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31 May 20th, 2018

StageBox v0.5 (BrawlBox v0.77 fork) by soopercool101 with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, PeterHatch
[Misc - Other (stuff we forgot)]



StageBox is a fork of BrawlBox v0.77 specifically designed for stage modding.

Has a bunch of fancy new features. Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

28 May 18th, 2018

[PM 3.6] Lunar Battlefield by Scout, soopercool101, davidvkimball, Layell, Puzzled, Puzzled (Glitched Account) with credit to PMDT
[Stage - Import - Battlefield]



Lunar Battlefield is a 1:1 reskin of Battlefield with the looks of an out of this world lunar scenery. It has the same camera, boundaries, collisions, spawn points and is completely tourney legal.

Credit to david so I could copy paste the description.

Part of Legacy TE.
http://www.smashbroslegacy.com

18 May 15th, 2018

Glacier of Dreams [3.6] by MarioDox, soopercool101 with credit to PMDT
[Stage - Vertex - Summit]



Glacier of Dreams is a really cold 1:1 reskin of Fountain of Dreams, with same camera, boundaries, collisions, spawn points and other stuff to keep it tourney legal. Entire stage made by me and has ice walking and landing sfx made by soopercool101.

Credit to the PMDT for the original Fountain of Dreams of Project M 3.6.

Part of Legacy TE.

http://smashbroslegacy.com

61 May 13th, 2018

Smash 64 Hazards by MarioDox, soopercool101 with credit to Mewtwo2000, Edwguard Flows, PMDT
[Stage - Vertex, Import - Target Smash]



The 3 Smash 64 Stages get their original hazards back... or the closest possible.

This includes:

-The bumper from Peach's Castle (64 and PM);

-The tornadoes from Hyrule Castle (64 and PM);

-The barrel cannon from Kongo Jungle (Smash U and Frozen ver.)

Use the rels included in the download otherwise they won't work.

Enjoy.

55 May 13th, 2018

StageBox v0.4 (BrawlBox v0.77 Fork) by soopercool101 with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, PeterHatch
[Misc - Other (stuff we forgot)]



[5/12/18] Added Hotfix 2
[5/10/18] Added Hotfix 1

StageBox is a fork of BrawlBox v0.77 specifically designed for stage modding. Now includes updater to ensure you're always up-to-date.

Has a bunch of fancy new features. Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

61 May 3rd, 2018

StageBox v0.3 (BrawlBox v0.77 fork) by soopercool101 with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, PeterHatch
[Misc - Other (stuff we forgot)]



[5/3/18] Added Hotfix 1

StageBox is a fork of BrawlBox v0.77 specifically designed for stage modding. Now includes updater to ensure you're always up-to-date.

Has a bunch of fancy new features. Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

58 April 26th, 2018

StageBox v0.2 (BrawlBox v0.77 fork) by soopercool101 with credit to MarioDox for help figuring out Pokémon Trainer flags, libertyernie, BlackJax96, Sammi Husky, Mawootad, PeterHatch
[Misc - Other (stuff we forgot)]



StageBox is a fork of BrawlBox v0.77 specifically designed for stage modding.

Has a bunch of fancy new features. Full changelog from BrawlBox v0.77 is included in the download.

Visit the discord to talk with the developers: https://discord.gg/s7c8763

17 April 22nd, 2018

Reversed Hyrule Temple by soopercool101
[Stage - Vertex - Hyrule Temple]



Made in 25 seconds using StageBox v0.2.

https://gfycat.com/SevereLikableHoneybadger

Enjoy.

56 April 26th, 2018

StageBox v0.1 Beta (BrawlBox v0.77 Fork) by soopercool101 with credit to libertyernie, BlackJax96, Sammi Husky, Mawootad, PeterHatch
[Misc - Other (stuff we forgot)]



StageBox is a fork of BrawlBox v0.77 specifically designed for stage modding.

