112 July 7th, 2019
Halberd Ship (Hazards | No transitions) by MarioDox with credit to PMDT[Stage - Vertex - Halberd]
The correct version of what should've been of Halberd.
Some module edits and stage edits shenanigans allowed me to force Halberd into it's ship state where the combo cannon does stuff, it's kinda janky, but it shouldn't bug out. No more transitions, working hazards, ton of fun.
Use the module included in the download to make it work properly (if you don't it's going to bug out a ton).
Enjoy.
Some module edits and stage edits shenanigans allowed me to force Halberd into it's ship state where the combo cannon does stuff, it's kinda janky, but it shouldn't bug out. No more transitions, working hazards, ton of fun.
Use the module included in the download to make it work properly (if you don't it's going to bug out a ton).
Enjoy.
218 October 5th, 2018
Improved Playable Sacred Land by BraveDragonWolf with credit to dRage, and Angelglory[Stage - Vertex, Import - Halberd]
115 September 12th, 2018
Playable Sacred Land (Monster Hunter) by BraveDragonWolf with credit to dRage, and Angelglory[Stage - Import - Halberd]
172 March 14th, 2020
Subspace Halberdland by Kirbeast with credit to turtleclub, WorseDoughnut, Yohan1044, DukeItOut, jlclpepe, Mewtwo2000, Theytah, PMDT.[Stage - Texture, Vertex - Halberd]
Subspace Halberdland is a reskin of Halberdland from Legacy TE
Halberdland is a 1-for-1 reskin of Dreamland from Project M 3.6. Stage collisions, blast zones, spawn points, and camera are identical, making it tournament legal.
Wind effects from Whispy work, have the same timing, same sound effects, screen shake; the whole nine yards. Halberd also flies around in the background.
Credit:
- Mewtwo2000 for the original Dreamland 64 stage
- Theytah and the PMDT for the Project M 3.6 version
- jlclpepe for the BBrawl Halberd stage upon which this stage is based
Halberdland is a 1-for-1 reskin of Dreamland from Project M 3.6. Stage collisions, blast zones, spawn points, and camera are identical, making it tournament legal.
Wind effects from Whispy work, have the same timing, same sound effects, screen shake; the whole nine yards. Halberd also flies around in the background.
Credit:
- Mewtwo2000 for the original Dreamland 64 stage
- Theytah and the PMDT for the Project M 3.6 version
- jlclpepe for the BBrawl Halberd stage upon which this stage is based
147 May 4th, 2022
Butter Building by SoN1c2001 with credit to InTrepidCognito for the 3D Stage Template and Peardian for making the custom model found on Model's Resource's customs section[Stage - Vertex, Import - Halberd]
EDIT 3-28-2021
Added the credits to the actual Brawl Vault submission itself so it's in both the Read Me and outside of it.
-- Original Description written on December 26th, 2017 --
I can't believe that I am the only one to have done this.
Comes with SSS Icons and a .rel to port the stage to a custom stage.
Credit is in the readme file.
Imgur Album: https://imgur.com/a/KeCLV
Added the credits to the actual Brawl Vault submission itself so it's in both the Read Me and outside of it.
-- Original Description written on December 26th, 2017 --
I can't believe that I am the only one to have done this.
Comes with SSS Icons and a .rel to port the stage to a custom stage.
Credit is in the readme file.
Imgur Album: https://imgur.com/a/KeCLV
374 September 24th, 2016
Halberd M (Full Airborne) [UPDATE 2] by Pipapopa12 with credit to jlclpepe, rihuganon, LordNOaH, SSBBAdam and ~Frozen[Stage - Vertex - Halberd]
UPDATE 2: Fixed minor collision error on top platform, made water on daytime version more visible. Redownload if downloaded before September 20th.
UPDATE 1: Rose the platform a bit, gave fog to Daytime version, and updated the Daytime's lighting. If you tried downloading the mod, do it now. The download link is updated.
Halberd M is a stage mod for Halberd that takes the main flying stage and modifies it so that the stage does not go through any transformations.
=Features=
-Top platform was modified to be smaller and have less height for competitive purposes (mixture of Battlefield and Yoshi's Island height).
-Entire stage has collisions (can no longer clip through the stage from below).
-Included Daytime alternate.
-Included SSS icons for each.
~Credits~
Jlclpepe: Stage I edited.
Me: Porting over the original platform, giving the edits.
~Frozen: Daytime texture.
UPDATE 1: Rose the platform a bit, gave fog to Daytime version, and updated the Daytime's lighting. If you tried downloading the mod, do it now. The download link is updated.
