I know I'm not the only person who was disappointed with Wario in Super Smash Bros. Brawl. His moveset just felt odd and random. Yeah, it does fit his design pretty well, and it reflects the hectic and random nature of the Wario Ware games, but it leaves something to be desired. It just doesn't feel like the same Wario from the older games. Where is Wario's brute strength? His rude and boastful personality? As he appears in Brawl, hes just a wacky farting guy with weird animations. That's not how i imagined him all of these years. With the advancements in Brawl Hacking, im surprised that someone hasn't took it upon themselves to do it right. Well, at least i can try. Introducing the return of
Wario Land WarioAs a start, i made a texture of his in-game appearance from Wario Land 1, 2 and 3, with White and Black clothes. I also had Weyard vertex him to be a little skinnier and more muscular. I'll be releasing this texture separate from the PSA but i will be using it in all screenshots and such as a personal favorite. Unless of course people like it, then i'll just package them together.
For now, i only have BrawlBox pictures, but i will update with in-game pics tomorrow.
Here, you can see how his fat has been trimmed, and his overalls lowered.
CHANGELIST: (all moveset changes are pending and may be changed at any time)- Dash A
Dash A is now a weak shoulder tackle. It has two hitboxes with differing knockback. The first one has knockback growth and works as any other move. The latter knocks them only a few feet, allowing you to combo straight into a Up B or Short Hopped Forward Air before they regain control.
- Up A
Up A is now an uppercut.
- Forward Smash
Forward Smash is now a powerful shoulder tackle. All i did was increase the distance he travels and added some wind effects. I also made his entire arm enlarge througout the duration of the attack, as it does in Wario Land 3. I need to add a rainbow gfx to this.
- Forward Aerial A
Forward A in the air is now a huge kick, opposed to the little pansy foot tap he used to do. As of now, the damage and such is the same, but i might change it eventually.
-Up Aerial A is now an uppercut
-Neutral Aerial A is now a dizzying tornado (needs gfx)
-Back Aerial A is now a turning punch
-Walk animations are done for now
-Squat animations are done for now
CREDITS(if i use any of your ideas or suggestions, i will give you credit. But other than that, i want to do most of it myself)Aether - Texture, Animating and PSA
Weyard - Vertexing
GammaRidley - Animating
WHAT I NEED FROM YOU-
I NEED SOMEONE TO MAKE HIS NEUTRAL B. Lift and Throw - Wario grabs the opponent and lifts them over his head with one arm. You can walk around and jump while they are on your head, and they cannot break free with random button presses. When you press A or B again, Wario forcefully throws the opponent straight forward.
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I NEED SOMEONE TO MAKE HIS SIDE B. Wrecking Roller - Wario leans forward on one leg then tumbles forward, rolling into a ball. He rolls until he hits someone, something or goes off an edge.
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I NEED SOMEONE TO MAKE HIS DOWN B. Pulverizing Pound - (On the ground he still uses Wario Waft) When used in the air, Wario forcefully pounds downwards. Upon hitting the ground, a short shockwave goes out in all directions, stunning anyone nearby.
- I need someone to create a rainbow gfx on his Forward Smash
- I need someone to create a tornado gfx on his Neutral Aerial A
- SUGGESTIONS. Im always open to suggestions
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