Has a bunch of fancy new features including:
- Automatic compression
- Collision editor support for Orthographic camera view
- Collision materials are better described and can have their properties changed via Stage Collision Attribute edits
- SCLA and STPM have improved documentation

Visit the discord to talk with the developers: https://discord.gg/s7c8763

40 April 7th, 2018

Jungle Japes Omega by Scout, KTH, soopercool101 with credit to PMBR
[Stage - Texture, Import - Jungle Japes]



Uses Jungle Japes as base.

42 March 28th, 2018

Lylat Cruise with the Great Fox by MarioDox, soopercool101
[Stage - Vertex, Import - Lylat Cruise]



What? You didn't expect Corn- the Great Fox taking a wal- flight?
Then come to do some smashing!
It has to go over Lylat Cruise, but Lylat can't be ported so you're stuck.
It's not a Corneria 1:1.

Has PM camera and Cosmetics.
Enjoy.

258 July 14th, 2017

King Boo's Illusion by Scout, soopercool101, Cahalan with credit to Theytah, Coolguy, senjen
[Stage - Texture, Vertex, Import - Skyworld]



Luigi's Mansion 2's Final arena is now a stage. Made entirely with custom models, with exception of the candles and the rocking horse that was ripped by senjen.
4 versions and 4 brstm made by cahalan, all the menu stuff you need for dolphin and wii's.

SPOOKYYYYYYYieee

For more info, find my discord. (Wont share :P )

212 June 24th, 2017

Tower Of Heaven (2.5) by Scout, UmbraVivens, Theytah, soopercool101, Cahalan, Psycho Hedgie, ishmael205, Yohan1044 with credit to yuuyu_ssry, Rivals of Aether's Team, Askiisoft's Tower of Heaven, Discord Channels: Legacy TE, Brawl Vault, Custom Brawl Modding, Modding Workshop and Nezha's Cafe
[Stage - Import - Skyworld]



Stage works over FD without the .rel, since its using FD as Base.

-For Palutena's stage you can import it right away if you are using PM, if not you need to convert a fd rel to function in Palutena.

My Discord \\\"Nezha's Cafe\\\": https://discord.gg/Y6jfSEw

Collabs:

Psycho Hedgie: HD resources, previews and feedback

ishmael205: Sweet Kanji for the stage franchise menu assets

Yohan1044:Gameplay footage for WoA's Version of Tower of Heaven

Theytah: Optimizations and preparations for the hazards

soopercool101: Bug Fixes and Concepts

Cahalan: BRSTM Conversion and looping of yuuyu_ssry's \\\"Tower of Heaven -Full moon Revenge-\\\" track

ObskoreStreams: Wii Versions of the icons and their bases

Credits:

yuuyu_ssry's \\\"Tower of Heaven -Full moon Revenge-\\\" track: https://soundcloud.com/yuuyu_ssry/tower-of-heaven-fmr

Rivals of Aether's Team: http://www.rivalsofaether.com/

Askiisoft's Tower of Heaven (you can play it here!): http://askiisoft.com/games/tower-of-heaven/

Discord Channels: Legacy TE, Brawl Vault, Custom Brawl Modding, Modding Workshop and Nezha's Cafe for feedback.

194 April 1st, 2017

Desert Colossus by Scout, Moblin, soopercool101, davidvkimball with credit to Yohan, Ca$inoWolf, Seycara, MidnightXS, Peardian, Discord Community
[Stage - Texture, Import - Battlefield]



This stage was made for TE (Z-Alt for Temple, aka STGDXSHRINE_Y). It cycles through day and night.

Big thanks for Moblin for all the modeling lessons while making this.
Sooper for helping me balance everything out.
Those on TE dev that tested this for us and left feedback, and the discord community!

