Home Gallery Resources The Team Rules chat Login Register

Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Red Alloy Blue Alloy Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Yellow Alloy Green Alloy View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic New Characters

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z View All Numbers Symbols
Mario Luigi Yoshi Donkey Kong Link Samus Fox Kirby Captain Falcon Ness Pikachu Jigglypuff Marth Mr. Game & Watch Menu Subspace Enemies Peach Bowser Wario Diddy Kong Zelda Zero Suit Samus Falco Meta Knight Pit Lucas Pokemon Trainer Charizard Ike R.O.B. Announcer Stages View All Giga Bowser Wario Man Toon Link Sheik Ganondorf Wolf King Dedede Olimar Ice Climbers Squirtle Ivysaur Lucario Snake Sonic Custom Characters
Smash Ball Assist Trophy Poke Ball Capsule Barrel Crate Blast Box Party Ball Sandbag Food Maxim Tomato Heart Container Team Healer Dragoon Super Mushroom Poison Mushroom Starman Metal Box Bunny Hood Warp Star Superspicy Curry Timer Lightning Beam Sword Home Run Bat Fan Lip's Stick Star Rod Hammer Golden Hammer Super Scope Ray Gun Cracker Launcher Fire Flower Bob-omb Motion Sensor Bomb Gooey Bomb Smart Bomb Deku Nut Freezie Smoke Ball Pitfall View All Hothead Mr. Saturn Shell Banana Peel Bumper Spring Unira Soccer Ball Franklin Badge Screw Attack CD Sticker Coins and Bills
View All Results Screen Menus and More Trophies Strap Screen Sticker Images Coin Launcher Subspace Enemies Videos Other
View All Audio SFX Characters Items Stages Portraits Other


104 October 29th, 2018

BrawlCrate v0.14 by soopercool101, Sammi Husky, Syvkal, MarioDox with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, and PeterHatch for BrawlBox development
[Misc - Other (stuff we forgot)]

BrawlCrate is a fork of BrawlBox v0.77 with a ton of new features.

This release adds support for documentation updates among major improvements and fixes. Ensure auto-updates are active in the settings to make sure you always get the latest improvements!

Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

13 October 20th, 2018

Project M 3.6 - Caveless Spear Pillar (Sun & Moon) by E-scope12, Tybis, SmashBroski, Syvkal with credit to SmashBroski, Syvkal, Tybis, & RandomTBush for the Pokémon Sun & Moon Models
[Stage - Texture, Vertex, Import - Spear Pillar]

An alternative take on Brawl's Spear Pillar catering to competitive and casual players. Comes in three versions: Empty, No Hazards, and Hazards. SSS assets included.

- All versions: The cavern portion of the stage is gone.
- All versions: Pokémon models imported from Pokémon Sun & Moon.
- Extra Versions: Has versions for Giratina & Arceus.
- Empty: No Pokemon
- No Hazards: Legendary Pokemon appear in background and do not produce hazards.
- Hazards: Legendary Pokemon appear and produce hazards (beams, gravity, etc.)

Delete tengan.rel in module and replace TENGAN_1,2, & 3 in melee with the desired version files.

26 September 18th, 2018

Hazardless Spear Pillar + Cave by Syvkal with credit to Ricky & SirFiremanBob for requesting it
[Stage - Import - Spear Pillar]

Spear Pillar without the lasers, gravity changes, or camera flipping. There is an additional version, however, where Dialga & Palkia can still break parts of the main platform - allowing for a more dynamic stage.

The rel file included disables the hazards for Cresselia's stage, while maintaining the Pokémon's ability to appear and disappear.

30 September 16th, 2018

Speartlefield (Sun & Moon Version) by E-scope12, Syvkal, MarioDox with credit to MarioDox, RandomTBush for the Pokémon Sun & Moon Models, SmashBroski, Tybis & Syvkal for the Caveless Spear Pillar, PMDT
[Stage - Texture, Vertex, Import - Spear Pillar]

Spear Pillar returns! Now in a 1-1 for Battlefield [3.6]. This comes with Legendary Pokémon and Shiny versions. It's compatible with Battlefield. It comes with a .rel to port over Spear Pillar.

