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« Reply #7335 on: October 04, 2014, 09:40:39 PM » |
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Hey Dude, welcome back!i have one problem with my stages, im working in the background of the final destination 3ds. but i dont know how to use properly the Clr0 to make the objects fade in and fade out, you know, when the planet blue comes orange, and then black, and i need help withh that, thks glad to see you again!
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« Reply #7336 on: October 04, 2014, 09:59:05 PM » |
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Hello! Glad to see KC-MM's legendary pokemon is back!
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« Reply #7337 on: October 07, 2014, 12:08:35 AM » |
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Welcome back glad to see some revamps happening. just tried the sector z update from awhile ago and my friends love it.
but eh...Id hate to be that guy but...mute city has been in developement for what 2-3 years now? plus i know that dsx8 asked you about it a year ago and you said itll be out soon. so i was just wondering will that be released now that your back because ive seen your videos on it on your youtube channel and it looks done. i know youve been busy with things (everyone is) but now that your back even if for a brief moment i think you should release what you have if you think youll never get around to finishing it with smash 4 and all being out. since from what ive seen it looks completely playable
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« Reply #7338 on: October 09, 2014, 05:33:16 PM » |
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Mute City has also been my most anticipated release, but I totally get why it's taking so long; it's a pretty ambitious project if you think about it.
Glad to hear that you're back! Lookin' forward to seeing new material from one of my favorite stagers.
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Super Smash Brothers: All Stars is currently looking for new recruits! SSB:AS is a project dedicated to filling Project M with as much canon material as possible. The aim is to cram the game with movesets, textures, stages, and easter-eggs which accurately reflect each character's abilities from their respective franchises. If you are a relatively skilled hacker with an interest in helping achieve this concept, please visit the official thread by clicking on the banner, or contact me via private message. Any help would be greatly appreciated!
We need: Skilled animators, Advanced PSA specialists, Coders for Special Attacks, Proficient Modelers/Importers, Adept Stage Makers, Graphic Artists for Menus/Portraits, Play-Testers and Glitch-Finders!
*All applicants must come equipped with their own pair of nostalgia goggles
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« Reply #7339 on: May 26, 2015, 03:42:46 PM » |
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Hi there. I think it's been a really long time since I last posted here. Well, life happens, I got a job and my free time is now quite limited. I'm trying to work on unfinished stuff in order to finish and release things one after another. I've made the final touches to the Free Battle stages, I made this video, and I'll release them (both PS1 and PS2 versions) this week. https://www.youtube.com/watch?v=LPgh7PGCnRMHave a good time
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« Last Edit: May 26, 2015, 03:45:37 PM by Mewtwo2000 »
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« Reply #7340 on: May 26, 2015, 04:50:14 PM » |
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well well well, this certainly is a suprise. glad to see you trying to get back to your stages.
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Switch FC: SW-4190-2933-4524
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« Reply #7341 on: May 26, 2015, 04:54:18 PM » |
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Nice, glad to see ya back. Stage looking clean and polished
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« Reply #7342 on: May 26, 2015, 05:11:34 PM » |
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Great to see you back!
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ㅤlㅤ
ㅤlㅤ
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« Reply #7343 on: May 26, 2015, 05:28:29 PM » |
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this stage will go perfect with the tekken engine i'm working on the sooner u release it the sooner ill make a video and release the codes
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« Reply #7344 on: June 03, 2015, 01:13:23 PM » |
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Hi there. One of the stages I always wanted to make, and that has been for the longest time in my plans, is finally a real thing. Link to first video below. https://www.youtube.com/watch?v=Hl9cBtnB2Ns
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« Reply #7345 on: June 03, 2015, 02:07:52 PM » |
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*crosses fingers for being over FD*
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Switch FC: SW-4190-2933-4524
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« Reply #7346 on: June 03, 2015, 02:47:19 PM » |
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Er... sure, why shouldn't it?
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« Reply #7347 on: June 03, 2015, 04:02:44 PM » |
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excellent. only reason why it concerns me is because i've replaced Shadow Moses Island with 3 areas from Grunty's Lair (Lobby, Towertop, and the old outside stage), using the SMI > FD rel.
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Switch FC: SW-4190-2933-4524
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« Reply #7348 on: June 03, 2015, 06:52:16 PM » |
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...Are you aware of .rel porting?
Unless you're on PAL or on very specific occasions, it doesn't really matter what the stage is built over...
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ㅤlㅤ
ㅤlㅤ
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« Reply #7349 on: June 03, 2015, 07:39:37 PM » |
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Shadow Moses Island is 3 stages that share one rel. theyd need to be over the same stage to be part of the same slot.
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Switch FC: SW-4190-2933-4524
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