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Author Topic: Spex130's Roadside Model Shack: Wii Fit Trainer Preview  (Read 120049 times)
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DemonBoy
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    « Reply #255 on: May 16, 2012, 11:13:40 PM »


    I don't think it would. I think you would have to keep the bone names the same. You could perhaps rename snakes headband bones to something different and create new bones with those names.
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    Spex130
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    So very Spexcellent.

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    « Reply #256 on: May 16, 2012, 11:19:06 PM »


    In that case, I'll just need to null out the old bones and make new named bones at the end of the skeleton, since you can add extra bones to a skeleton without any freezing. The annoying part is having them connect to the waist or something without messing up the hierarchy and throwing off all the bonerefs.
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    Don Jon Bravo
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    « Reply #257 on: May 17, 2012, 02:55:09 PM »


    bonerefs...if you mess with those you can translate stuff like beyond did with Pacman, right?
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    DemonBoy
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    « Reply #258 on: May 17, 2012, 03:02:35 PM »


    In that case, I'll just need to null out the old bones and make new named bones at the end of the skeleton, since you can add extra bones to a skeleton without any freezing. The annoying part is having them connect to the waist or something without messing up the hierarchy and throwing off all the bonerefs.

    That would be it. A bit tricky but could turn out good if done right. I'm currently messing with this to give Toro an animated headband.

    bonerefs...if you mess with those you can translate stuff like beyond did with Pacman, right?

    I believe so
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    Spex130
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    « Reply #259 on: May 21, 2012, 11:29:46 PM »


    Heya! Here with another!

    ZubatGirl:

    My second entry into DemonBoy's contest!



    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26541
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    _Data_Drain_
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    « Reply #260 on: May 22, 2012, 12:01:14 AM »


    Hm... Interesting concept.

    Though there's one thing bugging me... That's VERY clearly Ashley from Trace Memory. You should have done a bit more to her face, hair, and pants texture.
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    « Reply #261 on: May 22, 2012, 12:38:08 AM »


    That is wicked awesome Spex!  It kind of reminds me of those pokemon trainers that dresses up like pikachu's and battles only with pikachus, or slowpokes.  Are you planing on making more things like this?
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    Haseyo
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    « Reply #262 on: May 22, 2012, 02:14:39 AM »


    She's cute. I hope you do more for different characters!
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    Puccio
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    Awesome battle. :DD


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    « Reply #263 on: May 22, 2012, 07:58:43 AM »


    Awesome job Spex Cheesy.
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    Enzo scrive (14.48):
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    Spex130
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    « Reply #264 on: May 22, 2012, 08:19:16 AM »


    Holy crap. There are people in my thread.

    Thanks, ya'll!

    Hm... Interesting concept.

    Though there's one thing bugging me... That's VERY clearly Ashley from Trace Memory. You should have done a bit more to her face, hair, and pants texture.


    Yeah, I know I probably should have edited Ashley's stuff, but she pretty much lined up with what I wanted. It's still probably gonna make people freak out when they see Ashley in a Zubat Hoodie, lol!
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    Haseyo
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    « Reply #265 on: May 22, 2012, 09:02:23 AM »


    Holy crap. There are people in my thread.

    Thanks, ya'll!

    The second you mention Pokemon, I'm here quick Im srs here
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    Spex130
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    « Reply #266 on: May 22, 2012, 10:47:22 AM »


    The second you mention Pokemon, I'm here quick Im srs here

    *Archives knowledge for future use*
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    Gamma Ridley
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    « Reply #267 on: May 22, 2012, 11:20:29 AM »


    Instant download from me. =D
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    Spex130
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    « Reply #268 on: May 22, 2012, 01:02:16 PM »


    Instant download from me. =D

    Happy Face
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    Haseyo
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    « Reply #269 on: May 22, 2012, 01:13:47 PM »


    If only my friends didn't love Goku so much, I'd totally return Pit for this mofo. Please do more of these. Here are some ideas:

    http://monakuskarion.heavenforum.org/t398-art-pokemon-in-human-form-warning-a-lot-of-images

    The Jigglypuff one is kind of pedo-material but the others are pretty cool.
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