UPDATE 7/18/2018: Added vBrawl Versions of Speartlefield.

UPDATE 9/15/2018: Has a new Caveless Spear Pillar by Syvkal

148 September 15th, 2018

Virtual SD Sync by Syvkal
[Misc - Other (stuff we forgot)]

A collection of utilities and scripts to automate updating your virtual SD card.

You choose a folder and your sd.raw file then run the program to sync between them.
Only copies files that have been modified or newly added. It can also optionally purge old files from the SD card that no longer exist in your mods folder.

Forum thread:

116 November 10th, 2018

Spear Pillar Remastered (X/Y/OR/AS/Sun/Moon/Ultra Sun/Ultra Moon) by E-scope12, SmashBroski, Syvkal with credit to RandomTalkingBush for the script to rip the X/Y models. Balanced Brawl for the Tengan_1 STDT. SmashBroski & Syvkal for the new caveless Spear Pillar.
[Stage - Texture, Vertex, Import - Spear Pillar]

Here it is. Spear Pillar Remastered. It was supposed to have a Giratina version but I couldn't because of the filesize limit. It comes with Shiny versions. I had to resize a lot of the textures on the stage because of the filesize limit and I imported the Models from Pokémon XY and the Animations from Sun and Moon. To use Giratina over STGTENGAN_3, use the Giratina Roar SFX.

Giratina Roar SFX: http://www.mediafire.com/file/qn77497g0xwtd77/97.sawnd/file

UPDATE 3/7/2017: Added a Giratina version. Thank God.

UPDATE 3/8/2017: Resized some animations for Dialga, Palkia, Giratina and Cresselia.

UPDATE 3/10/2017: Fixed SRT0 for all of the Legendaries and added Empty, No Hazards, and Omega versions.

UPDATE 3/13/2017: Added a Giratina Origin Forme version.

UPDATE 3/14/2017: Added an Arceus version and Hazards versions for the Omega Form.

UPDATE 4/5/2018: I replaced Dialga, Palkia, Giratina & Cresselia’s Models from X & Y with the ones from Sun & Moon. Still can’t fix the issue where Giratina (Altered Forme)/Giratina (Origin Forme)/Cresselia’s Models become distorted after they play their fade out animation.

UPDATE 9/6/2018: Fixed the issue where Giratina and Cresselia's bones would get messed up when exiting the stage and revamped some animatios for Dialga, Palkia, Giratina, & Arceus.

UPDATE 9/9/2018: Added Battlefield Form of Spear Pillar.

UPDATE 9/11/2018: Battlefield and Omega Forms have a new caveless Spear Pillar thanks to Syvkal.

UPDATE 10/20/2018: Updated Spawn Points for Battlefield & Omega Forms.

1253 October 8th, 2014

PM Rainbow Cruise by Syvkal, GBC with credit to PMDT
[Stage - Vertex - Rainbow Cruise]

My attempt at making Rainbow Cruise competitive-friendly while still retaining some of its unique features.

The download contains multiple different versions (see screenshots), so choose your favourite. Possibly more to come.

Also includes some transforming variants that cycle between a few of the layouts. Possibly more to come.

364 December 11th, 2014

Melee/64 Lylat System by JaysWing, Mewtwo2000, SuperGuzzi, Syvkal with credit to Mewtwo2000, Syvkal, and SuperGuzzi
[Stage - Texture, Vertex, Import - Lylat Cruise]

Two versions included, with css icons and stuff

Lylat Cruise is back!. Theres two versions, one with regular brawl lylat system textures, and one with 64/melee lylat system, so pick your favorite.

I used Corneria's great fox model and put it on here, used some textures from the internet and Sector Z by Mewtwo2000 and used Calm Lylat Cruise by Syvkal and SuperGuzzi to make this.