My Discord Sever:
https://discord.gg/Y6jfSEw

TE Pack:
Brawl Vault: http://smashbros.co/build
Smash Boards: http://smashbros.co/post
Discord: http://discord.gg/legacy

Base model was ripped by: MidnightXS, found here: http://www.models-resource.com/3ds/thelegendofzeldaocarinaoftime3d/model/17608/
Gossip Stone was ripped by: Peardian, found here: http://www.models-resource.com/nintendo_64/legendofzeldaocarinaoftime/model/387/

*Please note that these are the base models, Ive edited it to look higher polly and fits the smash camera perspective.*

BRSTM:
TheNintenguy - The Legend of Zelda: Ocarina of Time: Gerudo Valley - http://www.smashcustommusic.com/33599
TheUltimateKoopa - The Legend of Zelda: Ocarina of Time: Spirit Temple - http://www.smashcustommusic.com/3166

407 September 16th, 2017

Sectonia's Gem 1.0 by Scout, soopercool101, davidvkimball, WorseDoughnut with credit to Moblin, Theytah, Ca$inoWolf, Discord Community
[Stage - Texture, Import - Skyworld]



This gem stage is outdated. But has mechanical differences in comparison to the new one so thats why I kept it as a standalone entry.

This stage was made for TE (L-Alt for Fountain of Dreams, aka STGFAMICOM_Z), unlike the first patch of 1.0,
this one has fixed cameras angles.

Thanks to Worse for making the main models, and the goldy UV's that allowed me to texture everything right!
Shout out to Theytah for the platform fix.
Soooper for helping me port this to Palutena.
Those on TE dev that tested this for us and left feedback, and the discord community!

My Discord Sever:
https://discord.gg/Y6jfSEw

TE Pack:
Brawl Vault: http://smashbros.co/build
Smash Boards: http://smashbros.co/post
Discord: http://discord.gg/legacy

BRSTM:
NotADarkKnight - Kirby Triple Deluxe: Sullied Grace - http://www.smashcustommusic.com/74024
MisterLucky - Kirby Triple Deluxe: Soul of Sectonia - http://www.smashcustommusic.com/47594

4502 December 11th, 2017

Legacy TE: X [Unofficial Legacy TE + PMEX Build] by ALM5252, Denz, Moblin, Scout, soopercool101, davidvkimball, PyotrLuzhin, ZaTaisho, HyperL!nk, Dranakar, Puzzled, Puzzled (Glitched Account), WorseDoughnut, Ca$ino Wolf, Yohan1044, chasemcdizzle, Drazerg with credit to the former PMDT and everyone else mentioned in the credits.txt. A huge thank you to the Legacy Discord community for helping the TE Dev Team test stages they've released. Credit to Yami and Psycho for many of the HD textures.
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]



PLEASE DO NOT REPORT ISSUES TO THE LEGACY TEAMS, THEY HAVE NOTHING TO DO WITH THIS RELEASE!!!! PLEASE READ THE INCLUDED READ ME FILE!
Lemayonnaise
TE: X is a PM+BEX Version of Legacy TE. It has the LXP Characters included. This is not a Tourney Legal Build, but it is still aimed at the Tournament Experience. Get to learn the new LXP characters in Tourney Legal Stages! Also, since this is running off of PM+BEX 0.51, you can add more characters should you choose to!

Let the Legacy continue!

Any future updates I do will be exclusive to my Discord Server! Join here!
https://discord.gg/4fRRkXz

Original Description:
Legacy TE is a tournament-optimized version of Project M 3.6. Rather than replacing vanilla Project M content, it preserves its tournament-friendly assets and extends the experience just a bit further. This is modpack is based on PM 3.6, and not intended to continue Project M's development.

Trailer:
http://www.youtube.com/watch?v=vB8gfzCMCYo

Video for TOs:
http://smashbros.co/TOvideo

Contains:
- Exclusive tourney features
- 100+ new stages
- 100+ new costumes
- 50+ new songs
- Netplay version with Dolphin HD pack
- Resources folder for customization

We hope you love it as much as we do.

Please read on SmashBoards: http://www.smashbros.co/post

Download link broken? PM me for a mirror download.

If you use any of this build for your own build to publish, we ask that out of respect for the contributors, you review the credits.txt in the download and properly attribute whomever we include in the credits for what it is you wanted to import for your own build.

http://smashbroslegacy.com/

Link for Legacy 1.3: http://smashbros.co/oldbuild

Link for Project M EX: ALM5252's Custom Build
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213614

126 January 17th, 2017

Frozen Pokémon Stadium by soopercool101 with credit to PMDT
[Stage - Texture - Pokemon Stadium]



A non-transforming Pokémon Stadium (Melee). Comes in blue and green versions, with the green having changed text to indicate the change.

