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Author Topic: Super Sawndz!  (Read 80262 times)
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Diddy Kong
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    « Reply #45 on: July 18, 2012, 02:29:08 PM »


    Is it possible to create an amazing program like super sawndz for mkw?
    mr bean would probably have to assist since he's the only one who broke into MKW's BRSAR
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    DSX8
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    « Reply #46 on: July 18, 2012, 03:58:13 PM »


    Hey would you be able to upload yours i keep trying and it just don't work for me  Cry
    dude just use this 1 that agoaj gave us
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    « Reply #47 on: July 18, 2012, 04:13:33 PM »


    This update to the original sawndz is great!.
    However, I'm having a problem when I try to replace the SFX of the wiimote (That sounds of the characters when you select them). I replace some of them and they hear in super sawndz, but when I try it on my game, they doesn't hear.
    I don't think that's a problem of this program but, anyone know how to do about this?...
    « Last Edit: July 18, 2012, 04:44:32 PM by GanonZack » Logged


    agoaj
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    « Reply #48 on: July 18, 2012, 04:28:06 PM »


    I've been able to make that work, I'm guessing the problem would be file size. Drop it down to 6000 hz in your audio editing program.
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    GanonZack
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    « Reply #49 on: July 18, 2012, 05:51:05 PM »


    Thanks!, that solves my problem. I tested some things and see that the brsar that are modified with hex packets, can't be open by the super sawndz. Maybe it's only an issue of my computer, or it's really a bug of this program...
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    Marioracer(1st)
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    « Reply #50 on: July 18, 2012, 06:37:50 PM »


     Im srs here Shocked
    dude just use this 1 that agoaj gave us

    No it's still not working WHY!!!!!!!
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    agoaj
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    « Reply #51 on: July 18, 2012, 06:50:47 PM »


    Im srs here :oNo it's still not working WHY!!!!!!!
    What message does it give you when you try to insert a sound?
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    Marioracer(1st)
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    « Reply #52 on: July 18, 2012, 06:56:46 PM »


    What message does it give you when you try to insert a sound?
    This one

    Inserting wav sound.wav

    sndconv.exe v1.2
    Sound converter for Dolphin AX sound player.
    Copyright 2001 Nintendo Technology Development, Inc.

    .

    Stream has Finished
    sndconv has exited
    Argument =insert 270 644 5 11025 0 "smashbros_sound.brsar"
    Starting sawndz.exe
    System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified
       at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
       at System.Diagnostics.Process.Start()
       at BrawlSoundConverter.Sawndz.runWithArgs(String args)
    System.InvalidOperationException: No process is associated with this object.
       at System.Diagnostics.Process.EnsureState(State state)
       at System.Diagnostics.Process.get_HasExited()
       at BrawlSoundConverter.Sawndz.runWithArgs(String args)
       at BrawlSoundConverter.Sawndz.insert(Int32 groupID, Int32 collID, Int32 wavID, Int32 frequency, Boolean loop)
       at BrawlSoundConverter.Sawndz.insertWav(String fileName, Int32 groupID, Int32 collID, Int32 wavID)
    System.InvalidOperationException: No process is associated with this object.
       at System.Diagnostics.Process.EnsureState(State state)
       at System.Diagnostics.Process.get_HasExited()
       at BrawlSoundConverter.Sawndz.insertWav(String fileName, Int32 groupID, Int32 collID, Int32 wavID)
       at BrawlSoundConverter.Form1.insert()
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    agoaj
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    « Reply #53 on: July 18, 2012, 07:57:49 PM »


    Do you have SuperSawndz.exe and Sawndz.exe in the same folder? Looks like it can't find it.
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    Marioracer(1st)
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    « Reply #54 on: July 18, 2012, 09:07:50 PM »



    Post Merge: July 18, 2012, 09:08:13 PM
    Do you have SuperSawndz.exe and Sawndz.exe in the same folder? Looks like it can't find it.
    yes i do

    i get the other 3 files from the old version of sawndz
    tried all of them didn't work
    (might be beacuse i'm using a pal version)

    (THIS NEVER HAPPENS ON MARIO KART WII)
    « Last Edit: July 18, 2012, 09:14:31 PM by Marioracer(1st) » Logged

    agoaj
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    « Reply #55 on: July 18, 2012, 09:52:00 PM »


    What happens when you run sawndz.exe instead of super sawndz?
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    Ac1dSn0w
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    « Reply #56 on: July 19, 2012, 02:45:36 AM »


    I love the new Sawndz! I found the right files in just under one minute and insert the .wav file. At least the Vegeta SFX pack is made or the Project Vegeta would sound funny when playing as him in brawl. Well, happy everyday development!
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    Diddy Kong
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    « Reply #57 on: July 19, 2012, 03:49:04 AM »


    What happens when you run sawndz.exe instead of super sawndz?


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    DAO_Ibuki
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    « Reply #58 on: July 20, 2012, 02:31:12 AM »


    sorry but this dont work for me!
     Im srs here

    i have windows 7 64 bits its supose to work....any help? Oh shi~
    i already use the suposed "debug" version...
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    agoaj
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    « Reply #59 on: July 20, 2012, 02:43:15 AM »


    You can't insert sound.wav from the super sawndz folder. That's a temp file that is a copy of the sound you selected. So when Super Sawndz tries to copy sound.wav over itself it blows up.
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