Halberd M is a stage mod for Halberd that takes the main flying stage and modifies it so that the stage does not go through any transformations.
=Features=
-Top platform was modified to be smaller and have less height for competitive purposes (mixture of Battlefield and Yoshi's Island height).
-Entire stage has collisions (can no longer clip through the stage from below).
-Included Daytime alternate.
-Included SSS icons for each.
~Credits~
Jlclpepe: Stage I edited.
Me: Porting over the original platform, giving the edits.
~Frozen: Daytime texture.
155 July 12th, 2016
Subspace Halberd by turtleclub[Stage - Texture - Halberd]
It has been a while since my last entry, so here's another one. A simple retexture that makes the stage take place in Subspace. The lighting is also different too, the stage is covered in dim, purple light. I've been having trouble fixing a couple minor lighting glitches, but I don't think they should be too much of a problem. One small lighting glitch happens around the very beginning of the stage, before the Halberd takes off. And another small lighting glitch that happens around the time the main platform is leaving the Halberd. Comes with SSS portraits.
97 May 4th, 2016
Virtual Galaxy Halberd by Ebola16 with credit to ??_?, Ch33bDragonite and Katakiri[Stage - Texture, Vertex - Halberd]
1369 September 16th, 2016
Cookie Country v2 by Nezha B. Rose, Angelglory, Codex-9 with credit to Arko Games[Stage - Import - Halberd]
Edit 9/15/16: Fixed boundaries, tweaked clouds and connected the island.
Changelog:
- Fixed the lightning
- Fixed models looking dark due to the lightning
- Imported a new and better looking moon
- Moon Texture optimization courtesy of Codex9
- Moon relocation
- Cloud Texture optimization
- Animated leaves
- Added shadows
- Tweaked collisions a bit, like, just a inny bitty tiny bit
- Fixed walking sound effects (example; walking or running on wood sounds like you are walking or running on wood)
- Improved camera speed
- Updated the icons for both Brawl and PM
Originally made by Angelglory.
Talk to me:
http://smashboards.com/threads/manco-which-one-of-my-very-old-space-stages-should-i-revamp-next.349961/
Or PM me...
Changelog:
- Fixed the lightning
- Fixed models looking dark due to the lightning
- Imported a new and better looking moon
- Moon Texture optimization courtesy of Codex9
- Moon relocation
- Cloud Texture optimization
- Animated leaves
- Added shadows
- Tweaked collisions a bit, like, just a inny bitty tiny bit
- Fixed walking sound effects (example; walking or running on wood sounds like you are walking or running on wood)
- Improved camera speed
- Updated the icons for both Brawl and PM
Originally made by Angelglory.
Talk to me:
http://smashboards.com/threads/manco-which-one-of-my-very-old-space-stages-should-i-revamp-next.349961/
Or PM me...
869 December 7th, 2015
Halberd: X (Complete) by Xerom with credit to mew2ds, Ike_Lawliet, Snoopy, Nah with credit to _Data_Drain_[Stage - Vertex, Import - Halberd]
*Updated with airborne version and definitive docked version*
---Old Text Description---
"Most Halberd edits still include the walk-off starter bit. There hasn't really been one of just the deck itself, so here's one.
This particular version takes place while the ship is still docked. The atmosphere is a bit different than when airborne."
---Old Text Description---
Includes:
- .rel to port it over halberd, goes over Battlefield by default
- menu things
- Tweaked blastzones, 3.X cam, ect.
- Platform on deck slightly raised to BF platform height.
- Combo Cannon restored. Aesthetic only though. (Based off of P:M, not vBrawl)
- Waddle Dees. Waddle Dees everywhere.
- Metacrew spectating from above.
Questions? Complaints? Take them here:
http://smashboards.com/threads/xeroms-repository-of-miscellaneous-modifications.359690/
---Old Text Description---
"Most Halberd edits still include the walk-off starter bit. There hasn't really been one of just the deck itself, so here's one.
This particular version takes place while the ship is still docked. The atmosphere is a bit different than when airborne."
---Old Text Description---
Includes:
- .rel to port it over halberd, goes over Battlefield by default
- menu things
- Tweaked blastzones, 3.X cam, ect.
- Platform on deck slightly raised to BF platform height.
- Combo Cannon restored. Aesthetic only though. (Based off of P:M, not vBrawl)
- Waddle Dees. Waddle Dees everywhere.
- Metacrew spectating from above.
Questions? Complaints? Take them here:
http://smashboards.com/threads/xeroms-repository-of-miscellaneous-modifications.359690/
464 August 7th, 2016
Kombat Tomb (Mortal Kombat II) by russmarrs2[Stage - Texture, Vertex, Import - Halberd]
974 February 20th, 2014
Hazardless Halberd by Ryztiq[Stage - Vertex - Halberd]
I think this stage is a bit overdue, here's halberd without the annoying combo cannon!
