough the psa was preety much finished maybe editing a few damages and knockbacs  becuase it works preety well the only real thing i can notice is that when shadow ball is charging it doesnt do damage like lucario or mewtwo in melle did
    Logged


    AGFanProduction
    Holy Kitten
    *
    Offline Offline

    Posts: 1108


    there is a purpose in me being here.

  • Awards >9000 Star Hacker Super Saiyan Topic Pin Collector

  • View Profile Awards
    « Reply #801 on: October 18, 2011, 11:52:00 AM »


    no problem i think KTH melle pichu is the only pichu with the right taill on brawl for now xD and good to know atleast some mewtwo animations were fixed  since i use mewtwo as my main in SSBB Tongue  but i tough the psa was preety much finished maybe editing a few damages and knockbacs  becuase it works preety well the only real thing i can notice is that when shadow ball is charging it doesnt do damage like lucario or mewtwo in melle did


    Yea! KTH's pichu is one of the best pichus out there on vault, its too bad that my vertex hack knowledge is nothing Sad that just stops me in my hacks.

    I have fully fixed the shadow ball thing already in Mewtwo v1.05 DEMO, it charges the SB like in Melee and does electric damage like in Melee Wink
    and the PSA? finished? not yet my friend, the Final Smash needs to be changed I have put to it the old final smash (the multi-shadow ball Final) because I'm going to test out some ideas with it and now that I have the fixed tail Mewtwo model is necessary to re-edit and fix all the animations to make the TAIL fit the model, or it will look just 'weird and strange'

    Yesterday I re-done the F-Smash PSA and animation, it looks Bad-ss now with no joke Cheesy

    (slt)

    I'm going to finish the animation today and later I'm going to start the D-Smash animation.
    Logged

    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #802 on: October 18, 2011, 12:52:38 PM »


    great to see some animation improvement when the fix taill model has all the animations corrected i might update my mewtwo port xD
    Logged


    AGFanProduction
    Holy Kitten
    *
    Offline Offline

    Posts: 1108


    there is a purpose in me being here.

  • Awards >9000 Star Hacker Super Saiyan Topic Pin Collector

  • View Profile Awards
    « Reply #803 on: October 18, 2011, 01:17:52 PM »


    great to see some animation improvement when the fix taill model has all the animations corrected i might update my mewtwo port xD


    I finished the F-Smash animation a few minutes ago, what do you think?
    Melee:

    Brawl:


    compared to the original animation (the one from my vault), to me, this one is a masterpiece.
    nothing to fix there? right.

    I'm working on the Dash Animation now and then the D-smash.
    and Yeah sure! you can update your hack with the latest update when its done!
    Logged

    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



    Gamma Ridley
    ~Mercenary~
    Boss Kitten
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #804 on: October 18, 2011, 01:22:21 PM »


    Actually, there are a couple of things about that animation that are incorrect. If you don't mind me pointing them out.

    -His right leg is supposed to be forward, while his left leg is supposed to be back. You reversed it.
    -His head should be tilted down a bit more, and in general his whole body should be leaning much more forward.
    -His tail should be curved downward, but I'm not sure if there's anything you can do about that. /:

    Just a few things I saw immediately. Really, it depends on whether or not you were going for an animation that looked exactly like the Melee one.

    But good job regardless. Mewtwo is long overdue in getting a revamp.
    Logged


    AGFanProduction
    Holy Kitten
    *
    Offline Offline

    Posts: 1108


    there is a purpose in me being here.

  • Awards >9000 Star Hacker Super Saiyan Topic Pin Collector

  • View Profile Awards
    « Reply #805 on: October 18, 2011, 01:38:34 PM »


    Actually, there are a couple of things about that animation that are incorrect. If you don't mind me pointing them out.

    -His right leg is supposed to be forward, while his left leg is supposed to be back. You reversed it.
    -His head should be tilted down a bit more, and in general his whole body should be leaning much more forward.
    -His tail should be curved downward, but I'm not sure if there's anything you can do about that. /:

    Just a few things I saw immediately. Really, it depends on whether or not you were going for an animation that looked exactly like the Melee one.

    But good job regardless. Mewtwo is long overdue in getting a revamp.

