6 February 24th, 2024
Giga Queen by Tatsuya with credit to Millennium_1K for the Original Mod, Burritos for fixing the stage up and everything[Stage - Import - Final Destination]
3 February 23rd, 2024
Valley of Repose (P+ DP 1:1) by nnebf with credit to Mewtwo2000[Stage - Import - Distant Planet]
14 November 21st, 2023
PS1 - Alternatives by Tatsuya with credit to Sm4shwave, Electroplanton, Latte, Melee modders who created the Arizona Alts and Melee Hell Alts. (Im so sorry)[Stage - Import - Pokemon Stadium]
14 October 30th, 2023
NeoSynthBattlefield by Tatsuya with credit to nnebf and Ghost for the assets[Stage - Import - Battlefield]
12 October 13th, 2023
SynthSide by Tatsuya with credit to nnebf for the original Fourside Backport, PK_ for the original stage[Stage - Import - Skyworld]
16 August 13th, 2023
Another Lucifer Destination by TheMarvelousMr.L[Stage - Texture, Import - Final Destination]
Back with a New custom stage and I have improved a lot at importing since the last stage that I uploaded here. The platform is ripped from Closers and it specifically is from a boss stage within the game. I thought the background that originally went with it though was kinda boring so I instead used the animated background from the subspace stage and swapped/edited most of the textures to give it a vibrant and dark feel to the stage. I will for sure be doing more Imports of Closers stages later. Perhaps Ill even post a pack of multiple stages too once I am at the point when I have completed a lot.
18 August 9th, 2023
Brawl Intro Destination by Tatsuya with credit to nnebf for the Model[Stage - Import - Final Destination]
35 August 8th, 2023
Lunar Battlefield v2.5 by Nezha B. Rose, soopercool101, DukeItOut, Layell, Puzzled, Survivian, GRAND AZEL, Sad_Potato with credit to Steff, Yolk, Legacy TE, P+, Yahtzeh[Stage - Texture, Import - Battlefield]
---This stage is over Battlefield---
A visual rework of Lunar Horizon's Battlefield Alt:
Lunar Battlefield.
Includes optimizations, now console compatible and alot of visual overhauls.
This does not include the Casual Alt., that will also be reworked, but it will take some time. Added 6 new songs to the stage as well, hope you enjoy!
These series of reworks are made for the future FD Earth counterpart Im making, and these changes came around to tie both thematically.
Down below you will also find an HD texture pack and resources if you wish to mod this stage further.
A visual rework of Lunar Horizon's Battlefield Alt:
Lunar Battlefield.
Includes optimizations, now console compatible and alot of visual overhauls.
This does not include the Casual Alt., that will also be reworked, but it will take some time. Added 6 new songs to the stage as well, hope you enjoy!
These series of reworks are made for the future FD Earth counterpart Im making, and these changes came around to tie both thematically.
Down below you will also find an HD texture pack and resources if you wish to mod this stage further.
32 August 8th, 2023
Mickey Mouse Club House by Nezha B. Rose, SirGimmick, Sad_Potato with credit to Kapedanii[Stage - Texture, Import - Distant Planet]
Come inside its fun inside!
Heavily requested!
This stage is a reskin of SSE/ Doubles Distant Planet, a collaboration with @Sad_Potato!
It includes 19 Mickey Mouse Tracks (few Kindom Hearts, since alot of builds has a bunch already, variety is the spice of life and all that) and 3 custom SFX for you to choose from that changes the \"BOING!\" sound!
Heavily requested!
This stage is a reskin of SSE/ Doubles Distant Planet, a collaboration with @Sad_Potato!
It includes 19 Mickey Mouse Tracks (few Kindom Hearts, since alot of builds has a bunch already, variety is the spice of life and all that) and 3 custom SFX for you to choose from that changes the \"BOING!\" sound!
8 August 8th, 2023
Noise Arena (Lethal League) by Nezha B. Rose, KingJigglypuff, SirGimmick, SoN1c2001, fudgepop01, eon_tas, Sad_Potato with credit to Lanky, Steff, Joe_Bill, fudgepop01[Stage - Texture, Import - Wi-fi Room]
Drag and drop the following files on your project + build for easy replacement for STGTraining.
