293 April 14th, 2013
Fixed Skyworld by _Data_Drain_ with credit to Mewtwo2000 for the blank model[Stage - Vertex - Skyworld]
This is a fixed up Skyworld for vBrawl users, not sure if this matters much to Brawl+ players or not... But you're welcome to try it. ^_^;
Here's what's new, the platforms are fall through, to prevent fighters living at ridiculous percentages.
That low moving platform was removed, so that luck doesn't effect the match as much.
And you can grab the ledges, even when they're broken, this is to prevent deaths that happen when you break the ledge as you recover... Like with Ike. XD
Oh and, to port any textures you have for Skyworld on this, just open it in BrawlBox, export the texture data from the Skyworld hack you want to use, and open the fixed version with BrawlBox as well, and replace the fixed version's texture data with the one you want to use... I hope this helps.
Here's what's new, the platforms are fall through, to prevent fighters living at ridiculous percentages.
That low moving platform was removed, so that luck doesn't effect the match as much.
And you can grab the ledges, even when they're broken, this is to prevent deaths that happen when you break the ledge as you recover... Like with Ike. XD
Oh and, to port any textures you have for Skyworld on this, just open it in BrawlBox, export the texture data from the Skyworld hack you want to use, and open the fixed version with BrawlBox as well, and replace the fixed version's texture data with the one you want to use... I hope this helps.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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