ABSOLUTELY REQUIRES a modified rel. Transformation will occur in a likely gamebreaking way without them (the transformations were removed entirely from these files to save filespace). The modules can also be used with a vanilla version of PS1 to make it not transform.

392 January 9th, 2017

Sunset Shore V2 [DKC:R] by Kuro, Theytah, soopercool101, Dranakar with credit to Scout, HyperLink, Drazerg, TheCoolGuy
[Stage - Texture, Vertex - Jungle Japes]



Everyone's favourite silhouette level is now in smash. Now Legal! Was designed to go over Jungle Japes. If you want this map over somethign else, please confirm that you are using the right ModelData[]. Music is included, but you also once again need to replace the proper song of the stage you want this to go over.

The changes in this version is including a second map that has no platforms. It also has SooperCooler approved collisions which allows it to be fair in tournament play. There is also a special Wii version that basically restores the scene data form jungle japes, the lights are brighter. The stage itself does not change though.

Lastly, the annoying bug that caused the sky to glitch out on Wii's has been fixed! hurray! Thanks to BraveDragonWolf for making that fix happen.

Note: The Legaility of this stage can be supjective. The stage is not only flat, but has blastzones that are fair and proportionate. Its not a 1 to 1 however, so its fair and legal, but might not be tournament ready. The very nature of the dark stage might not even be good for tournaments. But it cant be any worse than Pokemon stadium. So give it a try, its fun and beautiful.