No more annoying lazers or bombs to get in the way! The only problem is that when on the ship the camera slightly zooms outward, but it only happens for a few moments and doesn't obstruct anyone's view when playing.
Also, this is a quick side note for any admins that see this. I use a proxy to access the site while at school, the proxy used a banned IP address and now my account is permabanned from doing anything besides submitting/browsing the vault, I'd really appreciate it if you could lift it as I'm unable to use the site to the fullest as I am currently. :/
No more annoying lazers or bombs to get in the way! The only problem is that when on the ship the camera slightly zooms outward, but it only happens for a few moments and doesn't obstruct anyone's view when playing.
Also, this is a quick side note for any admins that see this. I use a proxy to access the site while at school, the proxy used a banned IP address and now my account is permabanned from doing anything besides submitting/browsing the vault, I'd really appreciate it if you could lift it as I'm unable to use the site to the fullest as I am currently. :/
222 October 15th, 2013
Sunset Halberd by Shichikaze with credit to rihuganon,LordNOaH,SSBBAdam[Stage - Texture - Halberd]
203 January 4th, 2014
Nighttime Halberd (SSBBAdam's original for Brawl+) by WarioManX with credit to SSBBAdam[Stage - Texture - Halberd]
*Updated 6/18/2013! Download link changed so that all files can be individually downloaded and more SSPs are being offered!
*SSBBAdam's original ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7671
*will desync UNLESS all players are playing Brawl+ versions of Halberd with Brawl+ code sets. If you don't understand what this means, you probably aren't friends with Google.
*This stage WILL work on any form of Brawl, but it functions slightly different then Vanilla Halberd. Read below for more info.
Name says it all! The original was made by SSBBAdam, I merely took his stage and modified it to act just like the Brawl+ version of Halberd. This version is for those like me that play Brawl+ competitively but still would like to have a better looking Halberd.
I did the best I could to show that players won't get stuck underneath the deck in images 1 & 2, you'll just have to take my word for it and try it out. Image 3 shows off the background (and a spinning Black Zero).
Download links to a folder with the PAC and a folder with two brstm tracks: SNES originals of "Metaknight's Revenge" and "Taking Down the Halberd". There's also another folder with all the images you could possibly need for your stage. There's even 6 different SSPs so you can pick your favorite version and color style. I support Original White, Dark Blue Flame, and Abstract Purple.
*SSBBAdam's original ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7671
*will desync UNLESS all players are playing Brawl+ versions of Halberd with Brawl+ code sets. If you don't understand what this means, you probably aren't friends with Google.
*This stage WILL work on any form of Brawl, but it functions slightly different then Vanilla Halberd. Read below for more info.
Name says it all! The original was made by SSBBAdam, I merely took his stage and modified it to act just like the Brawl+ version of Halberd. This version is for those like me that play Brawl+ competitively but still would like to have a better looking Halberd.
I did the best I could to show that players won't get stuck underneath the deck in images 1 & 2, you'll just have to take my word for it and try it out. Image 3 shows off the background (and a spinning Black Zero).
Download links to a folder with the PAC and a folder with two brstm tracks: SNES originals of "Metaknight's Revenge" and "Taking Down the Halberd". There's also another folder with all the images you could possibly need for your stage. There's even 6 different SSPs so you can pick your favorite version and color style. I support Original White, Dark Blue Flame, and Abstract Purple.
1092 June 10th, 2013
[Project: M Demo 2.5] Daytime Halberd by ~Frozen with credit to rihuganon, LordNOaH, SSBBAdam[Stage - Texture, Vertex - Halberd]
This one was a bit more of pain for me to import than the others. I think the end result was worth it though :D
However, the fog is a little too thick so the ocean isnt really too visible...if someone could help with this it'd be great :)
Wifi-Safe for Project M Demo 2.1
Not many pictures for this one so I'll just throw in the one I used to make the SSS Stuff, lol
However, the fog is a little too thick so the ocean isnt really too visible...if someone could help with this it'd be great :)
Wifi-Safe for Project M Demo 2.1
Not many pictures for this one so I'll just throw in the one I used to make the SSS Stuff, lol
1678 November 17th, 2011
Moonview Highway 2.0 by Triforce Zelda (Deceased)[Stage - Vertex, Import - Halberd]
767 August 13th, 2012
Halberd Interior Fixed by BlackRose67[Stage - Texture, Vertex, Import - Halberd]
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- Broken downloads
- Broken previews
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