341 August 28th, 2013
Sonic Advance 3: Toy Kingdom+ by Panzerhandschuh, POKE MASTER[Stage - Texture, Vertex - Big Blue]
This is a rebalanced version of POKE MASTER's Toy Kingdom: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27343
It replaces Big Blue but this can be changed to any stage using a .rel converter: http://www.lakora.us/rel/
It replaces Big Blue but this can be changed to any stage using a .rel converter: http://www.lakora.us/rel/
1335 April 1st, 2017
Casino Night Zone+ by Panzerhandschuh with credit to LegacyWolf[Stage - Texture, Vertex - Flat Zone 2]
This is a rebalanced version of LegacyWolf's Casino Night Zone: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27379
It replaces Flat Zone 2 but this can be changed to any stage using a .rel converter: http://www.lakora.us/rel/
This is my edit but NOT my stage so if the author wants me to remove it then I will do so immediately.
It replaces Flat Zone 2 but this can be changed to any stage using a .rel converter: http://www.lakora.us/rel/
This is my edit but NOT my stage so if the author wants me to remove it then I will do so immediately.
366 August 10th, 2015
Hyrule Castle No Tent by Panzerhandschuh with credit to Mewtwo2000[Stage - Texture, Vertex, Import - Bridge of Eldin]
This is a quick modification of Mewtwo2000's Hyrule Castle: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7608
All I did was remove the tent since it would lead to a lot of abuse and unfair/easy combos.
All I did was remove the tent since it would lead to a lot of abuse and unfair/easy combos.
280 January 29th, 2015
Gloamspace by Nezha B. Rose, Panzerhandschuh with credit to CutterKirby64[Stage - Texture, Vertex, Import, 2D - Mario Circuit]
Download fix: 1-29-15
Credit Panzerhandschuh for making the balanced version of CutterKirby64'sGloam valley.
Its like Gloam Valley... but in space! I really did not do much, just changed the background. The reason I've changed the background is because the gloam valley was sharp, and it was pretty hard to not get dizzy with the pallete. There are 2 versions, red and blue. Notice also that the grass was taken away since Snake would plant his mines there and hid it from the rest. This stage is fair enough to be a competitive stage for proyect m 2.6b. In the file I've included the following:
Both stages(Red and Blue). The module so it can be played in both proyect m and minus. The SSP for both stages.
Three songs:
DJ the S: Kirby Remix-Big Boss Bash [Boss Medley]
DJ the S: Dr. Mario Remix - You Look Sick, Mate [Fever, Chill]
DJ th S: The Legend of Zelda Remix - Song of Gods [Oath to Order, Ballad of the Gods, Stone Tower Temple]
It will obviously desync the wii, I personally tested this stage with many battles in different wii's and never froze, unless of course, it is installed incorrectly.
If anything goes wrong, pm me first before reporting.
Remmember, click the blue bar that says download at the top corner to download as a ZIP.
Credit Panzerhandschuh for making the balanced version of CutterKirby64'sGloam valley.
Its like Gloam Valley... but in space! I really did not do much, just changed the background. The reason I've changed the background is because the gloam valley was sharp, and it was pretty hard to not get dizzy with the pallete. There are 2 versions, red and blue. Notice also that the grass was taken away since Snake would plant his mines there and hid it from the rest. This stage is fair enough to be a competitive stage for proyect m 2.6b. In the file I've included the following:
Both stages(Red and Blue). The module so it can be played in both proyect m and minus. The SSP for both stages.
Three songs:
DJ the S: Kirby Remix-Big Boss Bash [Boss Medley]
DJ the S: Dr. Mario Remix - You Look Sick, Mate [Fever, Chill]
DJ th S: The Legend of Zelda Remix - Song of Gods [Oath to Order, Ballad of the Gods, Stone Tower Temple]
It will obviously desync the wii, I personally tested this stage with many battles in different wii's and never froze, unless of course, it is installed incorrectly.
If anything goes wrong, pm me first before reporting.
Remmember, click the blue bar that says download at the top corner to download as a ZIP.
712 April 1st, 2017
Gloam Valley+ by Panzerhandschuh, CutterKirby64[Stage - Texture, Vertex, Import, 2D - Mario Circuit]
This is just a rebalanced edit of CutterKirby64's Gloam Valley: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18037
It replaces Mario Circuit but this can be changed to any stage using a .rel converter: http://www.lakora.us/rel/
Changes:
- No more gaps
- No water
- Right wall removed
- Pipe removed
- Adjusted platform positions
This is my edit but NOT my stage so if the author wants me to remove it then I will do so immediately.
It replaces Mario Circuit but this can be changed to any stage using a .rel converter: http://www.lakora.us/rel/
Changes:
- No more gaps
- No water
- Right wall removed
- Pipe removed
- Adjusted platform positions
This is my edit but NOT my stage so if the author wants me to remove it then I will do so immediately.
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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