Please report any further problems.

~~~Special Thanks!! These people made the stage happen

Thanks to Theytah, whom' helped improve the sun texture and improved shaders that makes the level quite beautiful to look at, yet not eye straining. He also taught me about some animations, the sun and lighthouse moves now because of him.

Thanks to Dranakar for making lights we see now, and subsequently Scout for polishing it out too. The one directional light makes the sun even more believable.

Thanks to SooperCooler for giving tips and what not on how to make stages, he is also repsonsible for ironing out my collisions and blastzones, making them fair for competitive use.

Thanks to HyperLink and Drazerg for general playtesting, making sure the stage isn't horrible and buggy.

Thanks to TheCoolGuy for spenidng a few hours with me testing out how to fix the broken sky on the wii, because of him, I go tthis out sooner. Worsedonought deserve an honourable mention, but he remained busy through the time.

266 October 10th, 2016

[PM 3.6] Hazardless Onett by davidvkimball, soopercool101, WorseDoughnut
[Stage - Texture - Onett]



Hazardless Onett means no cars or toppling awnings/sign! PM 3.6 camera still.

Credits:

- soopercool101 for removing the cars/toppling sign
- WorseDoughnut for improving the textures on the street barriers

Part of Legacy TE.

http://smashbroslegacy.com/

335 December 11th, 2017

[PM 3.6] Waluigi Stadium Land by davidvkimball, soopercool101, WorseDoughnut with credit to thegameexplorer, Xerom, and the PMDT.
[Stage - Texture, Vertex, Import - WarioWare, Inc.]



Waluigi Stadium Land is a 1-for-1 reskin of WarioLand from PM 3.6, with a Mario Kart theme! We now get a Mario Kart stage that's not over the Bowser's Castle slot.

Rainbow/boosts animate and the screen shows the actual Waluigi Stadium map from Mario Kart Double Dash!!

Credit:

- thegameexplorer for the Waluigi Stadium model import
- Xerom for the Mario Circuit X stage upon which this stage is based
- WorseDoughnut for fixing the platform placement, fixing materials
- soopercool101 for fixing materials and getting the Rainbow effects working

If you want to make this the L alt for WarioLand, simply rename the stage and module files to STGMADEIN_Z.pac and st_madein_Z.rel respectively.

Optimized for Legacy TE.
http://smashbroslegacy.com

294 October 1st, 2016

[PM 3.6] 75M Jungle by davidvkimball, soopercool101, Yohan1044 with credit to Mewtwo2000 and the PMDT for the original stage.
[Stage - Texture, Vertex - 75m]



75M Jungle is a 1-for-1 reskin of Kongo Jungle 64 from Project M 3.6. Camera, collision data, and blast zones are identical as always.

Donkey Kong and the spring animate in the background, and both ladders are just aesthetic. They can't be climbed.

Credit:

- Mewtwo2000 for the original stage import
- soopercool101 for helping me animate the platforms properly
- Yohan1044 for fixing the lighting so the stage didn't look washed out

Goes over the standard Kongo Jungle 64 stage in PM just fine. If you want to get creative, you can make it an L alt.

Included in Legacy TE.

http://smashbroslegacy.com

318 March 28th, 2017

Cookie Country v3 by Scout, Angelglory, Codex-9, soopercool101
[Stage - Import - Halberd]



With shadow, camera, model and boundaries updated.

Oh and it goes over battlefield by default, I provided the .rel

292 September 17th, 2016

[PM 3.6] Brinstarfield by davidvkimball, Scout, soopercool101 with credit to Edwguard Flows, LenSho, Ca$ino Wolf, and the PMDT.
[Stage - Vertex - Brinstar]



Brinstarfield is a Brinstar-themed 1-for-1 reskin of, you guessed it, Battlefield! Camera, collision data, and blast zones are identical to PM 3.6 Battlefield.

Obviously the lava doesn't come up on the stage since Battlefield is a hazardless stage. The Ki-Hunters and the Metroids don't ever cross into the stage boundaries and are simply background elements. You must replace both the stage file and the module/.rel file for this stage to work over Brinstar.

Credit:

- Scout for fixing the lighting on part of the base
- soopercool101 for helping fix the shadows and making them work
- Edwguard Flows for a lot of the base stage elements, as well as the Ki-Hunter models and animations
- LenSho for the Metroid animations and placement
- Ca$ino Wolf for playtesting this stage and correcting me on some collision data stuff

To make Brinstarfield the L alt for Brinstar in PM 3.6, just rename STGDXZEBES.pac to STGDXZEBES_Z.pac, and rename st_dxzebes.rel to st_dxzebes_Z.rel, and then drag the files over onto your SD card into the stages and module folders respectively (you're replacing N64 Planet Zebes stage).

Included in Legacy TE.

http://smashbroslegacy.com

368 September 23rd, 2016

Flatlat Cruise [over PM 3.6 Lylat Cruise] by WorseDoughnut, soopercool101 with credit to Syvkal & SuperGuzzi (for the Calm Lylat base)
[Stage - Vertex - Lylat Cruise]



Introduing "Flatlat Cruise"!

A new form of Lylat Cruise which has been flattened, slightly scaled to match the width of Final Destination (melee), and with all three platforms removed.
Compatible with Project M 3.6 over any Lylat Cruise slot.

Credit:

-soopercool101 for helping out with the awful shadow layout in Brawl
- Syvkal, SuperGuzzi for creating Calm Lylat

Version with platforms intact exists, and can currently be found in Legacy XP (May be released seperately at a later time).

Included in Legacy TE and Legacy XP.

http://smashbroslegacy.com/

65145 May 20th, 2018

Legacy XP 2.0 Full by davidvkimball, soopercool101, PyotrLuzhin, HyperL!nk with credit to these folks: http://smashbros.co/lxpcredits
[Pack - Character, Stage, Audio, SFX, Item, Misc, Portrait]



Legacy XP 2.0 Full is finally here, packed with tons of new content to enjoy.

Main link: [click the title of the build on the left, "Legacy XP 2.0 Full"]
Mirror 1: http://drive.google.com/open?id=0B5-KKtK65UKuRUZOc2JCMEdOeGc
Mirror 2: www.mediafire.com/folder/84azhgdc7t6cu/

Guide: http://smashbros.co/LXPGuide
Smashboards thread: http://smashboards.com/threads/439601/
Credits: http://smashbros.co/lxpcredits
Website: http://smashbroslegacy.com

We are NOT continuing Project M's development.

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Redesign by Vyse, new graphics by SJS.

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