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
KingJigglypuff: SFX Setup
Steff: Music Conversions and Logo Textures
Potato: Noise Posing
SirGimmick: Glass Textures
Son1c2001: Footage
Team Reptile: Team Reptile
Joe-Bill: Noise Model https://www.models-resource.com/custom_edited/pizzatowercustoms/model/35260/
File placement goes on:
Sawnd: Project+\\pf\\sfx
Param: Project+\\pf\\stage\\stageinfo
Pac: Project+\\pf\\stage\\melee
Rel: Project+\\pf\\module
tlst: Project+\\pf\\sound\\tracklist
Lethal League Folder: Project+\\pf\\sound\\strm (move the whole folder here, not the individual files)
Credits:
Eon: Main Codes
fudgepop01: Alt Codes (AI will target and attack all items)
KingJigglypuff: SFX Setup
Steff: Music Conversions and Logo Textures
Potato: Noise Posing
SirGimmick: Glass Textures
Son1c2001: Footage
Team Reptile: Team Reptile
Joe-Bill: Noise Model https://www.models-resource.com/custom_edited/pizzatowercustoms/model/35260/
11 August 8th, 2023
Quick (literally) Vapor Destination by Nezha B. Rose with credit to PMDT, Mewtwo2000[Stage - Texture, Import - Final Destination]
8 August 8th, 2023
Sheol Gate by Nezha B. Rose, Xenthos with credit to KingDraco, Anothen[Stage - Import - Final Destination]
11 August 8th, 2023
Polar Dimension (IndiePogo's VVVVVV Stage Remake) by Nezha B. Rose, SoN1c2001 with credit to Steff, SlapsmashTeam, IndiePogo[Stage - Texture, Import - Target Smash]
29 August 4th, 2023
Distortion World by Tatsuya with credit to willytheterrymain for the Original, Escope for the Base Stage[Stage - Import - Final Destination]
8 July 31st, 2023
The Princess' Secret Slide (from SM64) by Scuder1aSc0tti with credit to DownloadingStuffDuh for some elements from his Wii Mario Circuit Omega stage[Stage - Texture, Import]
41 July 31st, 2023
Smash Terminus by DrPyspy with credit to MarioDox[Stage - Import - Spear Pillar]
In the far reaches of interdimensional space, Crazy Hand vibes in a decrepit old temple. Watch out for his deadly lasers!
Smash Terminus is an original stage using MarioDox's Laser FD as a base. The hazards have been reeled back a bit here, reduced to the lasers and the occasional stage tilting. The stage visuals are inspired by the ancient-looking but somewhat high-tech architecture of Battlefield and Final Destination from Smash 64.
More info is included in the README.
Smash Terminus is an original stage using MarioDox's Laser FD as a base. The hazards have been reeled back a bit here, reduced to the lasers and the occasional stage tilting. The stage visuals are inspired by the ancient-looking but somewhat high-tech architecture of Battlefield and Final Destination from Smash 64.
More info is included in the README.
37 July 29th, 2023
Torn Sky Arena (FG Walls) by MarioDox[Stage - Import - Final Destination]
EDIT: 29 JULY 23 - Version 1.05 - Code Optimization
[STAGE TYPE: GIMMICK CASUAL STAGE]
Torn Sky Arena is your beautiful Subspace Location with special walls.
These walls act like Fighting Game walls. Can't wall bounce. Can't tech. Can't wall jump. Can't stop projectiles or attacks neither. They just stop you from moving through.
As a fix for the very easy infinites you can do to with this gimmick (aka jab spam), a mechanic is put in place to allow teching after being cornered for a while.
You will glow blue and you'd be able to press your shield button to tech and get away from your nightmares.
Included is a template with 6 empty brres to port backgrounds into. Follow instructions in the file on how to edit the stage correctly.
Enjoy.
[STAGE TYPE: GIMMICK CASUAL STAGE]
Torn Sky Arena is your beautiful Subspace Location with special walls.
These walls act like Fighting Game walls. Can't wall bounce. Can't tech. Can't wall jump. Can't stop projectiles or attacks neither. They just stop you from moving through.
As a fix for the very easy infinites you can do to with this gimmick (aka jab spam), a mechanic is put in place to allow teching after being cornered for a while.
You will glow blue and you'd be able to press your shield button to tech and get away from your nightmares.
Included is a template with 6 empty brres to port backgrounds into. Follow instructions in the file on how to edit the stage correctly.
Enjoy.
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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