Notes: The fire isnt animated and i dont know why, but you barely even notice it while fighting, and you (might) fall through the floor at the beginning of the match (only happened to me once).

801 July 10th, 2014

PM Summit by Syvkal, Gamma Ridley with credit to Sandfall for testing and Mewtwo2000 for fixing a graphical bug
[Stage - Texture, Vertex - Summit]

My attempt at balancing Summit while still keeping some of its unique features.

On one side of the stage is a platform that drops if you remain standing on it for too long and on the other is a block of ice that you can break. Together these make for some interesting edge-guarding tactics!

All other Summit related hazards removed.

And finally, a big thanks to Gravity for reshaping the Summit mountain model =]

[11/7/14] Hopefully final minor update. Fixed the off-screen visibility of the clouds
[29/6/14] Another minor update to fix a bug where the mountain was shaking after winning a match
[28/6/14] Just a minor update to reduce file size and also to fix item spawning

332 July 10th, 2014

Calm Summit by Syvkal
[Stage - Vertex, Import - Summit]

:Update: Fixed issues with the camera and cloud spawn rate.

Calm Summit stage now with no hazards.

Full list of Stage Changes:
* Grab-able edges
* No slipping anywhere on the stage
* Icicle Hazard removed
* Stage remains fixed at all times (meaning no gravity changes, fish hazard etc.)

766 September 12th, 2018

Balanced Shadow Moses Island by Syvkal with credit to wimpykid456 for testing
[Stage - Vertex, Import - Shadow Moses Island]

A more balanced version of Shadow Moses Island.

* Destructible walls removed
* Side platforms moved to the background
Updated 2018/09/12:
* Issue with invisible walls resolved

There are two versions available, a standalone stage and the normal three part stage. The standalone stage has the Metal Gears removed.

I may make a version in the future with a permanently collapsed roof and animate the Metal Gears behind it.

879 September 12th, 2018

PM Gen II Spear Pillar by Syvkal, E-scope12 with credit to Hope4NeWDaY for the original idea, E-scope12 & RandomTBush for the Pokémon Sun & Moon Models, FingerStripes for requesting it.
[Stage - Vertex, Import, Texture - Spear Pillar]

Inspired by Project M Spear Pillar by Hope4NeWDaY, but with the Gen II cover Pokémon. Each stage has been appropriately coloured to match the Pokémon.

Updated 2018/09/12:
- The cave underneath has been remodeled and pushed backwards.
- The platforms move according to their original rel patterns.
- The Pokémon models and animations have been updated to their Sun & Moon versions.
- Some textures have been changed to better fit the Gen II theme.
- Celebi can now appear randomly in the background of the stage.

620 July 10th, 2014

Calm Lylat Cruise by Syvkal, SuperGuzzi
[Stage - Vertex, Import - Lylat Cruise]

:Update: Added PM 3.02 Camera

I really wanted to play Lylat Cruise but with less going on in the background. I was lazy and took SuperGuzzi's "Final Space" level and imported Lylat Cruise's ship into it instead.

I included a .rel to use if you're replacing Lylat Cruise. If you do replace Lylat Cruise, then you can also remove 'STGSTARFOX_ASTEROID', 'STGSTARFOX_BATTLESHIP', 'STGSTARFOX_CORNERIA' and 'STGSTARFOX_SPACE' if you want. They are not needed for this mod.


Some things to remember before reporting:
  • Please read the rules regarding Brawl Vault and reporting.
  • The following are examples of things that should be reported:
    • Broken downloads
    • Broken previews
    • Credit issues (e.g. using someone else's work without credit)
    • Usability issues (e.g. doesn't work).
  • Censored nudity does not need to be reported.
  • Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
  • Please do not report an already reported issue. The list of current reports on this hack is below.
Please enter your report here.

Past Reports:

Enter the image creator's name.
Find Members Find Members
Filter by:

If you're sure you want to delete this entry, click "Yes" below. Otherwise, click "No" or close this dialog.

Enter the deletion reason here.

Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

KittyCorp: MeowMix © 2010

Visitors Online