    I know of what are you talking about, most of the bones are reversed like the Legs stuff thing, the same with the arms or body, but this is because the *standard* lucario animations are put in that way, I re-edited them to make them a little more *like Melee* and to remove the old weird animations it had, but it seems my effort isn't the best. Also you should keep in mind that for now I'm the only member on the Project Mewtwo that is actually working of Mewtwo so this revamps are the best that I can do for now.

    I'm going to fix the head thing and I'm going to try to fix the tail position as I have put correct coordinates in the tail to avoid 'glitches' them I'm going to post In-game pictures here.

    any other recommendations are welcome without counting the body position of course, that is a minor thing right now that may be fixed in future.

    Thanks!
    Logged

    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #806 on: October 18, 2011, 02:09:24 PM »


    I finished the F-Smash animation a few minutes ago, what do you think?
    Melee:

    Brawl:


    compared to the original animation (the one from my vault), to me, this one is a masterpiece.
    nothing to fix there? right.

    I'm working on the Dash Animation now and then the D-smash.
    and Yeah sure! you can update your hack with the latest update when its done!

    well it looks good and gamma ridley already said the diferences also we cant see the shoulder very well i font know how the shoulder will look since that mewtwo vertex isnt there a small shoulder glitch somewhere?? but its a very good improvement from the original  the ones needind most revamp are side B,down B and maybe the AA animation wich still looks wierd like mewtwo broken its body
    Logged


    AGFanProduction
    Holy Kitten
    *
    Offline Offline

    Posts: 1108


    there is a purpose in me being here.

  • Awards >9000 Star Hacker Super Saiyan Topic Pin Collector

  • View Profile Awards
    « Reply #807 on: October 18, 2011, 02:17:10 PM »


    the Mewtwo vertex made by mariokart64n has a problem with the shoulders so it looks like it has spikes or something but thats the vertex 'glitch' not the animation. In-game looks good anyways and you can't notice it just only when you pause on the character and it zooms On there you can see the spikes of what I'm talking about.

    I have fixed the Down-B animation already along with the PSA so it not looks that weird O_0! Side-B??? well its good to me just the PSA needs to be fixed to make the character fall into the ground cuz the reflection collision is already added (Thank you!) and the AA combo? well yes but thats the last one I'm going to fix because that combo has already caused a lot of trouble to me.
    Logged

    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #808 on: October 18, 2011, 02:26:40 PM »


    the Mewtwo vertex made by mariokart64n has a problem with the shoulders so it looks like it has spikes or something but thats the vertex 'glitch' not the animation. In-game looks good anyways and you can't notice it just only when you pause on the character and it zooms On there you can see the spikes of what I'm talking about.

    I have fixed the Down-B animation already along with the PSA so it not looks that weird O_0! Side-B??? well its good to me just the PSA needs to be fixed to make the character fall into the ground cuz the reflection collision is already added (Thank you!) and the AA combo? well yes but thats the last one I'm going to fix because that combo has already caused a lot of trouble to me.
    ok its understandable xD about the AA but when you revamp it use the AA i modified in the port so it doesnt freeze for lucario vertex(in theory :S did you ever teste it?)
    Logged


    AGFanProduction
    Holy Kitten
    *
    Offline Offline

    Posts: 1108


    there is a purpose in me being here.

  • Awards >9000 Star Hacker Super Saiyan Topic Pin Collector

  • View Profile Awards
    « Reply #809 on: October 18, 2011, 02:29:32 PM »


    ok its understandable xD about the AA but when you revamp it use the AA i modified in the port so it doesnt freeze for lucario vertex(in theory :S did you ever teste it?)

    Not yet I have been focused in other attacks first also I noticed that you removed the Attack 3 from the Motion pac and also from the PSA :0
    Logged

    *Permission to use Mewtwo PSA hack is granted, only if I'm collaborated in the Brawl Vault Download, otherwise, no permission is given and if is already used, remove download from vault, unless you collaborate me*

    AG's PSA/Animation Thread: http://forums.kc-mm.com/index.php?topic=36777.0
    KC-MM Project Mewtwo: http://forums.kc-mm.com/index.php?topic=55338.0
    The *M* Texture thread: http://forums.kc-mm.com/index.php?topic=9737.0
    Godzilla Unleashed Model Importing Thread: http://forums.kc-mm.com/index.php?topic=64587.0



    Pages:  1 ... 51 52 53 [54] 55 56 57 ... 69
    Print
    Jump to: